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- use dioxus_core::LaunchConfig;
- use std::borrow::Cow;
- use std::path::PathBuf;
- use tao::event_loop::{EventLoop, EventLoopWindowTarget};
- use tao::window::{Icon, WindowBuilder};
- use wry::http::{Request as HttpRequest, Response as HttpResponse};
- use wry::RequestAsyncResponder;
- use crate::ipc::UserWindowEvent;
- use crate::menubar::{default_menu_bar, DioxusMenu};
- type CustomEventHandler = Box<
- dyn 'static
- + for<'a> FnMut(
- &tao::event::Event<'a, UserWindowEvent>,
- &EventLoopWindowTarget<UserWindowEvent>,
- ),
- >;
- /// The behaviour of the application when the last window is closed.
- #[derive(Copy, Clone, Eq, PartialEq)]
- #[non_exhaustive]
- pub enum WindowCloseBehaviour {
- /// Default behaviour, closing the last window exits the app
- LastWindowExitsApp,
- /// Closing the last window will not actually close it, just hide it
- LastWindowHides,
- /// Closing the last window will close it but the app will keep running so that new windows can be opened
- CloseWindow,
- }
- /// The state of the menu builder. We need to keep track of if the state is default
- /// so we only swap out the default menu bar when decorations are disabled
- pub(crate) enum MenuBuilderState {
- Unset,
- Set(Option<DioxusMenu>),
- }
- impl From<MenuBuilderState> for Option<DioxusMenu> {
- fn from(val: MenuBuilderState) -> Self {
- match val {
- MenuBuilderState::Unset => Some(default_menu_bar()),
- MenuBuilderState::Set(menu) => menu,
- }
- }
- }
- /// The configuration for the desktop application.
- pub struct Config {
- pub(crate) event_loop: Option<EventLoop<UserWindowEvent>>,
- pub(crate) window: WindowBuilder,
- pub(crate) as_child_window: bool,
- pub(crate) menu: MenuBuilderState,
- pub(crate) protocols: Vec<WryProtocol>,
- pub(crate) asynchronous_protocols: Vec<AsyncWryProtocol>,
- pub(crate) pre_rendered: Option<String>,
- pub(crate) disable_context_menu: bool,
- pub(crate) resource_dir: Option<PathBuf>,
- pub(crate) data_dir: Option<PathBuf>,
- pub(crate) custom_head: Option<String>,
- pub(crate) custom_index: Option<String>,
- pub(crate) root_name: String,
- pub(crate) background_color: Option<(u8, u8, u8, u8)>,
- pub(crate) last_window_close_behavior: WindowCloseBehaviour,
- pub(crate) custom_event_handler: Option<CustomEventHandler>,
- pub(crate) disable_file_drop_handler: bool,
- }
- impl LaunchConfig for Config {}
- pub(crate) type WryProtocol = (
- String,
- Box<dyn Fn(&str, HttpRequest<Vec<u8>>) -> HttpResponse<Cow<'static, [u8]>> + 'static>,
- );
- pub(crate) type AsyncWryProtocol = (
- String,
- Box<dyn Fn(&str, HttpRequest<Vec<u8>>, RequestAsyncResponder) + 'static>,
- );
- impl Config {
- /// Initializes a new `WindowBuilder` with default values.
- #[inline]
- pub fn new() -> Self {
- let mut window: WindowBuilder = WindowBuilder::new()
- .with_title(dioxus_cli_config::app_title().unwrap_or_else(|| "Dioxus App".to_string()));
- // During development we want the window to be on top so we can see it while we work
- let always_on_top = dioxus_cli_config::always_on_top().unwrap_or(true);
- if cfg!(debug_assertions) {
- window = window.with_always_on_top(always_on_top);
- }
- Self {
- window,
- as_child_window: false,
- event_loop: None,
- menu: MenuBuilderState::Unset,
- protocols: Vec::new(),
- asynchronous_protocols: Vec::new(),
- pre_rendered: None,
- disable_context_menu: !cfg!(debug_assertions),
- resource_dir: None,
- data_dir: None,
- custom_head: None,
- custom_index: None,
- root_name: "main".to_string(),
- background_color: None,
- last_window_close_behavior: WindowCloseBehaviour::LastWindowExitsApp,
- custom_event_handler: None,
- disable_file_drop_handler: false,
- }
- }
- /// set the directory from which assets will be searched in release mode
- pub fn with_resource_directory(mut self, path: impl Into<PathBuf>) -> Self {
- self.resource_dir = Some(path.into());
- self
- }
- /// set the directory where data will be stored in release mode.
- ///
- /// > Note: This **must** be set when bundling on Windows.
- pub fn with_data_directory(mut self, path: impl Into<PathBuf>) -> Self {
- self.data_dir = Some(path.into());
- self
- }
- /// Set whether or not the right-click context menu should be disabled.
- pub fn with_disable_context_menu(mut self, disable: bool) -> Self {
- self.disable_context_menu = disable;
- self
- }
- /// Set whether or not the file drop handler should be disabled.
- /// On Windows the drop handler must be disabled for HTML drag and drop APIs to work.
- pub fn with_disable_drag_drop_handler(mut self, disable: bool) -> Self {
- self.disable_file_drop_handler = disable;
- self
- }
- /// Set the pre-rendered HTML content
- pub fn with_prerendered(mut self, content: String) -> Self {
- self.pre_rendered = Some(content);
- self
- }
- /// Set the event loop to be used
- pub fn with_event_loop(mut self, event_loop: EventLoop<UserWindowEvent>) -> Self {
- self.event_loop = Some(event_loop);
- self
- }
- /// Set the configuration for the window.
