use crate::{ server::{ output::{print_console_info, PrettierOptions}, setup_file_watcher, }, BuildResult, CrateConfig, Result, }; use dioxus_hot_reload::HotReloadMsg; use dioxus_html::HtmlCtx; use dioxus_rsx::hot_reload::*; use interprocess_docfix::local_socket::LocalSocketListener; use std::{ process::{Child, Command}, sync::{Arc, Mutex, RwLock}, }; use tokio::sync::broadcast::{self}; #[cfg(feature = "plugin")] use plugin::PluginManager; use super::HotReloadState; pub async fn startup(config: CrateConfig) -> Result<()> { // ctrl-c shutdown checker let _crate_config = config.clone(); let _ = ctrlc::set_handler(move || { #[cfg(feature = "plugin")] let _ = PluginManager::on_serve_shutdown(&_crate_config); std::process::exit(0); }); let hot_reload_state = match config.hot_reload { true => { let FileMapBuildResult { map, errors } = FileMap::::create(config.crate_dir.clone()).unwrap(); for err in errors { log::error!("{}", err); } let file_map = Arc::new(Mutex::new(map)); let hot_reload_tx = broadcast::channel(100).0; clear_paths(); Some(HotReloadState { messages: hot_reload_tx.clone(), file_map: file_map.clone(), }) } false => None, }; serve(config, hot_reload_state).await?; Ok(()) } /// Start the server without hot reload pub async fn serve(config: CrateConfig, hot_reload_state: Option) -> Result<()> { let (child, first_build_result) = start_desktop(&config)?; let currently_running_child: RwLock = RwLock::new(child); log::info!("🚀 Starting development server..."); // We got to own watcher so that it exists for the duration of serve // Otherwise full reload won't work. let _watcher = setup_file_watcher( { let config = config.clone(); move || { let mut current_child = currently_running_child.write().unwrap(); current_child.kill()?; let (child, result) = start_desktop(&config)?; *current_child = child; Ok(result) } }, &config, None, hot_reload_state.clone(), ) .await?; // Print serve info print_console_info( &config, PrettierOptions { changed: vec![], warnings: first_build_result.warnings, elapsed_time: first_build_result.elapsed_time, }, None, ); match hot_reload_state { Some(hot_reload_state) => { start_desktop_hot_reload(hot_reload_state).await?; } None => { std::future::pending::<()>().await; } } Ok(()) } async fn start_desktop_hot_reload(hot_reload_state: HotReloadState) -> Result<()> { match LocalSocketListener::bind("@dioxusin") { Ok(local_socket_stream) => { let aborted = Arc::new(Mutex::new(false)); // States // The open interprocess sockets let channels = Arc::new(Mutex::new(Vec::new())); // listen for connections std::thread::spawn({ let file_map = hot_reload_state.file_map.clone(); let channels = channels.clone(); let aborted = aborted.clone(); move || { loop { //accept() will block the thread when local_socket_stream is in blocking mode (default) match local_socket_stream.accept() { Ok(mut connection) => { // send any templates than have changed before the socket connected let templates: Vec<_> = { file_map .lock() .unwrap() .map .values() .filter_map(|(_, template_slot)| *template_slot) .collect() }; for template in templates { if !send_msg( HotReloadMsg::UpdateTemplate(template), &mut connection, ) { continue; } } channels.lock().unwrap().push(connection); println!("Connected to hot reloading 🚀"); } Err(err) => { if err.kind() != std::io::ErrorKind::WouldBlock { println!("Error connecting to hot reloading: {} (Hot reloading is a feature of the dioxus-cli. If you are not using the CLI, this error can be ignored)", err); } } } if *aborted.lock().unwrap() { break; } } } }); let mut hot_reload_rx = hot_reload_state.messages.subscribe(); while let Ok(template) = hot_reload_rx.recv().await { let channels = &mut *channels.lock().unwrap(); let mut i = 0; while i < channels.len() { let channel = &mut channels[i]; if send_msg(HotReloadMsg::UpdateTemplate(template), channel) { i += 1; } else { channels.remove(i); } } } } Err(error) => println!("failed to connect to hot reloading\n{error}"), } Ok(()) } fn clear_paths() { if cfg!(target_os = "macos") { // On unix, if you force quit the application, it can leave the file socket open // This will cause the local socket listener to fail to open // We check if the file socket is already open from an old session and then delete it let paths = ["./dioxusin", "./@dioxusin"]; for path in paths { let path = std::path::PathBuf::from(path); if path.exists() { let _ = std::fs::remove_file(path); } } } } fn send_msg(msg: HotReloadMsg, channel: &mut impl std::io::Write) -> bool { if let Ok(msg) = serde_json::to_string(&msg) { if channel.write_all(msg.as_bytes()).is_err() { return false; } if channel.write_all(&[b'\n']).is_err() { return false; } true } else { false } } pub fn start_desktop(config: &CrateConfig) -> Result<(Child, BuildResult)> { // Run the desktop application let result = crate::builder::build_desktop(config, true)?; match &config.executable { crate::ExecutableType::Binary(name) | crate::ExecutableType::Lib(name) | crate::ExecutableType::Example(name) => { let mut file = config.out_dir.join(name); if cfg!(windows) { file.set_extension("exe"); } let child = Command::new(file.to_str().unwrap()).spawn()?; Ok((child, result)) } } }