use stretch2 as stretch; #[test] fn relayout() { let mut stretch = stretch::Stretch::new(); let node1 = stretch .new_node( stretch::style::Style { position: stretch::geometry::Point { x: stretch::style::Dimension::Points(10f32), y: stretch::style::Dimension::Points(10f32), }, size: stretch::geometry::Size { width: stretch::style::Dimension::Points(10f32), height: stretch::style::Dimension::Points(10f32), }, ..Default::default() }, &[], ) .unwrap(); let node0 = stretch .new_node( stretch::style::Style { size: stretch::geometry::Size { width: stretch::style::Dimension::Percent(1f32), height: stretch::style::Dimension::Percent(1f32), }, ..Default::default() }, &[node1], ) .unwrap(); let node = stretch .new_node( stretch::style::Style { size: stretch::geometry::Size { width: stretch::style::Dimension::Points(100f32), height: stretch::style::Dimension::Points(100f32), }, ..Default::default() }, &[node0], ) .unwrap(); for _ in 0..10 { stretch .compute_layout(node, stretch::geometry::Size::undefined()) .unwrap(); assert_eq!(stretch.layout(node).unwrap().size.width, 100f32); assert_eq!(stretch.layout(node).unwrap().size.height, 100f32); assert_eq!(stretch.layout(node).unwrap().location.x, 0f32); assert_eq!(stretch.layout(node).unwrap().location.y, 0f32); assert_eq!(stretch.layout(node1).unwrap().size.width, 10f32); assert_eq!(stretch.layout(node1).unwrap().size.height, 10f32); assert_eq!(stretch.layout(node1).unwrap().location.x, 0f32); assert_eq!(stretch.layout(node1).unwrap().location.y, 0f32); assert_eq!(stretch.layout(node0).unwrap().size.width, 100f32); assert_eq!(stretch.layout(node0).unwrap().size.height, 100f32); assert_eq!(stretch.layout(node0).unwrap().location.x, 0f32); assert_eq!(stretch.layout(node0).unwrap().location.y, 0f32); } }