- pub fn with_window(mut self, window: WindowBuilder) -> Self {
- // We need to do a swap because the window builder only takes itself as muy self
- self.window = window;
- // If the decorations are off for the window, remove the menu as well
- if !self.window.window.decorations && matches!(self.menu, MenuBuilderState::Unset) {
- self.menu = MenuBuilderState::Set(None);
- }
- self
- }
- /// Set the window as child
- pub fn with_as_child_window(mut self) -> Self {
- self.as_child_window = true;
- self
- }
- /// Sets the behaviour of the application when the last window is closed.
- pub fn with_close_behaviour(mut self, behaviour: WindowCloseBehaviour) -> Self {
- self.last_window_close_behavior = behaviour;
- self
- }
- /// Sets a custom callback to run whenever the event pool receives an event.
- pub fn with_custom_event_handler(
- mut self,
- f: impl FnMut(&tao::event::Event<'_, UserWindowEvent>, &EventLoopWindowTarget<UserWindowEvent>)
- + 'static,
- ) -> Self {
- self.custom_event_handler = Some(Box::new(f));
- self
- }
- /// Set a custom protocol
- pub fn with_custom_protocol<F>(mut self, name: impl ToString, handler: F) -> Self
- where
- F: Fn(&str, HttpRequest<Vec<u8>>) -> HttpResponse<Cow<'static, [u8]>> + 'static,
- {
- self.protocols.push((name.to_string(), Box::new(handler)));
- self
- }
- /// Set an asynchronous custom protocol
- ///
- /// **Example Usage**
- /// ```rust
- /// # use wry::http::response::Response as HTTPResponse;
- /// # use std::borrow::Cow;
- /// # use dioxus_desktop::Config;
- /// #
- /// # fn main() {
- /// let cfg = Config::new()
- /// .with_asynchronous_custom_protocol("asset", |request, responder| {
- /// tokio::spawn(async move {
- /// responder.respond(
- /// HTTPResponse::builder()
- /// .status(404)
- /// .body(Cow::Borrowed("404 - Not Found".as_bytes()))
- /// .unwrap()
- /// );
- /// });
- /// });
- /// # }
- /// ```
- /// note a key difference between Dioxus and Wry, the protocol name doesn't explicitly need to be a
- /// [`String`], but needs to implement [`ToString`].
- ///
- /// See [`wry`](wry::WebViewBuilder::with_asynchronous_custom_protocol) for more details on implementation
- pub fn with_asynchronous_custom_protocol<F>(mut self, name: impl ToString, handler: F) -> Self
- where
- F: Fn(&str, HttpRequest<Vec<u8>>, RequestAsyncResponder) + 'static,
- {
- self.asynchronous_protocols
- .push((name.to_string(), Box::new(handler)));
- self
- }
- /// Set a custom icon for this application
- pub fn with_icon(mut self, icon: Icon) -> Self {
- self.window.window.window_icon = Some(icon);
- self
- }
- /// Inject additional content into the document's HEAD.
- ///
- /// This is useful for loading CSS libraries, JS libraries, etc.
- pub fn with_custom_head(mut self, head: String) -> Self {
- self.custom_head = Some(head);
- self
- }
- /// Use a custom index.html instead of the default Dioxus one.
- ///
- /// Make sure your index.html is valid HTML.
- ///
- /// Dioxus injects some loader code into the closing body tag. Your document
- /// must include a body element!
- pub fn with_custom_index(mut self, index: String) -> Self {
- self.custom_index = Some(index);
- self
- }
- /// Set the name of the element that Dioxus will use as the root.
- ///
- /// This is akin to calling React.render() on the element with the specified name.
- pub fn with_root_name(mut self, name: impl Into<String>) -> Self {
- self.root_name = name.into();
- self
- }
- /// Sets the background color of the WebView.
- /// This will be set before the HTML is rendered and can be used to prevent flashing when the page loads.
- /// Accepts a color in RGBA format
- pub fn with_background_color(mut self, color: (u8, u8, u8, u8)) -> Self {
- self.background_color = Some(color);
- self
- }
- /// Sets the menu the window will use. This will override the default menu bar.
- ///
- /// > Note: Menu will be hidden if
- /// > [`with_decorations`](tao::window::WindowBuilder::with_decorations)
- /// > is set to false and passed into [`with_window`](Config::with_window)
- #[allow(unused)]
- pub fn with_menu(mut self, menu: impl Into<Option<DioxusMenu>>) -> Self {
- #[cfg(not(any(target_os = "ios", target_os = "android")))]
- {
- if self.window.window.decorations {
- self.menu = MenuBuilderState::Set(menu.into())
- }
- }
- self
- }
- }
- impl Default for Config {
- fn default() -> Self {
- Self::new()
- }
- }
- // dirty trick, avoid introducing `image` at runtime
- // TODO: use serde when `Icon` impl serde
- //
- // This function should only be enabled when generating new icons.
- //
- // #[test]
- // #[ignore]
- // fn prepare_default_icon() {
- // use image::io::Reader as ImageReader;
- // use image::ImageFormat;
- // use std::fs::File;
- // use std::io::Cursor;
- // use std::io::Write;
- // use std::path::PathBuf;
- // let png: &[u8] = include_bytes!("default_icon.png");
- // let mut reader = ImageReader::new(Cursor::new(png));
- // reader.set_format(ImageFormat::Png);
- // let icon = reader.decode().unwrap();
- // let bin = PathBuf::from(file!())
- // .parent()
- // .unwrap()
- // .join("default_icon.bin");
- // println!("{:?}", bin);
- // let mut file = File::create(bin).unwrap();
- // file.write_all(icon.as_bytes()).unwrap();
- // println!("({}, {})", icon.width(), icon.height())
- // }
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