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- use dioxus::prelude::*;
- use dioxus_html::input_data::keyboard_types::Code;
- fn main() {
- dioxus_tui::launch(app);
- }
- #[component]
- fn Button(color_offset: u32, layer: u16) -> Element {
- let mut toggle = use_signal(|| false);
- let mut hovered = use_signal(|| false);
- let hue = color_offset % 255;
- let saturation = if toggle() { 50 } else { 25 } + if hovered() { 50 } else { 25 };
- let brightness = saturation / 2;
- let color = format!("hsl({hue}, {saturation}, {brightness})");
- rsx! {
- div{
- width: "100%",
- height: "100%",
- background_color: "{color}",
- tabindex: "{layer}",
- onkeydown: move |e| {
- if let Code::Space = e.code() {
- toggle.toggle();
- }
- },
- onclick: move |_| toggle.toggle(),
- onmouseenter: move |_| hovered.set(true),
- onmouseleave: move |_| hovered.set(false),
- justify_content: "center",
- align_items: "center",
- display: "flex",
- flex_direction: "column",
- p { "tabindex: {layer}" }
- }
- }
- }
- fn app() -> Element {
- rsx! {
- div {
- display: "flex",
- flex_direction: "column",
- width: "100%",
- height: "100%",
- for y in 1..8 {
- div {
- display: "flex",
- flex_direction: "row",
- width: "100%",
- height: "100%",
- for x in 1..8 {
- if (x + y) % 2 == 0 {
- div {
- width: "100%",
- height: "100%",
- background_color: "rgb(100, 100, 100)",
- }
- } else {
- Button {
- color_offset: x * y,
- layer: ((x + y) % 3) as u16,
- }
- }
- }
- }
- }
- }
- }
- }
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