roadmap.html 26 KB

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  72. <ol class="chapter"><li class="chapter-item expanded affix "><a href="../index.html">Introduction</a></li><li class="chapter-item expanded "><a href="../getting_started/index.html"><strong aria-hidden="true">1.</strong> Getting Started</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../getting_started/desktop.html"><strong aria-hidden="true">1.1.</strong> Desktop</a></li><li class="chapter-item expanded "><a href="../getting_started/web.html"><strong aria-hidden="true">1.2.</strong> Web</a></li><li class="chapter-item expanded "><a href="../getting_started/ssr.html"><strong aria-hidden="true">1.3.</strong> Server-Side Rendering</a></li><li class="chapter-item expanded "><a href="../getting_started/fullstack.html"><strong aria-hidden="true">1.4.</strong> Fullstack</a></li><li class="chapter-item expanded "><a href="../getting_started/liveview.html"><strong aria-hidden="true">1.5.</strong> Liveview</a></li><li class="chapter-item expanded "><a href="../getting_started/tui.html"><strong aria-hidden="true">1.6.</strong> Terminal UI</a></li><li class="chapter-item expanded "><a href="../getting_started/mobile.html"><strong aria-hidden="true">1.7.</strong> Mobile</a></li><li class="chapter-item expanded "><a href="../getting_started/hot_reload.html"><strong aria-hidden="true">1.8.</strong> Hot Reloading</a></li></ol></li><li class="chapter-item expanded "><a href="../describing_ui/index.html"><strong aria-hidden="true">2.</strong> Describing the UI</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../describing_ui/special_attributes.html"><strong aria-hidden="true">2.1.</strong> Special Attributes</a></li><li class="chapter-item expanded "><a href="../describing_ui/components.html"><strong aria-hidden="true">2.2.</strong> Components</a></li><li class="chapter-item expanded "><a href="../describing_ui/component_props.html"><strong aria-hidden="true">2.3.</strong> Props</a></li><li class="chapter-item expanded "><a href="../describing_ui/component_children.html"><strong aria-hidden="true">2.4.</strong> Component Children</a></li></ol></li><li class="chapter-item expanded "><a href="../interactivity/index.html"><strong aria-hidden="true">3.</strong> Interactivity</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../interactivity/event_handlers.html"><strong aria-hidden="true">3.1.</strong> Event Listeners</a></li><li class="chapter-item expanded "><a href="../interactivity/hooks.html"><strong aria-hidden="true">3.2.</strong> Hooks &amp; 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  138. <h1 id="roadmap--feature-set"><a class="header" href="#roadmap--feature-set">Roadmap &amp; Feature-set</a></h1>
  139. <p>This feature set and roadmap can help you decide if what Dioxus can do today works for you.</p>
  140. <p>If a feature that you need doesn't exist or you want to contribute to projects on the roadmap, feel free to get involved by <a href="https://discord.gg/XgGxMSkvUM">joining the discord</a>.</p>
  141. <p>Generally, here's the status of each platform:</p>
  142. <ul>
  143. <li>
  144. <p><strong>Web</strong>: Dioxus is a great choice for pure web-apps – especially for CRUD/complex apps. However, it does lack the ecosystem of React, so you might be missing a component library or some useful hook.</p>
  145. </li>
  146. <li>
  147. <p><strong>SSR</strong>: Dioxus is a great choice for pre-rendering, hydration, and rendering HTML on a web endpoint. Be warned – the VirtualDom is not (currently) <code>Send + Sync</code>.</p>
  148. </li>
  149. <li>
  150. <p><strong>Desktop</strong>: You can build very competent single-window desktop apps right now. However, multi-window apps require support from Dioxus core and are not ready.</p>
  151. </li>
  152. <li>
  153. <p><strong>Mobile</strong>: Mobile support is very young. You'll be figuring things out as you go and there are not many support crates for peripherals.</p>
  154. </li>
  155. <li>
  156. <p><strong>LiveView</strong>: LiveView support is very young. You'll be figuring things out as you go. Thankfully, none of it is too hard and any work can be upstreamed into Dioxus.</p>
  157. </li>
  158. </ul>
  159. <h2 id="features"><a class="header" href="#features">Features</a></h2>
  160. <hr />
