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- use dioxus_core::prelude::*;
- fn main() {}
- struct SomeContext {
- items: Vec<String>,
- }
- struct Props {
- name: String,
- }
- #[allow(unused)]
- static Example: FC<Props> = |cpt| {
- todo!()
- // let value = ctx.use_context(|c: &SomeContext| c.items.last().unwrap());
- // ctx.render(LazyNodes::new(move |bump| {
- // builder::ElementBuilder::new(bump, "button")
- // .on("click", move |_| {
- // println!("Value is {}", ctx.name);
- // println!("Value is {}", value.as_str());
- // println!("Value is {}", *value);
- // })
- // .on("click", move |_| {
- // println!("Value is {}", ctx.name);
- // })
- // .finish()
- // }))
- // ctx.render(html! {
- // <div>
- // <button onclick={move |_| println!("Value is {}", value)} />
- // <button onclick={move |_| println!("Value is {}", value)} />
- // <button onclick={move |_| println!("Value is {}", value)} />
- // <div>
- // <p> "Value is: {val}" </p>
- // </div>
- // </div>
- // })
- };
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