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- //! This example showcases a simple calculator using an approach to state management where the state is composed of only
- //! a single signal. Since Dioxus implements traditional React diffing, state can be consolidated into a typical Rust struct
- //! with methods that take `&mut self`. For many use cases, this is a simple way to manage complex state without wrapping
- //! everything in a signal.
- //!
- //! Generally, you'll want to split your state into several signals if you have a large application, but for small
- //! applications, or focused components, this is a great way to manage state.
- use dioxus::desktop::tao::dpi::LogicalSize;
- use dioxus::desktop::{Config, WindowBuilder};
- use dioxus::html::input_data::keyboard_types::Key;
- use dioxus::html::MouseEvent;
- use dioxus::prelude::*;
- fn main() {
- dioxus::LaunchBuilder::desktop()
- .with_cfg(
- Config::new().with_window(
- WindowBuilder::new()
- .with_title("Calculator Demo")
- .with_resizable(false)
- .with_inner_size(LogicalSize::new(320.0, 530.0)),
- ),
- )
- .launch(app);
- }
- fn app() -> Element {
- let mut state = use_signal(Calculator::new);
- rsx! {
- document::Link {
- rel: "stylesheet",
- href: asset!("/examples/assets/calculator.css"),
- }
- div { id: "wrapper",
- div { class: "app",
- div {
- class: "calculator",
- onkeypress: move |evt| state.write().handle_keydown(evt),
- div { class: "calculator-display", {state.read().formatted_display()} }
- div { class: "calculator-keypad",
- div { class: "input-keys",
- div { class: "function-keys",
- CalculatorKey {
- name: "key-clear",
- onclick: move |_| state.write().clear_display(),
- if state.read().display_value == "0" {
- "C"
- } else {
- "AC"
- }
- }
- CalculatorKey {
- name: "key-sign",
- onclick: move |_| state.write().toggle_sign(),
- "±"
- }
- CalculatorKey {
- name: "key-percent",
- onclick: move |_| state.write().toggle_percent(),
- "%"
- }
- }
- div { class: "digit-keys",
- CalculatorKey {
- name: "key-0",
- onclick: move |_| state.write().input_digit(0),
- "0"
- }
- CalculatorKey {
- name: "key-dot",
- onclick: move |_| state.write().input_dot(),
- "●"
- }
- for k in 1..10 {
- CalculatorKey {
- key: "{k}",
- name: "key-{k}",
- onclick: move |_| state.write().input_digit(k),
- "{k}"
- }
- }
- }
- }
- div { class: "operator-keys",
- CalculatorKey {
- name: "key-divide",
- onclick: move |_| state.write().set_operator(Operator::Div),
- "÷"
- }
- CalculatorKey {
- name: "key-multiply",
- onclick: move |_| state.write().set_operator(Operator::Mul),
- "×"
- }
- CalculatorKey {
- name: "key-subtract",
- onclick: move |_| state.write().set_operator(Operator::Sub),
- "−"
- }
- CalculatorKey {
- name: "key-add",
- onclick: move |_| state.write().set_operator(Operator::Add),
- "+"
- }
- CalculatorKey {
- name: "key-equals",
- onclick: move |_| state.write().perform_operation(),
- "="
- }
- }
- }
- }
- }
- }
- }
- }
- #[component]
- fn CalculatorKey(name: String, onclick: EventHandler<MouseEvent>, children: Element) -> Element {
- rsx! {
- button { class: "calculator-key {name}", onclick, {children} }
- }
- }
- struct Calculator {
- display_value: String,
- operator: Option<Operator>,
- waiting_for_operand: bool,
- cur_val: f64,
- }
- #[derive(Clone)]
- enum Operator {
- Add,
- Sub,
- Mul,
- Div,
- }
- impl Calculator {
- fn new() -> Self {
- Calculator {
- display_value: "0".to_string(),
- operator: None,
- waiting_for_operand: false,
- cur_val: 0.0,
- }
- }
- fn formatted_display(&self) -> String {
- use separator::Separatable;
- self.display_value
- .parse::<f64>()
- .unwrap()
- .separated_string()
- }
- fn clear_display(&mut self) {
- self.display_value = "0".to_string();
- }
- fn input_digit(&mut self, digit: u8) {
- let content = digit.to_string();
- if self.waiting_for_operand || self.display_value == "0" {
- self.waiting_for_operand = false;
- self.display_value = content;
- } else {
- self.display_value.push_str(content.as_str());
- }
- }
- fn input_dot(&mut self) {
- if !self.display_value.contains('.') {
- self.display_value.push('.');
- }
- }
- fn perform_operation(&mut self) {
- if let Some(op) = &self.operator {
- let rhs = self.display_value.parse::<f64>().unwrap();
- let new_val = match op {
- Operator::Add => self.cur_val + rhs,
- Operator::Sub => self.cur_val - rhs,
- Operator::Mul => self.cur_val * rhs,
- Operator::Div => self.cur_val / rhs,
- };
- self.cur_val = new_val;
- self.display_value = new_val.to_string();
- self.operator = None;
- }
- }
- fn toggle_sign(&mut self) {
- if self.display_value.starts_with('-') {
- self.display_value = self.display_value.trim_start_matches('-').to_string();
- } else {
- self.display_value = format!("-{}", self.display_value);
- }
- }
- fn toggle_percent(&mut self) {
- self.display_value = (self.display_value.parse::<f64>().unwrap() / 100.0).to_string();
- }
- fn backspace(&mut self) {
- if !self.display_value.as_str().eq("0") {
- self.display_value.pop();
- }
- }
- fn set_operator(&mut self, operator: Operator) {
- self.operator = Some(operator);
- self.cur_val = self.display_value.parse::<f64>().unwrap();
- self.waiting_for_operand = true;
- }
- fn handle_keydown(&mut self, evt: KeyboardEvent) {
- match evt.key() {
- Key::Backspace => self.backspace(),
- Key::Character(c) => match c.as_str() {
- "0" => self.input_digit(0),
- "1" => self.input_digit(1),
- "2" => self.input_digit(2),
- "3" => self.input_digit(3),
- "4" => self.input_digit(4),
- "5" => self.input_digit(5),
- "6" => self.input_digit(6),
- "7" => self.input_digit(7),
- "8" => self.input_digit(8),
- "9" => self.input_digit(9),
- "+" => self.operator = Some(Operator::Add),
- "-" => self.operator = Some(Operator::Sub),
- "/" => self.operator = Some(Operator::Div),
- "*" => self.operator = Some(Operator::Mul),
- _ => {}
- },
- _ => {}
- }
- }
- }
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