|
@@ -15,7 +15,7 @@ pub mod prelude {
|
|
|
pub use nodes::iterables::IterableNodes;
|
|
|
pub use nodes::*;
|
|
|
|
|
|
- // hack "virtualnode"
|
|
|
+ // hack "VNode"
|
|
|
pub type VirtualNode = VNode;
|
|
|
|
|
|
// Re-export from the macro crate
|
|
@@ -550,7 +550,446 @@ pub mod nodes {
|
|
|
///
|
|
|
///
|
|
|
pub mod diff {
|
|
|
- pub enum Patch {}
|
|
|
+ use super::*;
|
|
|
+ use crate::nodes::{VNode, VText};
|
|
|
+ use std::cmp::min;
|
|
|
+ use std::collections::HashMap;
|
|
|
+ use std::mem;
|
|
|
+
|
|
|
+ // pub use apply_patches::patch;
|
|
|
+
|
|
|
+ /// A Patch encodes an operation that modifies a real DOM element.
|
|
|
+ ///
|
|
|
+ /// To update the real DOM that a user sees you'll want to first diff your
|
|
|
+ /// old virtual dom and new virtual dom.
|
|
|
+ ///
|
|
|
+ /// This diff operation will generate `Vec<Patch>` with zero or more patches that, when
|
|
|
+ /// applied to your real DOM, will make your real DOM look like your new virtual dom.
|
|
|
+ ///
|
|
|
+ /// Each Patch has a u32 node index that helps us identify the real DOM node that it applies to.
|
|
|
+ ///
|
|
|
+ /// Our old virtual dom's nodes are indexed depth first, as shown in this illustration
|
|
|
+ /// (0 being the root node, 1 being it's first child, 2 being it's first child's first child).
|
|
|
+ ///
|
|
|
+ /// ```text
|
|
|
+ /// .─.
|
|
|
+ /// ( 0 )
|
|
|
+ /// `┬'
|
|
|
+ /// ┌────┴──────┐
|
|
|
+ /// │ │
|
|
|
+ /// ▼ ▼
|
|
|
+ /// .─. .─.
|
|
|
+ /// ( 1 ) ( 4 )
|
|
|
+ /// `┬' `─'
|
|
|
+ /// ┌────┴───┐ │
|
|
|
+ /// │ │ ├─────┬─────┐
|
|
|
+ /// ▼ ▼ │ │ │
|
|
|
+ /// .─. .─. ▼ ▼ ▼
|
|
|
+ /// ( 2 ) ( 3 ) .─. .─. .─.
|
|
|
+ /// `─' `─' ( 5 ) ( 6 ) ( 7 )
|
|
|
+ /// `─' `─' `─'
|
|
|
+ /// ```
|
|
|
+ ///
|
|
|
+ /// The patching process is tested in a real browser in crates/virtual-dom-rs/tests/diff_patch.rs
|
|
|
+ #[derive(Debug, PartialEq)]
|
|
|
+ pub enum Patch<'a> {
|
|
|
+ /// Append a vector of child nodes to a parent node id.
|
|
|
+ AppendChildren(NodeIdx, Vec<&'a VNode>),
|
|
|
+ /// For a `node_i32`, remove all children besides the first `len`
|
|
|
+ TruncateChildren(NodeIdx, usize),
|
|
|
+ /// Replace a node with another node. This typically happens when a node's tag changes.
|
|
|
+ /// ex: <div> becomes <span>
|
|
|
+ Replace(NodeIdx, &'a VNode),
|
|
|
+ /// Add attributes that the new node has that the old node does not
|
|
|
+ AddAttributes(NodeIdx, HashMap<&'a str, &'a str>),
|
|
|
+ /// Remove attributes that the old node had that the new node doesn't
|
|
|
+ RemoveAttributes(NodeIdx, Vec<&'a str>),
|
|
|
+ /// Change the text of a Text node.
|
|
|
+ ChangeText(NodeIdx, &'a VText),
|
|
|
+ }
|
|
|
+
|
|
|
+ type NodeIdx = usize;
|
|
|
+
|
|
|
+ impl<'a> Patch<'a> {
|
|
|
+ /// Every Patch is meant to be applied to a specific node within the DOM. Get the
|
|
|
+ /// index of the DOM node that this patch should apply to. DOM nodes are indexed
|
|
|
+ /// depth first with the root node in the tree having index 0.
