|
@@ -0,0 +1,250 @@
|
|
|
+use crate::hooklist::HookList;
|
|
|
+use crate::{arena::ScopeArena, innerlude::*};
|
|
|
+use appendlist::AppendList;
|
|
|
+use bumpalo::Bump;
|
|
|
+use futures::FutureExt;
|
|
|
+use slotmap::DefaultKey;
|
|
|
+use slotmap::SlotMap;
|
|
|
+use std::marker::PhantomData;
|
|
|
+use std::{
|
|
|
+ any::{Any, TypeId},
|
|
|
+ cell::{Cell, RefCell},
|
|
|
+ collections::{HashMap, HashSet, VecDeque},
|
|
|
+ fmt::Debug,
|
|
|
+ future::Future,
|
|
|
+ ops::Deref,
|
|
|
+ pin::Pin,
|
|
|
+ rc::{Rc, Weak},
|
|
|
+};
|
|
|
+
|
|
|
+/// Every component in Dioxus is represented by a `Scope`.
|
|
|
+///
|
|
|
+/// Scopes contain the state for hooks, the component's props, and other lifecycle information.
|
|
|
+///
|
|
|
+/// Scopes are allocated in a generational arena. As components are mounted/unmounted, they will replace slots of dead components.
|
|
|
+/// The actual contents of the hooks, though, will be allocated with the standard allocator. These should not allocate as frequently.
|
|
|
+pub struct Scope {
|
|
|
+ // The parent's scope ID
|
|
|
+ pub parent: Option<ScopeIdx>,
|
|
|
+
|
|
|
+ // IDs of children that this scope has created
|
|
|
+ // This enables us to drop the children and their children when this scope is destroyed
|
|
|
+ pub(crate) descendents: RefCell<HashSet<ScopeIdx>>,
|
|
|
+
|
|
|
+ pub child_nodes: &'static [VNode<'static>],
|
|
|
+
|
|
|
+ // A reference to the list of components.
|
|
|
+ // This lets us traverse the component list whenever we need to access our parent or children.
|
|
|
+ pub arena_link: ScopeArena,
|
|
|
+
|
|
|
+ pub shared_contexts: RefCell<HashMap<TypeId, Rc<dyn Any>>>,
|
|
|
+
|
|
|
+ // Our own ID accessible from the component map
|
|
|
+ pub arena_idx: ScopeIdx,
|
|
|
+
|
|
|
+ pub height: u32,
|
|
|
+
|
|
|
+ pub event_channel: Rc<dyn Fn() + 'static>,
|
|
|
+
|
|
|
+ pub caller: Weak<OpaqueComponent>,
|
|
|
+
|
|
|
+ // ==========================
|
|
|
+ // slightly unsafe stuff
|
|
|
+ // ==========================
|
|
|
+ // an internal, highly efficient storage of vnodes
|
|
|
+ pub frames: ActiveFrame,
|
|
|
+
|
|
|
+ // These hooks are actually references into the hook arena
|
|
|
+ // These two could be combined with "OwningRef" to remove unsafe usage
|
|
|
+ // or we could dedicate a tiny bump arena just for them
|
|
|
+ // could also use ourborous
|
|
|
+ pub hooks: HookList,
|
|
|
+
|
|
|
+ pub(crate) listener_idx: Cell<usize>,
|
|
|
+
|
|
|
+ // Unsafety:
|
|
|
+ // - is self-refenrential and therefore needs to point into the bump
|
|
|
+ // Stores references into the listeners attached to the vnodes
|
|
|
+ // NEEDS TO BE PRIVATE
|
|
|
+ pub(crate) listeners: RefCell<Vec<(*mut Cell<RealDomNode>, *mut dyn FnMut(VirtualEvent))>>,
|
|
|
+
|
|
|
+ pub(crate) suspended_tasks: Vec<*mut Pin<Box<dyn Future<Output = VNode<'static>>>>>,
|
|
|
+}
|
|
|
+
|
|
|
+// We need to pin the hook so it doesn't move as we initialize the list of hooks
|
|
|
+type Hook = Box<dyn std::any::Any>;
|
|
|
+type EventChannel = Rc<dyn Fn()>;
|
|
|
+
|
|
|
+impl Scope {
|
|
|
+ // we are being created in the scope of an existing component (where the creator_node lifetime comes into play)
|
|
|
+ // we are going to break this lifetime by force in order to save it on ourselves.
