123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352 |
- #![cfg(not(miri))]
- use dioxus::prelude::Props;
- use dioxus_core::*;
- use std::{cell::Cell, collections::HashSet};
- fn random_ns() -> Option<&'static str> {
- let namespace = rand::random::<u8>() % 2;
- match namespace {
- 0 => None,
- 1 => Some(Box::leak(
- format!("ns{}", rand::random::<usize>()).into_boxed_str(),
- )),
- _ => unreachable!(),
- }
- }
- fn create_random_attribute(attr_idx: &mut usize) -> TemplateAttribute<'static> {
- match rand::random::<u8>() % 2 {
- 0 => TemplateAttribute::Static {
- name: Box::leak(format!("attr{}", rand::random::<usize>()).into_boxed_str()),
- value: Box::leak(format!("value{}", rand::random::<usize>()).into_boxed_str()),
- namespace: random_ns(),
- },
- 1 => TemplateAttribute::Dynamic {
- id: {
- let old_idx = *attr_idx;
- *attr_idx += 1;
- old_idx
- },
- },
- _ => unreachable!(),
- }
- }
- fn create_random_template_node(
- dynamic_node_types: &mut Vec<DynamicNodeType>,
- template_idx: &mut usize,
- attr_idx: &mut usize,
- depth: usize,
- ) -> TemplateNode<'static> {
- match rand::random::<u8>() % 4 {
- 0 => {
- let attrs = {
- let attrs: Vec<_> = (0..(rand::random::<usize>() % 10))
- .map(|_| create_random_attribute(attr_idx))
- .collect();
- Box::leak(attrs.into_boxed_slice())
- };
- TemplateNode::Element {
- tag: Box::leak(format!("tag{}", rand::random::<usize>()).into_boxed_str()),
- namespace: random_ns(),
- attrs,
- children: {
- if depth > 4 {
- &[]
- } else {
- let children: Vec<_> = (0..(rand::random::<usize>() % 3))
- .map(|_| {
- create_random_template_node(
- dynamic_node_types,
- template_idx,
- attr_idx,
- depth + 1,
- )
- })
- .collect();
- Box::leak(children.into_boxed_slice())
- }
- },
- }
- }
- 1 => TemplateNode::Text {
- text: Box::leak(format!("{}", rand::random::<usize>()).into_boxed_str()),
- },
- 2 => TemplateNode::DynamicText {
- id: {
- let old_idx = *template_idx;
- *template_idx += 1;
- dynamic_node_types.push(DynamicNodeType::Text);
- old_idx
- },
- },
- 3 => TemplateNode::Dynamic {
- id: {
- let old_idx = *template_idx;
- *template_idx += 1;
- dynamic_node_types.push(DynamicNodeType::Other);
- old_idx
- },
- },
- _ => unreachable!(),
- }
- }
- fn generate_paths(
- node: &TemplateNode<'static>,
- current_path: &[u8],
- node_paths: &mut Vec<Vec<u8>>,
- attr_paths: &mut Vec<Vec<u8>>,
- ) {
- match node {
- TemplateNode::Element { children, attrs, .. } => {
- for attr in *attrs {
- match attr {
- TemplateAttribute::Static { .. } => {}
- TemplateAttribute::Dynamic { .. } => {
- attr_paths.push(current_path.to_vec());
- }
- }
- }
- for (i, child) in children.iter().enumerate() {
- let mut current_path = current_path.to_vec();
- current_path.push(i as u8);
- generate_paths(child, ¤t_path, node_paths, attr_paths);
- }
- }
- TemplateNode::Text { .. } => {}
- TemplateNode::DynamicText { .. } => {
- node_paths.push(current_path.to_vec());
- }
- TemplateNode::Dynamic { .. } => {
- node_paths.push(current_path.to_vec());
- }
- }
- }
- enum DynamicNodeType {
- Text,
- Other,
- }
- fn create_random_template(name: &'static str) -> (Template<'static>, Vec<DynamicNodeType>) {
- let mut dynamic_node_type = Vec::new();
- let mut template_idx = 0;
- let mut attr_idx = 0;
