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- use crate::innerlude::ScopeOrder;
- use crate::{virtual_dom::VirtualDom, ScopeId};
- /// An Element's unique identifier.
- ///
- /// `ElementId` is a `usize` that is unique across the entire VirtualDOM - but not unique across time. If a component is
- /// unmounted, then the `ElementId` will be reused for a new component.
- #[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))]
- #[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Default)]
- pub struct ElementId(pub usize);
- /// An Element that can be bubbled to's unique identifier.
- ///
- /// `BubbleId` is a `usize` that is unique across the entire VirtualDOM - but not unique across time. If a component is
- /// unmounted, then the `BubbleId` will be reused for a new component.
- #[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))]
- #[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord, Hash)]
- pub(crate) struct MountId(pub(crate) usize);
- impl Default for MountId {
- fn default() -> Self {
- Self::PLACEHOLDER
- }
- }
- impl MountId {
- pub(crate) const PLACEHOLDER: Self = Self(usize::MAX);
- pub(crate) fn as_usize(self) -> Option<usize> {
- if self == Self::PLACEHOLDER {
- None
- } else {
- Some(self.0)
- }
- }
- #[allow(unused)]
- pub(crate) fn mounted(self) -> bool {
- self != Self::PLACEHOLDER
- }
- }
- #[derive(Debug, Clone, Copy)]
- pub struct ElementRef {
- // the pathway of the real element inside the template
- pub(crate) path: ElementPath,
- // The actual element
- pub(crate) mount: MountId,
- }
- #[derive(Clone, Copy, Debug)]
- pub struct ElementPath {
- pub(crate) path: &'static [u8],
- }
- impl VirtualDom {
- pub(crate) fn next_element(&mut self) -> ElementId {
- ElementId(self.elements.insert(None))
- }
- pub(crate) fn reclaim(&mut self, el: ElementId) {
- if !self.try_reclaim(el) {
- tracing::error!("cannot reclaim {:?}", el);
- }
- }
- pub(crate) fn try_reclaim(&mut self, el: ElementId) -> bool {
- // We never reclaim the unmounted elements or the root element
- if el.0 == 0 || el.0 == usize::MAX {
- return true;
- }
- self.elements.try_remove(el.0).is_some()
- }
- // Drop a scope without dropping its children
- //
- // Note: This will not remove any ids from the arena
- pub(crate) fn drop_scope(&mut self, id: ScopeId) {
- let height = {
- let scope = self.scopes.remove(id.0);
- let context = scope.state();
- context.height
- };
- self.dirty_scopes.remove(&ScopeOrder::new(height, id));
- // If this scope was a suspense boundary, remove it from the resolved scopes
- self.resolved_scopes.retain(|s| s != &id);
- }
- }
- impl ElementPath {
- pub(crate) fn is_descendant(&self, small: &[u8]) -> bool {
- small.len() <= self.path.len() && small == &self.path[..small.len()]
- }
- }
- #[test]
- fn is_descendant() {
- let event_path = ElementPath {
- path: &[1, 2, 3, 4, 5],
- };
- assert!(event_path.is_descendant(&[1, 2, 3, 4, 5]));
- assert!(event_path.is_descendant(&[1, 2, 3, 4]));
- assert!(event_path.is_descendant(&[1, 2, 3]));
- assert!(event_path.is_descendant(&[1, 2]));
- assert!(event_path.is_descendant(&[1]));
- assert!(!event_path.is_descendant(&[1, 2, 3, 4, 5, 6]));
- assert!(!event_path.is_descendant(&[2, 3, 4]));
- }
- impl PartialEq<&[u8]> for ElementPath {
- fn eq(&self, other: &&[u8]) -> bool {
- self.path.eq(*other)
- }
- }
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