|
|
|
+ pub fn node_idx(&self) -> usize {
|
|
|
+ match self {
|
|
|
+ Patch::AppendChildren(node_idx, _) => *node_idx,
|
|
|
+ Patch::TruncateChildren(node_idx, _) => *node_idx,
|
|
|
+ Patch::Replace(node_idx, _) => *node_idx,
|
|
|
+ Patch::AddAttributes(node_idx, _) => *node_idx,
|
|
|
+ Patch::RemoveAttributes(node_idx, _) => *node_idx,
|
|
|
+ Patch::ChangeText(node_idx, _) => *node_idx,
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// Given two VNode's generate Patch's that would turn the old virtual node's
|
|
|
+ /// real DOM node equivalent into the new VNode's real DOM node equivalent.
|
|
|
+ pub fn diff<'a>(old: &'a VNode, new: &'a VNode) -> Vec<Patch<'a>> {
|
|
|
+ diff_recursive(&old, &new, &mut 0)
|
|
|
+ }
|
|
|
+
|
|
|
+ fn diff_recursive<'a, 'b>(
|
|
|
+ old: &'a VNode,
|
|
|
+ new: &'a VNode,
|
|
|
+ cur_node_idx: &'b mut usize,
|
|
|
+ ) -> Vec<Patch<'a>> {
|
|
|
+ let mut patches = vec![];
|
|
|
+ let mut replace = false;
|
|
|
+
|
|
|
+ // Different enum variants, replace!
|
|
|
+ if mem::discriminant(old) != mem::discriminant(new) {
|
|
|
+ replace = true;
|
|
|
+ }
|
|
|
+
|
|
|
+ if let (VNode::Element(old_element), VNode::Element(new_element)) = (old, new) {
|
|
|
+ // Replace if there are different element tags
|
|
|
+ if old_element.tag != new_element.tag {
|
|
|
+ replace = true;
|
|
|
+ }
|
|
|
+
|
|
|
+ // Replace if two elements have different keys
|
|
|
+ // TODO: More robust key support. This is just an early stopgap to allow you to force replace
|
|
|
+ // an element... say if it's event changed. Just change the key name for now.
|
|
|
+ // In the future we want keys to be used to create a Patch::ReOrder to re-order siblings
|
|
|
+ if old_element.attrs.get("key").is_some()
|
|
|
+ && old_element.attrs.get("key") != new_element.attrs.get("key")
|
|
|
+ {
|
|
|
+ replace = true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // Handle replacing of a node
|
|
|
+ if replace {
|
|
|
+ patches.push(Patch::Replace(*cur_node_idx, &new));
|
|
|
+ if let VNode::Element(old_element_node) = old {
|
|
|
+ for child in old_element_node.children.iter() {
|
|
|
+ increment_node_idx_for_children(child, cur_node_idx);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return patches;
|
|
|
+ }
|
|
|
+
|
|
|
+ // The following comparison can only contain identical variants, other
|
|
|
+ // cases have already been handled above by comparing variant
|
|
|
+ // discriminants.
|
|
|
+ match (old, new) {
|
|
|
+ // We're comparing two text nodes
|
|
|
+ (VNode::Text(old_text), VNode::Text(new_text)) => {
|
|
|
+ if old_text != new_text {
|
|
|
+ patches.push(Patch::ChangeText(*cur_node_idx, &new_text));
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // We're comparing two element nodes
|
|
|
+ (VNode::Element(old_element), VNode::Element(new_element)) => {
|
|
|
+ let mut add_attributes: HashMap<&str, &str> = HashMap::new();
|
|
|
+ let mut remove_attributes: Vec<&str> = vec![];
|
|
|
+
|
|
|
+ // TODO: -> split out into func
|
|
|
+ for (new_attr_name, new_attr_val) in new_element.attrs.iter() {
|
|
|
