Jonathan Kelley 7aec40d57e feat: enable arbitrary body in rsx! macro 4 năm trước cách đây
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src 7aec40d57e feat: enable arbitrary body in rsx! macro 4 năm trước cách đây
Cargo.toml 7aec40d57e feat: enable arbitrary body in rsx! macro 4 năm trước cách đây
README.md 7aec40d57e feat: enable arbitrary body in rsx! macro 4 năm trước cách đây

README.md

Html (and SVG) Namespace for Dioxus

The Dioxus rsx! and html! macros can accept any compile-time correct namespace on top of NodeBuilder. This crate provides the HTML (and SVG) namespaces which get imported in the Dioxus prelude.

However, this abstraction enables you to add any namespace of elements, provided they're in scope when rsx! is called. For an example, a UI that is designed for Augmented Reality might use different primitives than HTML:

use ar_namespace::*;

rsx! {
    magic_div {
        magic_header {}
        magic_paragraph {
            on_magic_click: move |event| {
                //
            }
        }
    }
}

This is currently a not-very-explored part of Dioxus. However, the namespacing system does make it possible to provide syntax highlighting, documentation, "go to definition" and compile-time correctness, so it's worth having it abstracted.