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Make clippy happy on examples

Jonathan Kelley 1 jaar geleden
bovenliggende
commit
cdae3d67f7
3 gewijzigde bestanden met toevoegingen van 4 en 5 verwijderingen
  1. 1 1
      examples/all_events.rs
  2. 1 1
      examples/optional_props.rs
  3. 2 3
      examples/overlay.rs

+ 1 - 1
examples/all_events.rs

@@ -12,7 +12,7 @@ fn main() {
 
 fn app() -> Element {
     // Using a VecDeque so its cheap to pop old events off the front
-    let mut events = use_signal(|| VecDeque::new());
+    let mut events = use_signal(VecDeque::new);
 
     // All events and their data implement Debug, so we can re-cast them as Rc<dyn Debug> instead of their specific type
     let mut log_event = move |event: Rc<dyn Debug>| {

+ 1 - 1
examples/optional_props.rs

@@ -58,7 +58,7 @@ struct ButtonProps {
 
 type SthElse<T> = Option<T>;
 
-#[allow(non_snake_casea)]
+#[allow(non_snake_case)]
 fn Button(props: ButtonProps) -> Element {
     rsx! {
         button {

+ 2 - 3
examples/overlay.rs

@@ -6,8 +6,7 @@
 //! We also add a global shortcut to toggle the overlay on and off, so you could build a raycast-type app with this.
 
 use dioxus::desktop::{
-    tao::dpi::PhysicalPosition, use_global_shortcut, use_wry_event_handler, LogicalSize,
-    WindowBuilder,
+    tao::dpi::PhysicalPosition, use_global_shortcut, LogicalSize, WindowBuilder,
 };
 use dioxus::prelude::*;
 
@@ -18,7 +17,7 @@ fn main() {
 fn app() -> Element {
     let mut show_overlay = use_signal(|| true);
 
-    use_global_shortcut("cmd+g", move || show_overlay.toggle());
+    _ = use_global_shortcut("cmd+g", move || show_overlay.toggle());
 
     rsx! {
         if show_overlay() {