+ match old_element.attrs.get(new_attr_name) {
|
|
|
+ Some(ref old_attr_val) => {
|
|
|
+ if old_attr_val != &new_attr_val {
|
|
|
+ add_attributes.insert(new_attr_name, new_attr_val);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ None => {
|
|
|
+ add_attributes.insert(new_attr_name, new_attr_val);
|
|
|
+ }
|
|
|
+ };
|
|
|
+ }
|
|
|
+
|
|
|
+ // TODO: -> split out into func
|
|
|
+ for (old_attr_name, old_attr_val) in old_element.attrs.iter() {
|
|
|
+ if add_attributes.get(&old_attr_name[..]).is_some() {
|
|
|
+ continue;
|
|
|
+ };
|
|
|
+
|
|
|
+ match new_element.attrs.get(old_attr_name) {
|
|
|
+ Some(ref new_attr_val) => {
|
|
|
+ if new_attr_val != &old_attr_val {
|
|
|
+ remove_attributes.push(old_attr_name);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ None => {
|
|
|
+ remove_attributes.push(old_attr_name);
|
|
|
+ }
|
|
|
+ };
|
|
|
+ }
|
|
|
+
|
|
|
+ if add_attributes.len() > 0 {
|
|
|
+ patches.push(Patch::AddAttributes(*cur_node_idx, add_attributes));
|
|
|
+ }
|
|
|
+ if remove_attributes.len() > 0 {
|
|
|
+ patches.push(Patch::RemoveAttributes(*cur_node_idx, remove_attributes));
|
|
|
+ }
|
|
|
+
|
|
|
+ let old_child_count = old_element.children.len();
|
|
|
+ let new_child_count = new_element.children.len();
|
|
|
+
|
|
|
+ if new_child_count > old_child_count {
|
|
|
+ let append_patch: Vec<&'a VNode> =
|
|
|
+ new_element.children[old_child_count..].iter().collect();
|
|
|
+ patches.push(Patch::AppendChildren(*cur_node_idx, append_patch))
|
|
|
+ }
|
|
|
+
|
|
|
+ if new_child_count < old_child_count {
|
|
|
+ patches.push(Patch::TruncateChildren(*cur_node_idx, new_child_count))
|
|
|
+ }
|
|
|
+
|
|
|
+ let min_count = min(old_child_count, new_child_count);
|
|
|
+ for index in 0..min_count {
|
|
|
+ *cur_node_idx = *cur_node_idx + 1;
|
|
|
+ let old_child = &old_element.children[index];
|
|
|
+ let new_child = &new_element.children[index];
|
|
|
+ patches.append(&mut diff_recursive(&old_child, &new_child, cur_node_idx))
|
|
|
+ }
|
|
|
+ if new_child_count < old_child_count {
|
|
|
+ for child in old_element.children[min_count..].iter() {
|
|
|
+ increment_node_idx_for_children(child, cur_node_idx);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ (VNode::Text(_), VNode::Element(_)) | (VNode::Element(_), VNode::Text(_)) => {
|
|
|
+ unreachable!("Unequal variant discriminants should already have been handled");
|
|
|
+ }
|
|
|
+ _ => todo!("Diffing Not yet implemented for all node types"),
|
|
|
+ };
|
|
|
+
|
|
|
+ // new_root.create_element()
|
|
|
+ patches
|
|
|
+ }
|
|
|
+
|
|
|
+ fn increment_node_idx_for_children<'a, 'b>(old: &'a VNode, cur_node_idx: &'b mut usize) {
|
|
|
+ *cur_node_idx += 1;
|
|
|
+ if let VNode::Element(element_node) = old {
|
|
|
+ for child in element_node.children.iter() {
|
|
|
+ increment_node_idx_for_children(&child, cur_node_idx);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ #[cfg(test)]
|
|
|
+ mod tests {
|
|
|
+ use super::*;
|
|
|
+ use crate::prelude::*;
|
|
|
+ type VirtualNode = VNode;
|
|
|
+
|
|
|
+ /// Test that we generate the right Vec<Patch> for some start and end virtual dom.
