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- use dioxus::prelude::*;
- use dioxus_core::UiEvent;
- use dioxus_html::on::MouseData;
- fn main() {
- dioxus::desktop::launch(app);
- }
- fn app(cx: Scope) -> Element {
- let page_coordinates = use_state(&cx, || "".to_string());
- let screen_coordinates = use_state(&cx, || "".to_string());
- let offset_coordinates = use_state(&cx, || "".to_string());
- let container_style = r#"
- display: flex;
- flex-direction: column;
- align-items: center;
- "#;
- let rect_style = r#"
- background: deepskyblue;
- height: 50vh;
- width: 50vw;
- "#;
- let update_mouse_position = move |event: UiEvent<MouseData>| {
- let mouse_data = event.data;
- page_coordinates.set(format!("{:?}", (mouse_data.page_x, mouse_data.page_y)));
- screen_coordinates.set(format!("{:?}", (mouse_data.screen_x, mouse_data.screen_y)));
- offset_coordinates.set(format!("{:?}", (mouse_data.offset_x, mouse_data.offset_y)));
- // Note: client coordinates are also available, but they would be the same as the page coordinates in this example, because there is no scrolling.
- };
- cx.render(rsx! (
- div {
- style: "{container_style}",
- "Hover over to display coordinates:",
- div {
- style: "{rect_style}",
- onmousemove: update_mouse_position,
- }
- div {"Page coordinates: {page_coordinates}"},
- div {"Screen coordinates: {screen_coordinates}"},
- div {"Offset coordinates: {offset_coordinates}"},
- }
- ))
- }
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