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- use std::collections::hash_map::DefaultHasher;
- use std::path::PathBuf;
- use std::{hash::Hasher, process::Command};
- fn main() {
- // If any TS changes, re-run the build script
- let watching = std::fs::read_dir("./src/ts").unwrap();
- let ts_paths: Vec<_> = watching
- .into_iter()
- .flatten()
- .map(|entry| entry.path())
- .filter(|path| path.extension().map(|ext| ext == "ts").unwrap_or(false))
- .collect();
- for path in &ts_paths {
- println!("cargo:rerun-if-changed={}", path.display());
- }
- // Compute the hash of the ts files
- let hash = hash_ts_files(ts_paths);
- // If the hash matches the one on disk, we're good and don't need to update bindings
- let fs_hash_string = std::fs::read_to_string("src/js/hash.txt");
- let expected = fs_hash_string
- .as_ref()
- .map(|s| s.trim())
- .unwrap_or_default();
- if expected == hash.to_string() {
- return;
- }
- // Otherwise, generate the bindings and write the new hash to disk
- // Generate the bindings for both native and web
- gen_bindings("common", "common");
- gen_bindings("native", "native");
- gen_bindings("core", "core");
- gen_bindings("eval", "eval");
- gen_bindings("native_eval", "native_eval");
- gen_bindings("hydrate", "hydrate");
- gen_bindings("initialize_streaming", "initialize_streaming");
- std::fs::write("src/js/hash.txt", hash.to_string()).unwrap();
- }
- /// Hashes the contents of a directory
- fn hash_ts_files(mut files: Vec<PathBuf>) -> u64 {
- // Different systems will read the files in different orders, so we sort them to make sure the hash is consistent
- files.sort();
- let mut hash = DefaultHasher::new();
- for file in files {
- let contents = std::fs::read_to_string(file).unwrap();
- // windows + git does a weird thing with line endings, so we need to normalize them
- for line in contents.lines() {
- hash.write(line.as_bytes());
- }
- }
- hash.finish()
- }
- // okay...... so tsc might fail if the user doesn't have it installed
- // we don't really want to fail if that's the case
- // but if you started *editing* the .ts files, you're gonna have a bad time
- // so.....
- // we need to hash each of the .ts files and add that hash to the JS files
- // if the hashes don't match, we need to fail the build
- // that way we also don't need
- fn gen_bindings(input_name: &str, output_name: &str) {
- // If the file is generated, and the hash is different, we need to generate it
- let status = Command::new("bun")
- .arg("build")
- .arg(format!("src/ts/{input_name}.ts"))
- .arg("--outfile")
- .arg(format!("src/js/{output_name}.js"))
- .arg("--minify-whitespace")
- .arg("--minify-syntax")
- .status()
- .unwrap();
- if !status.success() {
- panic!(
- "Failed to generate bindings for {}. Make sure you have tsc installed",
- input_name
- );
- }
- }
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