/* This example shows how to use async and loops to implement a coroutine in a component. Coroutines can be controlled via the `TaskHandle` object. */ use dioxus::prelude::*; use gloo_timers::future::TimeoutFuture; #[tokio::main] async fn main() { dioxus::desktop::launch(app); } fn app(cx: Scope) -> Element { let count = use_state(&cx, || 0); let direction = use_state(&cx, || 1); let (async_count, dir) = (count.for_async(), *direction); let task = use_coroutine(&cx, move || async move { loop { TimeoutFuture::new(250).await; *async_count.modify() += dir; } }); rsx!(cx, div { h1 {"count is {count}"} button { onclick: move |_| task.stop(), "Stop counting" } button { onclick: move |_| task.resume(), "Start counting" } button { onclick: move |_| { *direction.modify() *= -1; task.restart(); }, "Switch counting direcion" } }) }