use crate::innerlude::ScopeOrder; use crate::{virtual_dom::VirtualDom, ScopeId}; /// An Element's unique identifier. /// /// `ElementId` is a `usize` that is unique across the entire VirtualDOM - but not unique across time. If a component is /// unmounted, then the `ElementId` will be reused for a new component. #[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))] #[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Default)] pub struct ElementId(pub usize); /// An Element that can be bubbled to's unique identifier. /// /// `BubbleId` is a `usize` that is unique across the entire VirtualDOM - but not unique across time. If a component is /// unmounted, then the `BubbleId` will be reused for a new component. #[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))] #[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord, Hash)] pub(crate) struct MountId(pub(crate) usize); impl Default for MountId { fn default() -> Self { Self::PLACEHOLDER } } impl MountId { pub(crate) const PLACEHOLDER: Self = Self(usize::MAX); pub(crate) fn as_usize(self) -> Option { if self.mounted() { Some(self.0) } else { None } } #[allow(unused)] pub(crate) fn mounted(self) -> bool { self != Self::PLACEHOLDER } } #[derive(Debug, Clone, Copy)] pub struct ElementRef { // the pathway of the real element inside the template pub(crate) path: ElementPath, // The actual element pub(crate) mount: MountId, } #[derive(Clone, Copy, Debug)] pub struct ElementPath { pub(crate) path: &'static [u8], } impl VirtualDom { pub(crate) fn next_element(&mut self) -> ElementId { let mut elements = self.runtime.elements.borrow_mut(); ElementId(elements.insert(None)) } pub(crate) fn reclaim(&mut self, el: ElementId) { if !self.try_reclaim(el) { tracing::error!("cannot reclaim {:?}", el); } } pub(crate) fn try_reclaim(&mut self, el: ElementId) -> bool { // We never reclaim the unmounted elements or the root element if el.0 == 0 || el.0 == usize::MAX { return true; } let mut elements = self.runtime.elements.borrow_mut(); elements.try_remove(el.0).is_some() } // Drop a scope without dropping its children // // Note: This will not remove any ids from the arena pub(crate) fn drop_scope(&mut self, id: ScopeId) { let height = { let scope = self.scopes.remove(id.0); let context = scope.state(); context.height }; self.dirty_scopes.remove(&ScopeOrder::new(height, id)); // If this scope was a suspense boundary, remove it from the resolved scopes self.resolved_scopes.retain(|s| s != &id); } } impl ElementPath { pub(crate) fn is_descendant(&self, small: &[u8]) -> bool { small.len() <= self.path.len() && small == &self.path[..small.len()] } } #[test] fn is_descendant() { let event_path = ElementPath { path: &[1, 2, 3, 4, 5], }; assert!(event_path.is_descendant(&[1, 2, 3, 4, 5])); assert!(event_path.is_descendant(&[1, 2, 3, 4])); assert!(event_path.is_descendant(&[1, 2, 3])); assert!(event_path.is_descendant(&[1, 2])); assert!(event_path.is_descendant(&[1])); assert!(!event_path.is_descendant(&[1, 2, 3, 4, 5, 6])); assert!(!event_path.is_descendant(&[2, 3, 4])); } impl PartialEq<&[u8]> for ElementPath { fn eq(&self, other: &&[u8]) -> bool { self.path.eq(*other) } }