feat: add 3D model viewer, HUD panel updates, and eskin-finger-sdk submodule
- Add ModelStage component for 3D model rendering - Update CenterStage to integrate ModelStage viewer - Expand HudPanel with new functionality - Add HUD type definitions - Add je-skin-model.glb 3D model asset - Add eskin-finger-sdk as git submodule
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@@ -33,6 +33,7 @@
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SerialRecordStateResult,
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SerialImportResult,
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SignalTone,
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StageViewMode,
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WindowControlAction
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} from "$lib/types/hud";
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@@ -62,6 +63,9 @@
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matrixViewLabel: "矩阵模式",
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matrixViewNumericLabel: "数字矩阵",
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matrixViewDotsLabel: "点矩阵",
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stageModeLabel: "渲染模式",
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stageModeWebglLabel: "WebGL",
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stageModeModelLabel: "3D 模型",
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resetConfigLabel: "恢复默认",
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applyLiveHint: "实时生效 / 矩阵尺寸变更将重建 viewer",
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runtimeReady: "WEBGL2 READY",
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@@ -121,6 +125,9 @@
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matrixViewLabel: "Matrix Mode",
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matrixViewNumericLabel: "Numeric",
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matrixViewDotsLabel: "Dots",
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stageModeLabel: "Render Mode",
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stageModeWebglLabel: "WebGL",
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stageModeModelLabel: "3D Model",
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resetConfigLabel: "Reset",
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applyLiveHint: "Live apply / size changes recreate the viewer",
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runtimeReady: "WEBGL2 READY",
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@@ -227,6 +234,7 @@
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let rangeMax = DEFAULT_PRESSURE_RANGE_MAX;
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let colorMapPreset: PressureColorMapPreset = "emerald";
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let matrixDisplayMode: MatrixDisplayMode = "dots";
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let stageViewMode: StageViewMode = "webgl";
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let replayFrames: ReplayFrame[] = [];
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let replayCurrentIndex = 0;
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let replayHasDisplayedFrame = false;
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@@ -1644,6 +1652,7 @@
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function handleConfigLink(event: CustomEvent<string>): void {
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if (event.detail === "precision-test") {
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stageViewMode = "webgl";
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isPrecisionTestOpen = !isPrecisionTestOpen;
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isConfigPanelOpen = false;
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isDevKitConfigOpen = false;
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@@ -1651,6 +1660,7 @@
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}
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if (event.detail === "settings") {
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stageViewMode = "webgl";
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isPrecisionTestOpen = false;
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isConfigPanelOpen = !isConfigPanelOpen;
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isDevKitConfigOpen = false;
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@@ -1743,6 +1753,14 @@
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matrixDisplayMode = event.detail ? "dots" : "numeric";
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}
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function handleStageModeChange(event: CustomEvent<StageViewMode>): void {
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stageViewMode = event.detail;
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if (stageViewMode === "model3d") {
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isPrecisionTestOpen = false;
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isConfigPanelOpen = false;
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}
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}
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onMount(() => {
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let disposed = false;
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let unlistenHudStream: UnlistenFn | null = null;
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@@ -1838,6 +1856,10 @@
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matrixViewNumericLabel={uiCopy.matrixViewNumericLabel}
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matrixViewDotsLabel={uiCopy.matrixViewDotsLabel}
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{matrixDisplayMode}
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stageModeLabel={uiCopy.stageModeLabel}
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stageModeWebglLabel={uiCopy.stageModeWebglLabel}
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stageModeModelLabel={uiCopy.stageModeModelLabel}
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{stageViewMode}
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connectActionLabel={uiCopy.connectActionLabel}
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disconnectActionLabel={uiCopy.disconnectActionLabel}
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exportActionLabel={uiCopy.exportActionLabel}
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@@ -1860,6 +1882,7 @@
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on:portchange={handlePortChange}
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on:configlink={handleConfigLink}
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on:matrixdisplaytoggle={handleMatrixDisplayToggle}
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on:stagemodechange={handleStageModeChange}
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on:serialrefresh={handleSerialRefresh}
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on:serialconnect={handleSerialConnect}
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on:serialexport={handleSerialExportRequest}
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@@ -1880,6 +1903,7 @@
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bind:rangeMax
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bind:colorMapPreset
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bind:matrixDisplayMode
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{stageViewMode}
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configPanelTitle={uiCopy.configPanelTitle}
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configPanelHint={uiCopy.configPanelHint}
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matrixSizeLabel={uiCopy.matrixSizeLabel}
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@@ -1916,7 +1940,7 @@
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on:replayclose={handleReplayClose}
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on:configclose={() => (isConfigPanelOpen = false)}
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>
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{#if !isPrecisionTestOpen}
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{#if !isPrecisionTestOpen && stageViewMode === "webgl"}
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<section class="range-scale" aria-label="Signal Range">
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<p class="range-label">{locale === "zh-CN" ? "范围" : "Range"}</p>
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<div class="range-track">
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