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- import Piscina from '..';
- import { cpus } from 'os';
- import { test } from 'tap';
- import { resolve } from 'path';
- test('will start with minThreads and max out at maxThreads', async ({ equal, rejects }) => {
- const pool = new Piscina({
- filename: resolve(__dirname, 'fixtures/eval.js'),
- minThreads: 2,
- maxThreads: 4
- });
- equal(pool.threads.length, 2);
- rejects(pool.runTask('while(true) {}'));
- equal(pool.threads.length, 2);
- rejects(pool.runTask('while(true) {}'));
- equal(pool.threads.length, 2);
- rejects(pool.runTask('while(true) {}'));
- equal(pool.threads.length, 3);
- rejects(pool.runTask('while(true) {}'));
- equal(pool.threads.length, 4);
- rejects(pool.runTask('while(true) {}'));
- equal(pool.threads.length, 4);
- await pool.destroy();
- });
- test('low maxThreads sets minThreads', async ({ equal }) => {
- const pool = new Piscina({
- filename: resolve(__dirname, 'fixtures/eval.js'),
- maxThreads: 1
- });
- equal(pool.threads.length, 1);
- equal(pool.options.minThreads, 1);
- equal(pool.options.maxThreads, 1);
- });
- test('high minThreads sets maxThreads', {
- skip: cpus().length > 8
- }, async ({ equal }) => {
- const pool = new Piscina({
- filename: resolve(__dirname, 'fixtures/eval.js'),
- minThreads: 16
- });
- equal(pool.threads.length, 16);
- equal(pool.options.minThreads, 16);
- equal(pool.options.maxThreads, 16);
- });
- test('conflicting min/max threads is error', async ({ throws }) => {
- throws(() => new Piscina({
- minThreads: 16,
- maxThreads: 8
- }), /options.minThreads and options.maxThreads must not conflict/);
- });
- test('thread count should be 0 upon destruction', async ({ equal }) => {
- const pool = new Piscina({
- filename: resolve(__dirname, 'fixtures/eval.js'),
- minThreads: 2,
- maxThreads: 4
- });
- equal(pool.threads.length, 2);
- await pool.destroy();
- equal(pool.threads.length, 0);
- });
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