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- use std::rc::Rc;
- use dioxus_core::prelude::*;
- /// Store constant state between component renders.
- ///
- /// UseConst allows you to store state that is initialized once and then remains constant across renders.
- /// You can only get an immutable reference after initalization.
- /// This can be useful for values that don't need to update reactively, thus can be memoized easily
- ///
- /// ```rust, ignore
- /// struct ComplexData(i32);
- ///
- /// fn Component(cx: Scope) -> Element {
- /// let id = use_const(cx, || ComplexData(100));
- ///
- /// cx.render(rsx! {
- /// div { "{id.0}" }
- /// })
- /// }
- /// ```
- #[must_use]
- pub fn use_const<T: 'static>(
- cx: &ScopeState,
- initial_state_fn: impl FnOnce() -> T,
- ) -> &UseConst<T> {
- cx.use_hook(|| UseConst {
- value: Rc::new(initial_state_fn()),
- })
- }
- #[derive(Clone)]
- pub struct UseConst<T> {
- value: Rc<T>,
- }
- impl<T> PartialEq for UseConst<T> {
- fn eq(&self, other: &Self) -> bool {
- Rc::ptr_eq(&self.value, &other.value)
- }
- }
- impl<T: core::fmt::Display> core::fmt::Display for UseConst<T> {
- fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
- self.value.fmt(f)
- }
- }
- impl<T> UseConst<T> {
- pub fn get_rc(&self) -> &Rc<T> {
- &self.value
- }
- }
- impl<T> std::ops::Deref for UseConst<T> {
- type Target = T;
- fn deref(&self) -> &Self::Target {
- self.value.as_ref()
- }
- }
- #[test]
- fn use_const_makes_sense() {
- #[allow(unused)]
- fn app(cx: Scope) -> Element {
- let const_val = use_const(cx, || vec![0, 1, 2, 3]);
- assert!(const_val[0] == 0);
- // const_val.remove(0); // Cannot Compile, cannot get mutable reference now
- None
- }
- }
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