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- use crate::factory::RenderReturn;
- use crate::innerlude::{Mutations, SuspenseContext};
- use crate::mutations::Mutation;
- use crate::mutations::Mutation::*;
- use crate::nodes::VNode;
- use crate::nodes::{DynamicNode, TemplateNode};
- use crate::virtual_dom::VirtualDom;
- use crate::{AttributeValue, ElementId, ScopeId, TemplateAttribute};
- impl VirtualDom {
- pub(crate) fn create_scope<'a>(
- &mut self,
- scope: ScopeId,
- mutations: &mut Mutations<'a>,
- template: &'a VNode<'a>,
- ) -> usize {
- self.scope_stack.push(scope);
- let out = self.create(mutations, template);
- self.scope_stack.pop();
- out
- }
- /// Create this template and write its mutations
- pub(crate) fn create<'a>(
- &mut self,
- mutations: &mut Mutations<'a>,
- template: &'a VNode<'a>,
- ) -> usize {
- // The best renderers will have templates prehydrated and registered
- // Just in case, let's create the template using instructions anyways
- if !self.templates.contains_key(&template.template.id) {
- for node in template.template.roots {
- let mutations = &mut mutations.template_mutations;
- self.create_static_node(mutations, template, node);
- }
- mutations.template_mutations.push(SaveTemplate {
- name: template.template.id,
- m: template.template.roots.len(),
- });
- self.templates
- .insert(template.template.id, template.template.clone());
- }
- // Walk the roots, creating nodes and assigning IDs
- // todo: adjust dynamic nodes to be in the order of roots and then leaves (ie BFS)
- let mut dynamic_attrs = template.template.attr_paths.iter().enumerate().peekable();
- let mut dynamic_nodes = template.template.node_paths.iter().enumerate().peekable();
- let mut on_stack = 0;
- for (root_idx, root) in template.template.roots.iter().enumerate() {
- on_stack += match root {
- TemplateNode::Element { .. }
- | TemplateNode::Text(_)
- | TemplateNode::DynamicText { .. } => {
- mutations.push(LoadTemplate {
- name: template.template.id,
- index: root_idx,
- });
- 1
- }
- TemplateNode::Dynamic(id) => {
- self.create_dynamic_node(mutations, template, &template.dynamic_nodes[*id], *id)
- }
- };
- // we're on top of a node that has a dynamic attribute for a descendant
- // Set that attribute now before the stack gets in a weird state
- while let Some((mut attr_id, path)) =
- dynamic_attrs.next_if(|(_, p)| p[0] == root_idx as u8)
- {
- let id = self.next_element(template);
- mutations.push(AssignId {
- path: &path[1..],
- id,
- });
- loop {
- let attribute = &template.dynamic_attrs[attr_id];
- attribute.mounted_element.set(id);
- match attribute.value {
- AttributeValue::Text(value) => mutations.push(SetAttribute {
- name: attribute.name,
- value,
- id,
- }),
- AttributeValue::Listener(_) => todo!("create listener attributes"),
- AttributeValue::Float(_) => todo!(),
- AttributeValue::Int(_) => todo!(),
- AttributeValue::Bool(_) => todo!(),
- AttributeValue::Any(_) => todo!(),
- AttributeValue::None => todo!(),
- }
- // Only push the dynamic attributes forward if they match the current path (same element)
- match dynamic_attrs.next_if(|(_, p)| *p == path) {
- Some((next_attr_id, _)) => attr_id = next_attr_id,
- None => break,
- }
- }
- }
- // We're on top of a node that has a dynamic child for a descendant
- // Skip any node that's a root
- while let Some((idx, path)) =
- dynamic_nodes.next_if(|(_, p)| p.len() > 1 && p[0] == root_idx as u8)
- {
- let node = &template.dynamic_nodes[idx];
- let m = self.create_dynamic_node(mutations, template, node, idx);
