use std::{ fs::read_to_string, hash::{DefaultHasher, Hash, Hasher}, process::Command, }; fn main() { // If any TS changes, re-run the build script println!("cargo:rerun-if-changed=src/ts/*.ts,*.json"); // Compute the hash of the ts files let hash = hash_dir("src/ts"); // If the hash matches the one on disk, we're good and don't need to update bindings if let Ok(contents) = read_to_string("src/js/hash.txt") { if contents.trim() == hash.to_string() { return; } } // Otherwise, generate the bindings and write the new hash to disk // Generate the bindings for both native and web gen_bindings("interpreter_native", "native"); gen_bindings("interpreter_web", "web"); std::fs::write("src/js/hash.txt", hash.to_string()).unwrap(); } /// Hashes the contents of a directory fn hash_dir(dir: &str) -> u64 { let mut hasher = DefaultHasher::new(); for entry in std::fs::read_dir(dir).unwrap() { let entry = entry.unwrap(); let path = entry.path(); let metadata = std::fs::metadata(&path).unwrap(); if metadata.is_file() { let contents = std::fs::read(&path).unwrap(); contents.hash(&mut hasher); } } hasher.finish() } // okay...... so tsc might fail if the user doesn't have it installed // we don't really want to fail if that's the case // but if you started *editing* the .ts files, you're gonna have a bad time // so..... // we need to hash each of the .ts files and add that hash to the JS files // if the hashes don't match, we need to fail the build // that way we also don't need fn gen_bindings(input_name: &str, output_name: &str) { // If the file is generated, and the hash is different, we need to generate it let status = Command::new("bun") .arg("build") .arg(format!("src/ts/{input_name}.ts")) .arg("--outfile") .arg(format!("src/js/{output_name}.js")) // .arg("--minify") .status() .unwrap(); if !status.success() { panic!( "Failed to generate bindings for {}. Make sure you have tsc installed", input_name ); } }