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- #![allow(unused, non_upper_case_globals)]
- use bumpalo::Bump;
- use dioxus_core::prelude::VNode;
- use dioxus_core::prelude::*;
- use dioxus_core::{nodebuilder::*, virtual_dom::Properties};
- use once_cell::sync::{Lazy, OnceCell};
- use std::{collections::HashMap, future::Future, marker::PhantomData};
- fn main() {}
- // struct VC<P, F = fn(Context<P>) -> VNode> {
- // f: F,
- // _a: std::marker::PhantomData<(P, F)>, // cell: OnceCell<T>,
- // // init: Cell<Option<F>>
- // }
- // impl<P, F> VC<P, F> {
- // const fn new(init: F) -> VC<P, F> {
- // Self {
- // _a: std::marker::PhantomData {},
- // f: init,
- // }
- // }
- // fn builder() -> P {
- // // P::new()
- // }
- // }
- // // Build a new functional component
- // static SomeComp: VC<()> = VC::new(|ctx| {
- // // This is a component, apparently
- // // still not useful because we can't have bounds
- // ctx.view(html! {
- // <div>
- // </div>
- // })
- // });
- /*
- */
- static BILL: Lazy<fn(Context<()>) -> String> = Lazy::new(|| {
- //
- |c| "BLAH".to_string()
- });
- // struct FUNC<F = fn() -> T> {}
- struct SomeBuilder {}
- // struct DummyRenderer {
- // alloc: Bump,
- // }
- // impl DummyRenderer {
- // // "Renders" a domtree by logging its children and outputs
- // fn render() {}
- // // Takes a domtree, an initial value, a new value, and produces the diff list
- // fn produce_diffs() {}
- // }
- // struct Props<'a> {
- // name: &'a str,
- // }
- // /// This component does "xyz things"
- // /// This is sample documentation
- // static Component: FC<Props> = |ctx| {
- // // This block mimics that output of the html! macro
- // DomTree::new(move |bump| {
- // // parse into RSX structures
- // // regurgetate as rust types
- // // <div> "Child 1" "Child 2"</div>
- // div(bump)
- // .attr("class", "edit")
- // .child(text("Child 1"))
- // .child(text("Child 2"))
- // .finish()
- // })
- // };
- // /*
- // source
- // |> c1 -> VNode
- // |> c2 -> VNode
- // |> c3 -> VNode
- // |> c4 -> VNode
- // */
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