Sometimes you want to render different things depending on the state/props. With Dioxus, just describe what you want to see using Rust control flow – the framework will take care of making the necessary changes on the fly if the state or props change!
To render different elements based on a condition, you could use an if-else
statement:
{{#include ../../../examples/conditional_rendering.rs:if_else}}
You could also use
match
statements, or any Rust function to conditionally render different things.
if-else
ExampleYou may have noticed some repeated code in the if-else
example above. Repeating code like this is both bad for maintainability and performance. Dioxus will skip diffing static elements like the button, but when switching between multiple rsx
calls it cannot perform this optimization. For this example either approach is fine, but for components with large parts that are reused between conditionals, it can be more of an issue.
We can improve this example by splitting up the dynamic parts and inserting them where they are needed.
{{#include ../../../examples/conditional_rendering.rs:if_else_improved}}
Element
propsSince Element
is a Option<VNode>
, components accepting Element
as a prop can inspect its contents, and render different things based on that. Example:
{{#include ../../../examples/component_children_inspect.rs:Clickable}}
You can't mutate the Element
, but if you need a modified version of it, you can construct a new one based on its attributes/children/etc.
To render nothing, you can return None
from a component. This is useful if you want to conditionally hide something:
{{#include ../../../examples/conditional_rendering.rs:conditional_none}}
This works because the Element
type is just an alias for Option<VNode>
Again, you may use a different method to conditionally return
None
. For example the boolean'sthen()
function could be used.
Often, you'll want to render a collection of components. For example, you might want to render a list of all comments on a post.
For this, Dioxus accepts iterators that produce Element
s. So we need to:
Vec
of comments, iterate over it with iter()
).map
the iterator to convert each item into a LazyNode
using rsx!(...)
key
attribute to each iterator itemExample: suppose you have a list of comments you want to render. Then, you can render them like this:
{{#include ../../../examples/rendering_lists.rs:render_list}}
Because of how common it is to render a list of items, Dioxus provides a shorthand for this. Instead of using .iter
, .map
, and rsx
, you can use a for
loop with a body of rsx code:
{{#include ../../../examples/rendering_lists.rs:render_list_for_loop}}
key
AttributeEvery time you re-render your list, Dioxus needs to keep track of which items go where to determine what updates need to be made to the UI.
For example, suppose the CommentComponent
had some state – e.g. a field where the user typed in a reply. If the order of comments suddenly changes, Dioxus needs to correctly associate that state with the same comment – otherwise, the user will end up replying to a different comment!
To help Dioxus keep track of list items, we need to associate each item with a unique key. In the example above, we dynamically generated the unique key. In real applications, it's more likely that the key will come from e.g. a database ID. It doesn't matter where you get the key from, as long as it meets the requirements:
You might be tempted to use an item's index in the list as its key. That’s what Dioxus will use if you don’t specify a key at all. This is only acceptable if you can guarantee that the list is constant – i.e., no re-ordering, additions, or deletions.
Note that if you pass the key to a component you've made, it won't receive the key as a prop. It’s only used as a hint by Dioxus itself. If your component needs an ID, you have to pass it as a separate prop.