|
|
|
+ pub struct DiffTestCase<'a> {
|
|
|
+ // ex: "Patching root level nodes works"
|
|
|
+ pub description: &'static str,
|
|
|
+ // ex: html! { <div> </div> }
|
|
|
+ pub old: VNode,
|
|
|
+ // ex: html! { <strong> </strong> }
|
|
|
+ pub new: VNode,
|
|
|
+ // ex: vec![Patch::Replace(0, &html! { <strong></strong> })],
|
|
|
+ pub expected: Vec<Patch<'a>>,
|
|
|
+ }
|
|
|
+
|
|
|
+ impl<'a> DiffTestCase<'a> {
|
|
|
+ pub fn test(&self) {
|
|
|
+ // ex: vec![Patch::Replace(0, &html! { <strong></strong> })],
|
|
|
+ let patches = diff(&self.old, &self.new);
|
|
|
+
|
|
|
+ assert_eq!(patches, self.expected, "{}", self.description);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ use super::*;
|
|
|
+ use crate::nodes::{VNode, VText};
|
|
|
+ use std::collections::HashMap;
|
|
|
+
|
|
|
+ #[test]
|
|
|
+ fn replace_node() {
|
|
|
+ DiffTestCase {
|
|
|
+ description: "Replace the root if the tag changed",
|
|
|
+ old: html! { <div> </div> },
|
|
|
+ new: html! { <span> </span> },
|
|
|
+ expected: vec![Patch::Replace(0, &html! { <span></span> })],
|
|
|
+ }
|
|
|
+ .test();
|
|
|
+ DiffTestCase {
|
|
|
+ description: "Replace a child node",
|
|
|
+ old: html! { <div> <b></b> </div> },
|
|
|
+ new: html! { <div> <strong></strong> </div> },
|
|
|
+ expected: vec![Patch::Replace(1, &html! { <strong></strong> })],
|
|
|
+ }
|
|
|
+ .test();
|
|
|
+ DiffTestCase {
|
|
|
+ description: "Replace node with a child",
|
|
|
+ old: html! { <div> <b>1</b> <b></b> </div> },
|
|
|
+ new: html! { <div> <i>1</i> <i></i> </div>},
|
|
|
+ expected: vec![
|
|
|
+ Patch::Replace(1, &html! { <i>1</i> }),
|
|
|
+ Patch::Replace(3, &html! { <i></i> }),
|
|
|
+ ], //required to check correct index
|
|
|
+ }
|
|
|
+ .test();
|
|
|
+ }
|
|
|
+
|
|
|
+ #[test]
|
|
|
+ fn add_children() {
|
|
|
+ DiffTestCase {
|
|
|
+ description: "Added a new node to the root node",
|
|
|
+ old: html! { <div> <b></b> </div> },
|
|
|
+ new: html! { <div> <b></b> <span></span> </div> },
|
|
|
+ expected: vec![Patch::AppendChildren(0, vec![&html! { <span></span> }])],
|
|
|
+ }
|
|
|
+ .test();
|
|
|
+ }
|
|
|
+
|
|
|
+ #[test]
|
|
|
+ fn remove_nodes() {
|
|
|
+ DiffTestCase {
|
|
|
+ description: "Remove all child nodes at and after child sibling index 1",
|
|
|
+ old: html! { <div> <b></b> <span></span> </div> },
|
|
|
+ new: html! { <div> </div> },
|
|
|
+ expected: vec![Patch::TruncateChildren(0, 0)],
|
|
|
+ }
|
|
|
+ .test();
|
|
|
+ DiffTestCase {
|
|
|
+ description: "Remove a child and a grandchild node",
|
|
|
+ old: html! {
|
|
|
+ <div>
|
|
|
+ <span>
|
|
|
+ <b></b>
|
|
|
+ // This `i` tag will get removed
|
|
|
+ <i></i>
|
|
|
+ </span>
|
|
|
+ // This `strong` tag will get removed
|
|
|
+ <strong></strong>
|
|
|
+ </div> },
|
|
|
+ new: html! {
|
|
|
+ <div>
|
|
|
+ <span>
|
|
|
+ <b></b>
|
|
|
+ </span>
|
|
|
+ </div> },
|
|
|
+ expected: vec![Patch::TruncateChildren(0, 1), Patch::TruncateChildren(1, 1)],
|
|
|
+ }
|
|
|
+ .test();
|
|
|
+ DiffTestCase {
|
|
|
+ description: "Removing child and change next node after parent",
|
|
|
+ old: html! { <div> <b> <i></i> <i></i> </b> <b></b> </div> },
|
|
|
+ new: html! { <div> <b> <i></i> </b> <i></i> </div>},
|
|
|
+ expected: vec![
|
|
|
+ Patch::TruncateChildren(1, 1),
|
|
|
+ Patch::Replace(4, &html! { <i></i> }),
|
|
|
+ ], //required to check correct index
|
|
|
+ }
|
|
|
+ .test();
|
|
|
+ }
|
|
|
+
|
|
|
+ #[test]
|
|
|
+ fn add_attributes() {
|
|
|
+ let mut attributes = HashMap::new();
|
|
|
+ attributes.insert("id", "hello");
