file_explorer.rs 3.0 KB

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  1. //! Example: File Explorer
  2. //! -------------------------
  3. //!
  4. //! This is a fun little desktop application that lets you explore the file system.
  5. //!
  6. //! This example is interesting because it's mixing filesystem operations and GUI, which is typically hard for UI to do.
  7. use dioxus::prelude::*;
  8. fn main() {
  9. simple_logger::init_with_level(log::Level::Debug);
  10. dioxus::desktop::launch(App, |c| {
  11. c.with_window(|w| {
  12. w.with_resizable(true).with_inner_size(
  13. dioxus::desktop::wry::application::dpi::LogicalSize::new(400.0, 800.0),
  14. )
  15. })
  16. });
  17. }
  18. static App: FC<()> = |(cx, props)| {
  19. let file_manager = use_ref(cx, || Files::new());
  20. let files = file_manager.read();
  21. let file_list = files.path_names.iter().enumerate().map(|(dir_id, path)| {
  22. rsx! (
  23. li { a {"{path}", onclick: move |_| file_manager.write().enter_dir(dir_id), href: "#"} }
  24. )
  25. });
  26. let err_disp = files.err.as_ref().map(|err| {
  27. rsx! (
  28. div {
  29. code {"{err}"}
  30. button {"x", onclick: move |_| file_manager.write().clear_err() }
  31. }
  32. )
  33. });
  34. let current_dir = files.current();
  35. rsx!(cx, div {
  36. h1 {"Files: "}
  37. h3 {"Cur dir: {current_dir}"}
  38. button { "go up", onclick: move |_| file_manager.write().go_up() }
  39. ol { {file_list} }
  40. {err_disp}
  41. })
  42. };
  43. struct Files {
  44. path_stack: Vec<String>,
  45. path_names: Vec<String>,
  46. err: Option<String>,
  47. }
  48. impl Files {
  49. fn new() -> Self {
  50. let mut files = Self {
  51. path_stack: vec!["./".to_string()],
  52. path_names: vec![],
  53. err: None,
  54. };
  55. files.reload_path_list();
  56. files
  57. }
  58. fn reload_path_list(&mut self) {
  59. let cur_path = self.path_stack.last().unwrap();
  60. log::info!("Reloading path list for {:?}", cur_path);
  61. let paths = match std::fs::read_dir(cur_path) {
  62. Ok(e) => e,
  63. Err(err) => {
  64. let err = format!("An error occured: {:?}", err);
  65. self.err = Some(err);
  66. self.path_stack.pop();
  67. return;
  68. }
  69. };
  70. let collected = paths.collect::<Vec<_>>();
  71. log::info!("Path list reloaded {:#?}", collected);
  72. // clear the current state
  73. self.clear_err();
  74. self.path_names.clear();
  75. for path in collected {
  76. self.path_names
  77. .push(path.unwrap().path().display().to_string());
  78. }
  79. log::info!("path namees are {:#?}", self.path_names);
  80. }
  81. fn go_up(&mut self) {
  82. if self.path_stack.len() > 1 {
  83. self.path_stack.pop();
  84. }
  85. self.reload_path_list();
  86. }
  87. fn enter_dir(&mut self, dir_id: usize) {
  88. let path = &self.path_names[dir_id];
  89. self.path_stack.push(path.clone());
  90. self.reload_path_list();
  91. }
  92. fn current(&self) -> &str {
  93. self.path_stack.last().unwrap()
  94. }
  95. fn clear_err(&mut self) {
  96. self.err = None;
  97. }
  98. }