use dioxus::prelude::*; use dioxus_signals::*; fn main() { dioxus_desktop::launch(App); } #[component] fn App(cx: Scope) -> Element { let signal = use_signal(cx, || vec![String::from("Hello"), String::from("World")]); render! { button { onclick: move |_| { signal.write().push(String::from("Hello")); }, "Add one" } for item in signal.iter_signals() { Child { signal: item } } } } #[component] fn Child(cx: Scope, signal: SignalMap) -> Element { render! {"{signal:?}"} }