|
|
|
+
|
|
|
+ DiffTestCase {
|
|
|
+ old: html! { <div> </div> },
|
|
|
+ new: html! { <div id="hello"> </div> },
|
|
|
+ expected: vec![Patch::AddAttributes(0, attributes.clone())],
|
|
|
+ description: "Add attributes",
|
|
|
+ }
|
|
|
+ .test();
|
|
|
+
|
|
|
+ DiffTestCase {
|
|
|
+ old: html! { <div id="foobar"> </div> },
|
|
|
+ new: html! { <div id="hello"> </div> },
|
|
|
+ expected: vec![Patch::AddAttributes(0, attributes)],
|
|
|
+ description: "Change attribute",
|
|
|
+ }
|
|
|
+ .test();
|
|
|
+ }
|
|
|
+
|
|
|
+ #[test]
|
|
|
+ fn remove_attributes() {
|
|
|
+ DiffTestCase {
|
|
|
+ old: html! { <div id="hey-there"></div> },
|
|
|
+ new: html! { <div> </div> },
|
|
|
+ expected: vec![Patch::RemoveAttributes(0, vec!["id"])],
|
|
|
+ description: "Add attributes",
|
|
|
+ }
|
|
|
+ .test();
|
|
|
+ }
|
|
|
+
|
|
|
+ #[test]
|
|
|
+ fn change_attribute() {
|
|
|
+ let mut attributes = HashMap::new();
|
|
|
+ attributes.insert("id", "changed");
|
|
|
+
|
|
|
+ DiffTestCase {
|
|
|
+ description: "Add attributes",
|
|
|
+ old: html! { <div id="hey-there"></div> },
|
|
|
+ new: html! { <div id="changed"> </div> },
|
|
|
+ expected: vec![Patch::AddAttributes(0, attributes)],
|
|
|
+ }
|
|
|
+ .test();
|
|
|
+ }
|
|
|
+
|
|
|
+ #[test]
|
|
|
+ fn replace_text_node() {
|
|
|
+ DiffTestCase {
|
|
|
+ description: "Replace text node",
|
|
|
+ old: html! { Old },
|
|
|
+ new: html! { New },
|
|
|
+ expected: vec![Patch::ChangeText(0, &VText::new("New"))],
|
|
|
+ }
|
|
|
+ .test();
|
|
|
+ }
|
|
|
+
|
|
|
+ // Initially motivated by having two elements where all that changed was an event listener
|
|
|
+ // because right now we don't patch event listeners. So.. until we have a solution
|
|
|
+ // for that we can just give them different keys to force a replace.
|
|
|
+ #[test]
|
|
|
+ fn replace_if_different_keys() {
|
|
|
+ DiffTestCase {
|
|
|
+ description: "If two nodes have different keys always generate a full replace.",
|
|
|
+ old: html! { <div key="1"> </div> },
|
|
|
+ new: html! { <div key="2"> </div> },
|
|
|
+ expected: vec![Patch::Replace(0, &html! {<div key="2"> </div>})],
|
|
|
+ }
|
|
|
+ .test()
|
|
|
+ }
|
|
|
+
|
|
|
+ // // TODO: Key support
|
|
|
+ // #[test]
|
|
|
+ // fn reorder_chldren() {
|
|
|
+ // let mut attributes = HashMap::new();
|
|
|
+ // attributes.insert("class", "foo");
|
|
|
+ //
|
|
|
+ // let old_children = vec![
|
|
|
+ // // old node 0
|
|
|
+ // html! { <div key="hello", id="same-id", style="",></div> },
|
|
|
+ // // removed
|
|
|
+ // html! { <div key="gets-removed",> { "This node gets removed"} </div>},
|
|
|
+ // // old node 2
|
|
|
+ // html! { <div key="world", class="changed-class",></div>},
|
|
|
+ // // removed
|
|
|
+ // html! { <div key="this-got-removed",> { "This node gets removed"} </div>},
|
|
|
+ // ];
|
|
|
+ //
|
|
|
+ // let new_children = vec![
|
|
|
+ // html! { <div key="world", class="foo",></div> },
|
|
|
+ // html! { <div key="new",> </div>},
|
|
|
+ // html! { <div key="hello", id="same-id",></div>},
|
|
|
+ // ];
|
|
|
+ //
|
|
|
+ // test(DiffTestCase {
|
|
|
+ // old: html! { <div> { old_children } </div> },
|
|
|
+ // new: html! { <div> { new_children } </div> },
|
|
|
+ // expected: vec![
|
|
|
+ // // TODO: Come up with the patch structure for keyed nodes..
|
|
|
+ // // keying should only work if all children have keys..
|
|
|
+ // ],
|
|
|
+ // description: "Add attributes",
|
|
|
+ // })
|
|
|
+ // }
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
///
|