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@@ -130,17 +130,17 @@ fn Banner(cx: Scope) -> Element {
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Now, in our sync service, we can structure our state however we want. We only need to update the view values when ready.
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```rust
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-enum SyncMsg {
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+enum SyncAction {
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SetUsername(String),
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}
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-async fn sync_service(mut rx: UnboundedReceiver<SyncMsg>, atoms: AtomRoot) {
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+async fn sync_service(mut rx: UnboundedReceiver<SyncAction>, atoms: AtomRoot) {
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let username = atoms.write(USERNAME);
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let errors = atoms.write(ERRORS);
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while let Ok(msg) = rx.next().await {
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match msg {
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- SyncMsg::SetUsername(name) => {
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+ SyncAction::SetUsername(name) => {
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if set_name_on_server(&name).await.is_ok() {
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username.set(name);
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} else {
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@@ -156,6 +156,28 @@ async fn sync_service(mut rx: UnboundedReceiver<SyncMsg>, atoms: AtomRoot) {
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To yield values from a coroutine, simply bring in a `UseState` handle and set the value whenever your coroutine completes its work.
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+
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+```rust
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+let sync_status = use_state(&cx, || Status::Launching);
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+let sync_task = use_coroutine(&cx, |rx: UnboundedReceiver<SyncAction>| {
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+ to_owned![sync_status];
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+ async move {
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+ loop {
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+ delay_ms(1000).await;
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+ sync_status.set(Status::Working);
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+ }
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+ }
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+})
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+```
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+
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## Automatic injection into the Context API
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Coroutine handles are automatically injected through the context API. `use_coroutine_handle` with the message type as a generic can be used to fetch a handle.
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+
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+```rust
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+fn Child(cx: Scope) -> Element {
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+ let sync_task = use_coroutine_handle::<SyncAction>(&cx);
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+
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+ sync_task.send(SyncAction::SetUsername);
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+}
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+```
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