Files
ts-qt/components/ffmsep/presist/presist.hh

87 lines
1.8 KiB
C++

//
// Created by Lenn on 2025/10/31.
//
#ifndef TOUCHSENSOR_PRESIST_HH
#define TOUCHSENSOR_PRESIST_HH
#include <atomic>
#include <condition_variable>
#include <deque>
#include <future>
#include <memory>
#include <mutex>
#include <queue>
#include <string>
#include <thread>
namespace ffmsep {
struct DecodedFrame;
namespace persist {
struct WriteResult {
bool ok = false;
std::string error;
std::string path;
};
struct WriteRequest {
WriteRequest() = default;
WriteRequest(std::string p,
std::deque<std::shared_ptr<DecodedFrame>> f,
std::promise<WriteResult>&& pr)
: path(std::move(p))
, frames(std::move(f))
, promise(std::move(pr)) {}
WriteRequest(const WriteRequest&) = delete;
WriteRequest& operator=(const WriteRequest&) = delete;
WriteRequest(WriteRequest&&) noexcept = default;
WriteRequest& operator=(WriteRequest&&) noexcept = default;
std::string path;
std::deque<std::shared_ptr<DecodedFrame>> frames;
std::promise<WriteResult> promise;
};
class WriteQueue {
public:
bool push(WriteRequest&& req);
bool pop(WriteRequest& out);
void stop();
private:
std::mutex mutex_;
std::condition_variable cond_;
std::queue<WriteRequest> queue_;
bool stopped_ = false;
};
class JsonWritter {
public:
JsonWritter();
~JsonWritter();
std::future<WriteResult> enqueue(std::string path,
std::deque<std::shared_ptr<DecodedFrame>> frames);
void stop();
private:
void run();
WriteResult write_once(const std::string& path,
std::deque<std::shared_ptr<DecodedFrame>> frames);
private:
std::thread write_thread_;
WriteQueue write_queue_;
std::atomic_bool stopped_{false};
};
} // namespace persist
} // namespace ffmsep
#endif // TOUCHSENSOR_PRESIST_HH