// This test is used by playwright configured in the root of the repo use dioxus::prelude::*; fn app() -> Element { let mut num = use_signal(|| 0); let mut eval_result = use_signal(String::new); let a = 123; rsx! { div { "hello axum! {num}" button { class: "increment-button", onclick: move |_| num += 1, "Increment" } } svg { circle { cx: 50, cy: 50, r: 40, stroke: "green", fill: "yellow" } } div { class: "raw-attribute-div", "raw-attribute": "raw-attribute-value" } div { class: "hidden-attribute-div", hidden: true } div { class: "dangerous-inner-html-div", dangerous_inner_html: "

hello dangerous inner html

" } input { value: "hello input" } div { class: "style-div", color: "red", "colored text" } div { class: "style-div", color: "red", "colored text" } button { class: "eval-button", onclick: move |_| async move { let mut eval = eval( r#" window.document.title = 'Hello from Dioxus Eval!'; dioxus.send("returned eval value"); "#, ); let result = eval.recv().await; if let Ok(serde_json::Value::String(string)) = result { eval_result.set(string); } }, "Eval!!!!" "Eval!!!!" "Eval!!!!!" "Eval!!!!" "Eval!!!!" } div { class: "eval-result", "{eval_result}" } } } fn main() { // tracing_wasm::set_as_global_default_with_config( // tracing_wasm::WASMLayerConfigBuilder::default() // .set_max_level(tracing::Level::TRACE) // .build(), // ); launch(app); }