use dioxus::prelude::*; use dioxus_signals::*; fn main() { // dioxus_desktop::launch(App); } #[component] fn App() -> Element { let mut signal = use_signal(|| 0); let doubled = use_selector(move || signal * 2); rsx! { button { onclick: move |_| signal += 1, "Increase" } Child { signal: doubled } } } #[component] fn Child(signal: ReadOnlySignal) -> Element { rsx! { "{signal}" } }