|
|
|
+ // To make sure that the lifetime isn't truly broken, we receive a Weak RC so we can't keep it around after the parent dies.
|
|
|
+ // This should never happen, but is a good check to keep around
|
|
|
+ //
|
|
|
+ // Scopes cannot be made anywhere else except for this file
|
|
|
+ // Therefore, their lifetimes are connected exclusively to the virtual dom
|
|
|
+ pub fn new<'creator_node>(
|
|
|
+ caller: Weak<OpaqueComponent>,
|
|
|
+ arena_idx: ScopeIdx,
|
|
|
+ parent: Option<ScopeIdx>,
|
|
|
+ height: u32,
|
|
|
+ event_channel: EventChannel,
|
|
|
+ arena_link: ScopeArena,
|
|
|
+ child_nodes: &'creator_node [VNode<'creator_node>],
|
|
|
+ ) -> Self {
|
|
|
+ log::debug!(
|
|
|
+ "New scope created, height is {}, idx is {:?}",
|
|
|
+ height,
|
|
|
+ arena_idx
|
|
|
+ );
|
|
|
+
|
|
|
+ // The function to run this scope is actually located in the parent's bump arena.
|
|
|
+ // Every time the parent is updated, that function is invalidated via double-buffering wiping the old frame.
|
|
|
+ // If children try to run this invalid caller, it *will* result in UB.
|
|
|
+ //
|
|
|
+ // During the lifecycle progression process, this caller will need to be updated. Right now,
|
|
|
+ // until formal safety abstractions are implemented, we will just use unsafe to "detach" the caller
|
|
|
+ // lifetime from the bump arena, exposing ourselves to this potential for invalidation. Truthfully,
|
|
|
+ // this is a bit of a hack, but will remain this way until we've figured out a cleaner solution.
|
|
|
+ //
|
|
|
+ // Not the best solution, so TODO on removing this in favor of a dedicated resource abstraction.
|
|
|
+ let caller = unsafe {
|
|
|
+ std::mem::transmute::<
|
|
|
+ Weak<OpaqueComponent>,
|
|
|
+ Weak<OpaqueComponent>,
|
|
|
+ // Weak<OpaqueComponent<'creator_node>>,
|
|
|
+ // Weak<OpaqueComponent<'static>>,
|
|
|
+ >(caller)
|
|
|
+ };
|
|
|
+
|
|
|
+ let child_nodes = unsafe { std::mem::transmute(child_nodes) };
|
|
|
+
|
|
|
+ Self {
|
|
|
+ child_nodes,
|
|
|
+ caller,
|
|
|
+ parent,
|
|
|
+ arena_idx,
|
|
|
+ height,
|
|
|
+ event_channel,
|
|
|
+ arena_link,
|
|
|
+ listener_idx: Default::default(),
|
|
|
+ frames: ActiveFrame::new(),
|
|
|
+ hooks: Default::default(),
|
|
|
+ shared_contexts: Default::default(),
|
|
|
+ listeners: Default::default(),
|
|
|
+ descendents: Default::default(),
|
|
|
+ suspended_tasks: Default::default(),
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ pub fn update_caller<'creator_node>(&mut self, caller: Weak<OpaqueComponent>) {
|
|
|
+ // pub fn update_caller<'creator_node>(&mut self, caller: Weak<OpaqueComponent<'creator_node>>) {
|
|
|
+ let broken_caller = unsafe {
|
|
|
+ std::mem::transmute::<
|
|
|
+ Weak<OpaqueComponent>,
|
|
|
+ Weak<OpaqueComponent>,
|
|
|
+ // Weak<OpaqueComponent<'creator_node>>,
|
|
|
+ // Weak<OpaqueComponent<'static>>,
|
|
|
+ >(caller)
|
|
|
+ };
|
|
|
+
|
|
|
+ self.caller = broken_caller;
|
|
|
+ }
|
|
|
+
|
|
|
+ pub fn update_children<'creator_node>(
|
|
|
+ &mut self,
|
|
|
+ child_nodes: &'creator_node [VNode<'creator_node>],
|
|
|
+ ) {
|
|
|
+ let child_nodes = unsafe { std::mem::transmute(child_nodes) };
|
|
|
+ self.child_nodes = child_nodes;
|
|
|
+ }
|
|
|
+
|
|
|
+ /// Create a new context and run the component with references from the Virtual Dom
|
|
|
+ /// This function downcasts the function pointer based on the stored props_type
|
|
|
+ ///
|
|
|
+ /// Props is ?Sized because we borrow the props and don't need to know the size. P (sized) is used as a marker (unsized)
|
|
|
+ pub fn run_scope<'sel>(&'sel mut self) -> Result<()> {
|
|
|
+ // Cycle to the next frame and then reset it
|
|
|
+ // This breaks any latent references, invalidating every pointer referencing into it.