  161. <table><thead><tr><th>Feature</th><th>Status</th><th>Description</th></tr></thead><tbody>
  162. <tr><td>Conditional Rendering</td><td>✅</td><td>if/then to hide/show component</td></tr>
  163. <tr><td>Map, Iterator</td><td>✅</td><td>map/filter/reduce to produce rsx!</td></tr>
  164. <tr><td>Keyed Components</td><td>✅</td><td>advanced diffing with keys</td></tr>
  165. <tr><td>Web</td><td>✅</td><td>renderer for web browser</td></tr>
  166. <tr><td>Desktop (webview)</td><td>✅</td><td>renderer for desktop</td></tr>
  167. <tr><td>Shared State (Context)</td><td>✅</td><td>share state through the tree</td></tr>
  168. <tr><td>Hooks</td><td>✅</td><td>memory cells in components</td></tr>
  169. <tr><td>SSR</td><td>✅</td><td>render directly to string</td></tr>
  170. <tr><td>Component Children</td><td>✅</td><td>cx.children() as a list of nodes</td></tr>
  171. <tr><td>Headless components</td><td>✅</td><td>components that don't return real elements</td></tr>
  172. <tr><td>Fragments</td><td>✅</td><td>multiple elements without a real root</td></tr>
  173. <tr><td>Manual Props</td><td>✅</td><td>Manually pass in props with spread syntax</td></tr>
  174. <tr><td>Controlled Inputs</td><td>✅</td><td>stateful wrappers around inputs</td></tr>
  175. <tr><td>CSS/Inline Styles</td><td>✅</td><td>syntax for inline styles/attribute groups</td></tr>
  176. <tr><td>Custom elements</td><td>✅</td><td>Define new element primitives</td></tr>
  177. <tr><td>Suspense</td><td>✅</td><td>schedule future render from future/promise</td></tr>
  178. <tr><td>Integrated error handling</td><td>✅</td><td>Gracefully handle errors with ? syntax</td></tr>
  179. <tr><td>NodeRef</td><td>✅</td><td>gain direct access to nodes</td></tr>
  180. <tr><td>Re-hydration</td><td>✅</td><td>Pre-render to HTML to speed up first contentful paint</td></tr>
  181. <tr><td>Jank-Free Rendering</td><td>✅</td><td>Large diffs are segmented across frames for silky-smooth transitions</td></tr>
  182. <tr><td>Effects</td><td>✅</td><td>Run effects after a component has been committed to render</td></tr>
  183. <tr><td>Portals</td><td>🛠</td><td>Render nodes outside of the traditional tree structure</td></tr>
  184. <tr><td>Cooperative Scheduling</td><td>🛠</td><td>Prioritize important events over non-important events</td></tr>
  185. <tr><td>Server Components</td><td>🛠</td><td>Hybrid components for SPA and Server</td></tr>
  186. <tr><td>Bundle Splitting</td><td>👀</td><td>Efficiently and asynchronously load the app</td></tr>
  187. <tr><td>Lazy Components</td><td>👀</td><td>Dynamically load the new components as the page is loaded</td></tr>
  188. <tr><td>1st class global state</td><td>✅</td><td>redux/recoil/mobx on top of context</td></tr>
  189. <tr><td>Runs natively</td><td>✅</td><td>runs as a portable binary w/o a runtime (Node)</td></tr>
  190. <tr><td>Subtree Memoization</td><td>✅</td><td>skip diffing static element subtrees</td></tr>
  191. <tr><td>High-efficiency templates</td><td>✅</td><td>rsx! calls are translated to templates on the DOM's side</td></tr>
  192. <tr><td>Compile-time correct</td><td>✅</td><td>Throw errors on invalid template layouts</td></tr>
  193. <tr><td>Heuristic Engine</td><td>✅</td><td>track component memory usage to minimize future allocations</td></tr>
  194. <tr><td>Fine-grained reactivity</td><td>👀</td><td>Skip diffing for fine-grain updates</td></tr>
  195. </tbody></table>
  196. <ul>
  197. <li>✅ = implemented and working</li>
  198. <li>🛠 = actively being worked on</li>
  199. <li>👀 = not yet implemented or being worked on</li>
  200. </ul>
  201. <h2 id="roadmap"><a class="header" href="#roadmap">Roadmap</a></h2>
  202. <p>These Features are planned for the future of Dioxus:</p>
  203. <h3 id="core"><a class="header" href="#core">Core</a></h3>
  204. <ul>
  205. <li><input disabled="" type="checkbox" checked=""/>
  206. Release of Dioxus Core</li>
  207. <li><input disabled="" type="checkbox" checked=""/>
  208. Upgrade documentation to include more theory and be more comprehensive</li>
  209. <li><input disabled="" type="checkbox" checked=""/>
  210. Support for HTML-side templates for lightning-fast dom manipulation</li>
  211. <li><input disabled="" type="checkbox"/>
  212. Support for multiple renderers for same virtualdom (subtrees)</li>
  213. <li><input disabled="" type="checkbox"/>
  214. Support for ThreadSafe (Send + Sync)</li>
