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- use std::ptr::NonNull;
- use crate::{
- innerlude::DirtyScope, nodes::RenderReturn, nodes::VNode, virtual_dom::VirtualDom,
- AttributeValue, DynamicNode, ScopeId,
- };
- /// An Element's unique identifier.
- ///
- /// `ElementId` is a `usize` that is unique across the entire VirtualDOM - but not unique across time. If a component is
- /// unmounted, then the `ElementId` will be reused for a new component.
- #[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))]
- #[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Default)]
- pub struct ElementId(pub usize);
- pub(crate) struct ElementRef {
- // the pathway of the real element inside the template
- pub path: ElementPath,
- // The actual template
- pub template: Option<NonNull<VNode<'static>>>,
- }
- #[derive(Clone, Copy, Debug)]
- pub enum ElementPath {
- Deep(&'static [u8]),
- Root(usize),
- }
- impl ElementRef {
- pub(crate) fn none() -> Self {
- Self {
- template: None,
- path: ElementPath::Root(0),
- }
- }
- }
- impl VirtualDom {
- pub(crate) fn next_element(&mut self, template: &VNode, path: &'static [u8]) -> ElementId {
- self.next_reference(template, ElementPath::Deep(path))
- }
- pub(crate) fn next_root(&mut self, template: &VNode, path: usize) -> ElementId {
- self.next_reference(template, ElementPath::Root(path))
- }
- pub(crate) fn next_null(&mut self) -> ElementId {
- let entry = self.elements.vacant_entry();
- let id = entry.key();
- entry.insert(ElementRef::none());
- ElementId(id)
- }
- fn next_reference(&mut self, template: &VNode, path: ElementPath) -> ElementId {
- let entry = self.elements.vacant_entry();
- let id = entry.key();
- entry.insert(ElementRef {
- // We know this is non-null because it comes from a reference
- template: Some(unsafe { NonNull::new_unchecked(template as *const _ as *mut _) }),
- path,
- });
- ElementId(id)
- }
- pub(crate) fn reclaim(&mut self, el: ElementId) {
- self.try_reclaim(el)
- .unwrap_or_else(|| panic!("cannot reclaim {:?}", el));
- }
- pub(crate) fn try_reclaim(&mut self, el: ElementId) -> Option<ElementRef> {
- if el.0 == 0 {
- panic!(
- "Cannot reclaim the root element - {:#?}",
- std::backtrace::Backtrace::force_capture()
- );
- }
- self.elements.try_remove(el.0)
- }
- pub(crate) fn update_template(&mut self, el: ElementId, node: &VNode) {
- let node: *const VNode = node as *const _;
- self.elements[el.0].template = unsafe { std::mem::transmute(node) };
- }
- // Drop a scope and all its children
- //
- // Note: This will not remove any ids from the arena
- pub(crate) fn drop_scope(&mut self, id: ScopeId, recursive: bool) {
- self.dirty_scopes.remove(&DirtyScope {
- height: self.scopes[id.0].height,
- id,
- });
- self.ensure_drop_safety(id);
- if recursive {
- if let Some(root) = self.scopes[id.0].try_root_node() {
- if let RenderReturn::Ready(node) = unsafe { root.extend_lifetime_ref() } {
- self.drop_scope_inner(node)
- }
- }
- }
- let scope = &mut self.scopes[id.0];
- // Drop all the hooks once the children are dropped
- // this means we'll drop hooks bottom-up
- scope.hooks.get_mut().clear();
- // Drop all the futures once the hooks are dropped
- for task_id in scope.spawned_tasks.borrow_mut().drain() {
- scope.tasks.remove(task_id);
- }
- self.scopes.remove(id.0);
- }
- fn drop_scope_inner(&mut self, node: &VNode) {
- node.dynamic_nodes.iter().for_each(|node| match node {
- DynamicNode::Component(c) => {
- if let Some(f) = c.scope.get() {
- self.drop_scope(f, true);
- }
- c.props.take();
- }
- DynamicNode::Fragment(nodes) => {
- nodes.iter().for_each(|node| self.drop_scope_inner(node))
- }
- DynamicNode::Placeholder(_) => {}
- DynamicNode::Text(_) => {}
- });
- }
- /// Descend through the tree, removing any borrowed props and listeners
- pub(crate) fn ensure_drop_safety(&self, scope_id: ScopeId) {
- let scope = &self.scopes[scope_id.0];
- // make sure we drop all borrowed props manually to guarantee that their drop implementation is called before we
- // run the hooks (which hold an &mut Reference)
- // recursively call ensure_drop_safety on all children
- let mut props = scope.borrowed_props.borrow_mut();
- props.drain(..).for_each(|comp| {
- let comp = unsafe { &*comp };
- match comp.scope.get() {
- Some(child) if child != scope_id => self.ensure_drop_safety(child),
- _ => (),
- }
- if let Ok(mut props) = comp.props.try_borrow_mut() {
- *props = None;
- }
- });
- // Now that all the references are gone, we can safely drop our own references in our listeners.
- let mut listeners = scope.attributes_to_drop.borrow_mut();
- listeners.drain(..).for_each(|listener| {
- let listener = unsafe { &*listener };
- match &listener.value {
- AttributeValue::Listener(l) => {
- _ = l.take();
- }
- AttributeValue::Any(a) => {
- _ = a.take();
- }
- _ => (),
- }
- });
- }
- }
- impl ElementPath {
- pub(crate) fn is_decendant(&self, small: &&[u8]) -> bool {
- match *self {
- ElementPath::Deep(big) => small.len() <= big.len() && *small == &big[..small.len()],
- ElementPath::Root(r) => small.len() == 1 && small[0] == r as u8,
- }
- }
- }
- impl PartialEq<&[u8]> for ElementPath {
- fn eq(&self, other: &&[u8]) -> bool {
- match *self {
- ElementPath::Deep(deep) => deep.eq(*other),
- ElementPath::Root(r) => other.len() == 1 && other[0] == r as u8,
- }
- }
- }
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