|
@@ -131,7 +131,7 @@ impl<'src> ScopeState {
|
|
/// If you need to allocate items that need to be dropped, use bumpalo's box.
|
|
/// If you need to allocate items that need to be dropped, use bumpalo's box.
|
|
pub fn bump(&self) -> &Bump {
|
|
pub fn bump(&self) -> &Bump {
|
|
// note that this is actually the previous frame since we use that as scratch space while the component is rendering
|
|
// note that this is actually the previous frame since we use that as scratch space while the component is rendering
|
|
- &self.previous_frame().bump()
|
|
|
|
|
|
+ self.previous_frame().bump()
|
|
}
|
|
}
|
|
|
|
|
|
/// Get a handle to the currently active head node arena for this Scope
|
|
/// Get a handle to the currently active head node arena for this Scope
|