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- use super::owned::UseStateOwned;
- use std::{
- cell::{Ref, RefMut},
- fmt::{Debug, Display},
- rc::Rc,
- };
- pub struct UseState<'a, T: 'static>(pub(crate) &'a UseStateOwned<T>);
- impl<T> Copy for UseState<'_, T> {}
- impl<'a, T: 'static> Clone for UseState<'a, T> {
- fn clone(&self) -> Self {
- UseState(self.0)
- }
- }
- impl<T: Debug> Debug for UseState<'_, T> {
- fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
- write!(f, "{:?}", self.0.current_val)
- }
- }
- impl<'a, T: 'static> UseState<'a, T> {
- /// Tell the Dioxus Scheduler that we need to be processed
- pub fn needs_update(&self) {
- if !self.0.update_scheuled.get() {
- self.0.update_scheuled.set(true);
- (self.0.update_callback)();
- }
- }
- pub fn set(&self, new_val: T) {
- *self.0.wip.borrow_mut() = Some(new_val);
- self.needs_update();
- }
- pub fn get(&self) -> &'a T {
- &self.0.current_val
- }
- pub fn get_rc(&self) -> &'a Rc<T> {
- &self.0.current_val
- }
- /// Get the current status of the work-in-progress data
- pub fn get_wip(&self) -> Ref<Option<T>> {
- self.0.wip.borrow()
- }
- /// Get the current status of the work-in-progress data
- pub fn get_wip_mut(&self) -> RefMut<Option<T>> {
- self.0.wip.borrow_mut()
- }
- pub fn classic(self) -> (&'a T, Rc<dyn Fn(T)>) {
- (&self.0.current_val, self.setter())
- }
- pub fn setter(&self) -> Rc<dyn Fn(T)> {
- let slot = self.0.wip.clone();
- let callback = self.0.update_callback.clone();
- Rc::new(move |new| {
- callback();
- *slot.borrow_mut() = Some(new)
- })
- }
- pub fn with(&self, f: impl FnOnce(&mut T)) {
- let mut val = self.0.wip.borrow_mut();
- if let Some(inner) = val.as_mut() {
- f(inner);
- }
- }
- pub fn for_async(&self) -> UseStateOwned<T> {
- let UseStateOwned {
- current_val,
- wip,
- update_callback,
- update_scheuled,
- } = self.0;
- UseStateOwned {
- current_val: current_val.clone(),
- wip: wip.clone(),
- update_callback: update_callback.clone(),
- update_scheuled: update_scheuled.clone(),
- }
- }
- }
- impl<'a, T: 'static + ToOwned<Owned = T>> UseState<'a, T> {
- /// Gain mutable access to the new value via [`RefMut`].
- ///
- /// If `modify` is called, then the component will re-render.
- ///
- /// This method is only available when the value is a `ToOwned` type.
- ///
- /// Mutable access is derived by calling "ToOwned" (IE cloning) on the current value.
- ///
- /// To get a reference to the current value, use `.get()`
- pub fn modify(self) -> RefMut<'a, T> {
- // make sure we get processed
- self.needs_update();
- // Bring out the new value, cloning if it we need to
- // "get_mut" is locked behind "ToOwned" to make it explicit that cloning occurs to use this
- RefMut::map(self.0.wip.borrow_mut(), |slot| {
- if slot.is_none() {
- *slot = Some(self.0.current_val.as_ref().to_owned());
- }
- slot.as_mut().unwrap()
- })
- }
- pub fn inner(self) -> T {
- self.0.current_val.as_ref().to_owned()
- }
- }
- impl<'a, T> std::ops::Deref for UseState<'a, T> {
- type Target = T;
- fn deref(&self) -> &Self::Target {
- self.get()
- }
- }
- // enable displaty for the handle
- impl<'a, T: 'static + Display> std::fmt::Display for UseState<'a, T> {
- fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
- write!(f, "{}", self.0.current_val)
- }
- }
- impl<'a, V, T: PartialEq<V>> PartialEq<V> for UseState<'a, T> {
- fn eq(&self, other: &V) -> bool {
- self.get() == other
- }
- }
- impl<'a, O, T: std::ops::Not<Output = O> + Copy> std::ops::Not for UseState<'a, T> {
- type Output = O;
- fn not(self) -> Self::Output {
- !*self.get()
- }
- }
- /*
- Convenience methods for UseState.
- Note!
- This is not comprehensive.
- This is *just* meant to make common operations easier.
- */
- use std::ops::{Add, AddAssign, Div, DivAssign, Mul, MulAssign, Sub, SubAssign};
- impl<'a, T: Copy + Add<T, Output = T>> Add<T> for UseState<'a, T> {
- type Output = T;
- fn add(self, rhs: T) -> Self::Output {
- self.0.current_val.add(rhs)
- }
- }
- impl<'a, T: Copy + Add<T, Output = T>> AddAssign<T> for UseState<'a, T> {
- fn add_assign(&mut self, rhs: T) {
- self.set(self.0.current_val.add(rhs));
- }
- }
- /// Sub
- impl<'a, T: Copy + Sub<T, Output = T>> Sub<T> for UseState<'a, T> {
- type Output = T;
- fn sub(self, rhs: T) -> Self::Output {
- self.0.current_val.sub(rhs)
- }
- }
- impl<'a, T: Copy + Sub<T, Output = T>> SubAssign<T> for UseState<'a, T> {
- fn sub_assign(&mut self, rhs: T) {
- self.set(self.0.current_val.sub(rhs));
- }
- }
- /// MUL
- impl<'a, T: Copy + Mul<T, Output = T>> Mul<T> for UseState<'a, T> {
- type Output = T;
- fn mul(self, rhs: T) -> Self::Output {
- self.0.current_val.mul(rhs)
- }
- }
- impl<'a, T: Copy + Mul<T, Output = T>> MulAssign<T> for UseState<'a, T> {
- fn mul_assign(&mut self, rhs: T) {
- self.set(self.0.current_val.mul(rhs));
- }
- }
- /// DIV
- impl<'a, T: Copy + Div<T, Output = T>> Div<T> for UseState<'a, T> {
- type Output = T;
- fn div(self, rhs: T) -> Self::Output {
- self.0.current_val.div(rhs)
- }
- }
- impl<'a, T: Copy + Div<T, Output = T>> DivAssign<T> for UseState<'a, T> {
- fn div_assign(&mut self, rhs: T) {
- self.set(self.0.current_val.div(rhs));
- }
- }
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