- if m > 0 {
- mutations.push(ReplacePlaceholder {
- m,
- path: &path[1..],
- });
- }
- }
- }
- on_stack
- }
- pub(crate) fn create_static_node<'a>(
- &mut self,
- mutations: &mut Vec<Mutation<'a>>,
- template: &'a VNode<'a>,
- node: &'a TemplateNode<'static>,
- ) {
- match *node {
- // Todo: create the children's template
- TemplateNode::Dynamic(_) => {
- let id = self.next_element(template);
- mutations.push(CreatePlaceholder { id })
- }
- TemplateNode::Text(value) => mutations.push(CreateText { value }),
- TemplateNode::DynamicText { .. } => mutations.push(CreateText {
- value: "placeholder",
- }),
- TemplateNode::Element {
- attrs,
- children,
- namespace,
- tag,
- } => {
- let id = self.next_element(template);
- mutations.push(CreateElement {
- name: tag,
- namespace,
- id,
- });
- mutations.extend(attrs.into_iter().filter_map(|attr| match attr {
- TemplateAttribute::Static { name, value, .. } => {
- Some(SetAttribute { name, value, id })
- }
- _ => None,
- }));
- children
- .into_iter()
- .for_each(|child| self.create_static_node(mutations, template, child));
- mutations.push(AppendChildren { m: children.len() })
- }
- }
- }
- pub(crate) fn create_dynamic_node<'a>(
- &mut self,
- mutations: &mut Mutations<'a>,
- template: &'a VNode<'a>,
- node: &'a DynamicNode<'a>,
- idx: usize,
- ) -> usize {
- match &node {
- DynamicNode::Text { id, value } => {
- let new_id = self.next_element(template);
- id.set(new_id);
- mutations.push(HydrateText {
- id: new_id,
- path: &template.template.node_paths[idx][1..],
- value,
- });
- 1
- }
- DynamicNode::Component {
- props, placeholder, ..
- } => {
- let scope = self
- .new_scope(unsafe { std::mem::transmute(props.get()) })
- .id;
- let return_nodes = unsafe { self.run_scope(scope).extend_lifetime_ref() };
- match return_nodes {
- RenderReturn::Sync(None) | RenderReturn::Async(_) => {
- let new_id = self.next_element(template);
- placeholder.set(Some(new_id));
- self.scopes[scope.0].placeholder.set(Some(new_id));
- mutations.push(AssignId {
- id: new_id,
- path: &template.template.node_paths[idx][1..],
- });
- 0
- }
- RenderReturn::Sync(Some(template)) => {
- let mutations_to_this_point = mutations.len();
- self.scope_stack.push(scope);
- let mut created = self.create(mutations, template);
- self.scope_stack.pop();
- if !self.collected_leaves.is_empty() {
- if let Some(boundary) =
- self.scopes[scope.0].has_context::<SuspenseContext>()
- {
- let mut boundary_mut = boundary.borrow_mut();
- let split_off = mutations.split_off(mutations_to_this_point);
- let split_off = unsafe { std::mem::transmute(split_off) };
- boundary_mut.mutations.edits = split_off;
- boundary_mut
- .waiting_on
- .extend(self.collected_leaves.drain(..));
- // Since this is a boundary, use it as a placeholder
- let new_id = self.next_element(template);
- placeholder.set(Some(new_id));
- self.scopes[scope.0].placeholder.set(Some(new_id));
- mutations.push(AssignId {
- id: new_id,
- path: &template.template.node_paths[idx][1..],
- });
- created = 0;
- }
- }
- // handle any waiting on futures accumulated by async calls down the tree
- // if this is a boundary, we split off the tree
- created
- }
- }
- }
- DynamicNode::Fragment(children) => children
- .iter()
- .fold(0, |acc, child| acc + self.create(mutations, child)),
- DynamicNode::Placeholder(_) => {
- let id = self.next_element(template);
- mutations.push(CreatePlaceholder { id });
- 1
- }
- }
- }
- }
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