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@@ -6,8 +6,8 @@ use fxhash::{FxHashMap, FxHashSet};
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use dioxus_html::geometry::{ClientPoint, Coordinates, ElementPoint, PagePoint, ScreenPoint};
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use dioxus_html::input::keyboard_types::Modifiers;
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-use dioxus_html::input::MouseButton as DioxusMouseButton;
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use dioxus_html::input::MouseButtonSet as DioxusMouseButtons;
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+use dioxus_html::input::{MouseButton as DioxusMouseButton, MouseButtonSet};
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use dioxus_html::{on::*, KeyCode};
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use std::{
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any::Any,
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@@ -79,7 +79,7 @@ impl EventData {
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const MAX_REPEAT_TIME: Duration = Duration::from_millis(100);
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pub struct InnerInputState {
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- mouse: Option<(MouseData, Vec<u16>)>,
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+ mouse: Option<MouseData>,
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wheel: Option<WheelData>,
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last_key_pressed: Option<(KeyboardData, Instant)>,
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screen: Option<(u16, u16)>,
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@@ -101,54 +101,38 @@ impl InnerInputState {
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fn apply_event(&mut self, evt: &mut EventCore) {
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match evt.1 {
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// limitations: only two buttons may be held at once
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- EventData::Mouse(ref mut m) => match &mut self.mouse {
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- Some(state) => {
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- let mut buttons = state.0.buttons;
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- state.0 = m.clone();
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- match evt.0 {
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- // this code only runs when there are no buttons down
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- "mouseup" => {
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- buttons = 0;
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- state.1 = Vec::new();
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- }
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- "mousedown" => {
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- if state.1.contains(&m.buttons) {
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- // if we already pressed a button and there is another button released the button crossterm sends is the button remaining
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- if state.1.len() > 1 {
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- evt.0 = "mouseup";
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- state.1 = vec![m.buttons];
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- }
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- // otherwise some other button was pressed. In testing it was consistantly this mapping
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- else {
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- match m.buttons {
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- 0x01 => state.1.push(0x02),
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- 0x02 => state.1.push(0x01),
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- 0x04 => state.1.push(0x01),
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- _ => (),
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- }
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- }
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- } else {
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- state.1.push(m.buttons);
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- }
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-
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- buttons = state.1.iter().copied().reduce(|a, b| a | b).unwrap();
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- }
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- _ => (),
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+ EventData::Mouse(ref mut m) => {
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+ let mut held_buttons = match &self.mouse {
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+ Some(previous_data) => previous_data.held_buttons(),
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+ None => MouseButtonSet::empty(),
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+ };
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+
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+ match evt.0 {
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+ "mousedown" => {
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+ held_buttons.insert(
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+ m.trigger_button()
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+ .expect("No trigger button for mousedown event"),
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+ );
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}
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- state.0.buttons = buttons;
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- m.buttons = buttons;
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- }
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- None => {
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- self.mouse = Some((
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- m.clone(),
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- if m.buttons == 0 {
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- Vec::new()
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- } else {
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- vec![m.buttons]
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- },
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- ));
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+ "mouseup" => {
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+ held_buttons.remove(
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+ m.trigger_button()
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+ .expect("No trigger button for mouseup event"),
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+ );
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+ }
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+ _ => {}
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}
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- },
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+
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+ let new_mouse_data = MouseData::new(
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+ m.coordinates(),
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+ m.trigger_button(),
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+ held_buttons,
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+ m.modifiers(),
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+ );
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+
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+ self.mouse = Some(new_mouse_data.clone());
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+ *m = new_mouse_data;
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+ }
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EventData::Wheel(ref w) => self.wheel = Some(w.clone()),
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EventData::Screen(ref s) => self.screen = Some(*s),
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EventData::Keyboard(ref mut k) => {
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@@ -171,7 +155,7 @@ impl InnerInputState {
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layout: &Stretch,
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dom: &mut Dom,
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) {
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- let previous_mouse = self.mouse.as_ref().map(|m| (m.0.clone(), m.1.clone()));
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+ let previous_mouse = self.mouse.clone();
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self.wheel = None;
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@@ -188,7 +172,7 @@ impl InnerInputState {
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fn resolve_mouse_events(
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&self,
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- previous_mouse: Option<(MouseData, Vec<u16>)>,
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+ previous_mouse: Option<MouseData>,
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resolved_events: &mut Vec<UserEvent>,
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layout: &Stretch,
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dom: &mut Dom,
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@@ -248,19 +232,16 @@ impl InnerInputState {
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)
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}
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- if let Some(mouse) = &self.mouse {
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- let new_pos = (mouse.0.screen_x, mouse.0.screen_y);
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- let old_pos = previous_mouse
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- .as_ref()
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- .map(|m| (m.0.screen_x, m.0.screen_y));
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+ if let Some(mouse_data) = &self.mouse {
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+ let new_pos = (mouse_data.screen_x, mouse_data.screen_y);
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+ let old_pos = previous_mouse.as_ref().map(|m| (m.screen_x, m.screen_y));
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// the a mouse button is pressed if a button was not down and is now down
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let pressed =
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- (mouse.0.buttons & !previous_mouse.as_ref().map(|m| m.0.buttons).unwrap_or(0)) > 0;
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+ (mouse_data.buttons & !previous_mouse.as_ref().map(|m| m.buttons).unwrap_or(0)) > 0;
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// the a mouse button is pressed if a button was down and is now not down
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let released =
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- (!mouse.0.buttons & previous_mouse.map(|m| m.0.buttons).unwrap_or(0)) > 0;
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+ (!mouse_data.buttons & previous_mouse.map(|m| m.buttons).unwrap_or(0)) > 0;
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let wheel_delta = self.wheel.as_ref().map_or(0.0, |w| w.delta_y);
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- let mouse_data = &mouse.0;
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let wheel_data = &self.wheel;
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{
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@@ -603,11 +584,6 @@ fn get_event(evt: TermEvent) -> Option<(&'static str, EventData)> {
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MouseButton::Middle => DioxusMouseButton::Auxiliary,
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});
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- let button_set = match button {
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- None => DioxusMouseButtons::empty(),
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- Some(button) => DioxusMouseButtons::only(button),
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- };
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-
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// from https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent
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// The `page` and `screen` coordinates are inconsistent with the MDN definition, as they are relative to the viewport (client), not the target element/page/screen, respectively.
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@@ -635,7 +611,13 @@ fn get_event(evt: TermEvent) -> Option<(&'static str, EventData)> {
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modifiers.insert(Modifiers::ALT);
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}
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- EventData::Mouse(MouseData::new(coordinates, button, button_set, modifiers))
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+ // held mouse buttons get set later by maintaining state, as crossterm does not provide them
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+ EventData::Mouse(MouseData::new(
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+ coordinates,
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+ button,
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+ DioxusMouseButtons::empty(),
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+ modifiers,
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+ ))
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};
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let get_wheel_data = |up| {
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