|
|
|
+ self.frames.next().bump.reset();
|
|
|
+
|
|
|
+ // Remove all the outdated listeners
|
|
|
+ self.listeners.borrow_mut().clear();
|
|
|
+
|
|
|
+ unsafe { self.hooks.reset() };
|
|
|
+ self.listener_idx.set(0);
|
|
|
+
|
|
|
+ let caller = self
|
|
|
+ .caller
|
|
|
+ .upgrade()
|
|
|
+ .ok_or(Error::FatalInternal("Failed to get caller"))?;
|
|
|
+
|
|
|
+ // Cast the caller ptr from static to one with our own reference
|
|
|
+ let c2: &OpaqueComponent = caller.as_ref();
|
|
|
+ let c3: &OpaqueComponent = unsafe { std::mem::transmute(c2) };
|
|
|
+
|
|
|
+ self.frames.cur_frame_mut().head_node = unsafe { self.own_vnodes(c3) };
|
|
|
+
|
|
|
+ Ok(())
|
|
|
+ }
|
|
|
+
|
|
|
+ // this is its own function so we can preciesly control how lifetimes flow
|
|
|
+ unsafe fn own_vnodes<'a>(&'a self, f: &OpaqueComponent) -> VNode<'static> {
|
|
|
+ let new_head: VNode<'a> = f(self);
|
|
|
+ let out: VNode<'static> = std::mem::transmute(new_head);
|
|
|
+ out
|
|
|
+ }
|
|
|
+
|
|
|
+ // A safe wrapper around calling listeners
|
|
|
+ // calling listeners will invalidate the list of listeners
|
|
|
+ // The listener list will be completely drained because the next frame will write over previous listeners
|
|
|
+ pub fn call_listener(&mut self, trigger: EventTrigger) -> Result<()> {
|
|
|
+ let EventTrigger {
|
|
|
+ real_node_id,
|
|
|
+ event,
|
|
|
+ ..
|
|
|
+ } = trigger;
|
|
|
+
|
|
|
+ // todo: implement scanning for outdated events
|
|
|
+
|
|
|
+ // Convert the raw ptr into an actual object
|
|
|
+ // This operation is assumed to be safe
|
|
|
+
|
|
|
+ log::debug!("Calling listeners! {:?}", self.listeners.borrow().len());
|
|
|
+ let mut listners = self.listeners.borrow_mut();
|
|
|
+ let (_, listener) = listners
|
|
|
+ .iter()
|
|
|
+ .find(|(domptr, _)| {
|
|
|
+ let p = unsafe { &**domptr };
|
|
|
+ p.get() == real_node_id
|
|
|
+ })
|
|
|
+ .expect(&format!(
|
|
|
+ "Failed to find real node with ID {:?}",
|
|
|
+ real_node_id
|
|
|
+ ));
|
|
|
+
|
|
|
+ // TODO: Don'tdo a linear scan! Do a hashmap lookup! It'll be faster!
|
|
|
+ unsafe {
|
|
|
+ let mut listener_fn = &mut **listener;
|
|
|
+ listener_fn(event);
|
|
|
+ }
|
|
|
+
|
|
|
+ Ok(())
|
|
|
+ }
|
|
|
+
|
|
|
+ pub(crate) fn next_frame<'bump>(&'bump self) -> &'bump VNode<'bump> {
|
|
|
+ self.frames.current_head_node()
|
|
|
+ }
|
|
|
+
|
|
|
+ pub(crate) fn old_frame<'bump>(&'bump self) -> &'bump VNode<'bump> {
|
|
|
+ self.frames.prev_head_node()
|
|
|
+ }
|
|
|
+
|
|
|
+ pub(crate) fn cur_frame(&self) -> &BumpFrame {
|
|
|
+ self.frames.cur_frame()
|
|
|
+ }
|
|
|
+
|
|
|
+ pub(crate) fn root<'a>(&'a self) -> &'a VNode<'a> {
|
|
|
+ &self.frames.cur_frame().head_node
|
|
|
+ }
|
|
|
+}
|