  215. <li><input disabled="" type="checkbox"/>
  216. Support for Portals</li>
  217. </ul>
  218. <h3 id="ssr"><a class="header" href="#ssr">SSR</a></h3>
  219. <ul>
  220. <li><input disabled="" type="checkbox" checked=""/>
  221. SSR Support + Hydration</li>
  222. <li><input disabled="" type="checkbox"/>
  223. Integrated suspense support for SSR</li>
  224. </ul>
  225. <h3 id="desktop"><a class="header" href="#desktop">Desktop</a></h3>
  226. <ul>
  227. <li><input disabled="" type="checkbox"/>
  228. Declarative window management</li>
  229. <li><input disabled="" type="checkbox"/>
  230. Templates for building/bundling</li>
  231. <li><input disabled="" type="checkbox"/>
  232. Access to Canvas/WebGL context natively</li>
  233. </ul>
  234. <h3 id="mobile"><a class="header" href="#mobile">Mobile</a></h3>
  235. <ul>
  236. <li><input disabled="" type="checkbox"/>
  237. Mobile standard library
  238. <ul>
  239. <li><input disabled="" type="checkbox"/>
  240. GPS</li>
  241. <li><input disabled="" type="checkbox"/>
  242. Camera</li>
  243. <li><input disabled="" type="checkbox"/>
  244. filesystem</li>
  245. <li><input disabled="" type="checkbox"/>
  246. Biometrics</li>
  247. <li><input disabled="" type="checkbox"/>
  248. WiFi</li>
  249. <li><input disabled="" type="checkbox"/>
  250. Bluetooth</li>
  251. <li><input disabled="" type="checkbox"/>
  252. Notifications</li>
  253. <li><input disabled="" type="checkbox"/>
  254. Clipboard</li>
  255. </ul>
  256. </li>
  257. <li><input disabled="" type="checkbox"/>
  258. Animations</li>
  259. </ul>
  260. <h3 id="bundling-cli"><a class="header" href="#bundling-cli">Bundling (CLI)</a></h3>
  261. <ul>
  262. <li><input disabled="" type="checkbox" checked=""/>
  263. Translation from HTML into RSX</li>
  264. <li><input disabled="" type="checkbox" checked=""/>
  265. Dev server</li>
  266. <li><input disabled="" type="checkbox" checked=""/>
  267. Live reload</li>
  268. <li><input disabled="" type="checkbox" checked=""/>
  269. Translation from JSX into RSX</li>
  270. <li><input disabled="" type="checkbox"/>
  271. Hot module replacement</li>
  272. <li><input disabled="" type="checkbox"/>
  273. Code splitting</li>
  274. <li><input disabled="" type="checkbox"/>
  275. Asset macros</li>
  276. <li><input disabled="" type="checkbox"/>
  277. Css pipeline</li>
  278. <li><input disabled="" type="checkbox"/>
  279. Image pipeline</li>
  280. </ul>
  281. <h3 id="essential-hooks"><a class="header" href="#essential-hooks">Essential hooks</a></h3>
  282. <ul>
  283. <li><input disabled="" type="checkbox" checked=""/>
  284. Router</li>
  285. <li><input disabled="" type="checkbox" checked=""/>
  286. Global state management</li>
  287. <li><input disabled="" type="checkbox"/>
  288. Resize observer</li>
  289. </ul>
  290. <h2 id="work-in-progress"><a class="header" href="#work-in-progress">Work in Progress</a></h2>
  291. <h3 id="build-tool"><a class="header" href="#build-tool">Build Tool</a></h3>
  292. <p>We are currently working on our own build tool called <a href="https://github.com/DioxusLabs/cli">Dioxus CLI</a> which will support:</p>
  293. <ul>
  294. <li>an interactive TUI</li>
  295. <li>on-the-fly reconfiguration</li>
  296. <li>hot CSS reloading</li>
  297. <li>two-way data binding between browser and source code</li>
  298. <li>an interpreter for <code>rsx!</code></li>
  299. <li>ability to publish to github/netlify/vercel</li>
  300. <li>bundling for iOS/Desktop/etc</li>
  301. </ul>
  302. <h3 id="server-component-support"><a class="header" href="#server-component-support">Server Component Support</a></h3>
  303. <p>While not currently fully implemented, the expectation is that LiveView apps can be a hybrid between Wasm and server-rendered where only portions of a page are &quot;live&quot; and the rest of the page is either server-rendered, statically generated, or handled by the host SPA.</p>
  304. <h3 id="native-rendering"><a class="header" href="#native-rendering">Native rendering</a></h3>
  305. <p>We are currently working on a native renderer for Dioxus using WGPU called <a href="https://github.com/DioxusLabs/blitz/">Blitz</a>. This will allow you to build apps that are rendered natively for iOS, Android, and Desktop.</p>
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