#![doc = include_str!("../README.md")] #![doc(html_logo_url = "https://avatars.githubusercontent.com/u/79236386")] #![doc(html_favicon_url = "https://avatars.githubusercontent.com/u/79236386")] #![allow(non_snake_case)] //! # Dioxus Namespace for HTML //! //! This crate provides a set of compile-time correct HTML elements that can be used with the Rsx and Html macros. //! This system allows users to easily build new tags, new types, and customize the output of the Rsx and Html macros. //! //! An added benefit of this approach is the ability to lend comprehensive documentation on how to use these elements inside //! of the Rsx and Html macros. Each element comes with a substantial amount of documentation on how to best use it, hopefully //! making the development cycle quick. //! //! All elements are used as zero-sized unit structs with trait impls. //! //! Currently, we don't validate for structures, but do validate attributes. mod elements; #[cfg(feature = "hot-reload-context")] pub use elements::HtmlCtx; #[cfg(feature = "html-to-rsx")] pub use elements::{map_html_attribute_to_rsx, map_html_element_to_rsx}; pub mod events; pub(crate) mod file_data; pub use file_data::*; pub mod geometry; mod global_attributes; pub mod input_data; #[cfg(feature = "native-bind")] pub mod native_bind; pub mod point_interaction; mod render_template; #[cfg(feature = "wasm-bind")] mod web_sys_bind; #[cfg(feature = "serialize")] mod transit; #[cfg(feature = "serialize")] pub use transit::*; pub use elements::*; pub use events::*; pub use global_attributes::*; pub use render_template::*; #[cfg(feature = "eval")] pub mod eval; pub mod extensions { pub use crate::elements::extensions::*; pub use crate::global_attributes::{GlobalAttributesExtension, SvgAttributesExtension}; } pub mod prelude { pub use crate::elements::extensions::*; #[cfg(feature = "eval")] pub use crate::eval::*; pub use crate::events::*; pub use crate::global_attributes::{GlobalAttributesExtension, SvgAttributesExtension}; pub use crate::point_interaction::*; pub use keyboard_types::{self, Code, Key, Location, Modifiers}; }