- let roots = (0..(1 + rand::random::<usize>() % 5))
- .map(|_| {
- create_random_template_node(&mut dynamic_node_type, &mut template_idx, &mut attr_idx, 0)
- })
- .collect::<Vec<_>>();
- assert!(!roots.is_empty());
- let roots = Box::leak(roots.into_boxed_slice());
- let mut node_paths = Vec::new();
- let mut attr_paths = Vec::new();
- for (i, root) in roots.iter().enumerate() {
- generate_paths(root, &[i as u8], &mut node_paths, &mut attr_paths);
- }
- let node_paths = Box::leak(
- node_paths
- .into_iter()
- .map(|v| &*Box::leak(v.into_boxed_slice()))
- .collect::<Vec<_>>()
- .into_boxed_slice(),
- );
- let attr_paths = Box::leak(
- attr_paths
- .into_iter()
- .map(|v| &*Box::leak(v.into_boxed_slice()))
- .collect::<Vec<_>>()
- .into_boxed_slice(),
- );
- (
- Template { name, roots, node_paths, attr_paths },
- dynamic_node_type,
- )
- }
- fn create_random_dynamic_node(cx: &ScopeState, depth: usize) -> DynamicNode {
- let range = if depth > 5 { 1 } else { 4 };
- match rand::random::<u8>() % range {
- 0 => DynamicNode::Placeholder(Default::default()),
- 1 => cx.make_node((0..(rand::random::<u8>() % 5)).map(|_| VNode {
- key: None,
- parent: Default::default(),
- template: Cell::new(Template {
- name: concat!(file!(), ":", line!(), ":", column!(), ":0"),
- roots: &[TemplateNode::Dynamic { id: 0 }],
- node_paths: &[&[0]],
- attr_paths: &[],
- }),
- root_ids: bumpalo::collections::Vec::new_in(cx.bump()).into(),
- dynamic_nodes: cx.bump().alloc([cx.component(
- create_random_element,
- DepthProps { depth, root: false },
- "create_random_element",
- )]),
- dynamic_attrs: &[],
- })),
- 2 => cx.component(
- create_random_element,
- DepthProps { depth, root: false },
- "create_random_element",
- ),
- 3 => {
- let data = String::from("borrowed data");
- let bumpped = cx.bump().alloc(data);
- cx.component(
- create_random_element_borrowed,
- BorrowedDepthProps { borrow: &*bumpped, inner: DepthProps { depth, root: false } },
- "create_random_element_borrowed",
- )
- }
- _ => unreachable!(),
- }
- }
- fn create_random_dynamic_attr(cx: &ScopeState) -> Attribute {
- let value = match rand::random::<u8>() % 7 {
- 0 => AttributeValue::Text(Box::leak(
- format!("{}", rand::random::<usize>()).into_boxed_str(),
- )),
- 1 => AttributeValue::Float(rand::random()),
- 2 => AttributeValue::Int(rand::random()),
- 3 => AttributeValue::Bool(rand::random()),
- 4 => cx.any_value(rand::random::<usize>()),
- 5 => AttributeValue::None,
- 6 => {
- let value = cx.listener(|e: Event<String>| println!("{:?}", e));
- return Attribute::new("ondata", value, None, false);
- }
- _ => unreachable!(),
- };
- Attribute::new(
- Box::leak(format!("attr{}", rand::random::<usize>()).into_boxed_str()),
- value,
- random_ns(),
- rand::random(),
- )
- }
- static mut TEMPLATE_COUNT: usize = 0;
- #[derive(Props)]
- struct BorrowedDepthProps<'a> {
- borrow: &'a str,
- inner: DepthProps,
- }
- fn create_random_element_borrowed<'a>(cx: Scope<'a, BorrowedDepthProps<'a>>) -> Element<'a> {
- println!("{}", cx.props.borrow);
- let bump = cx.bump();
- let allocated = bump.alloc(Scoped { scope: cx, props: &cx.props.inner });
- create_random_element(allocated)
- }
- #[derive(PartialEq, Props)]
- struct DepthProps {
- depth: usize,
- root: bool,
- }
- fn create_random_element(cx: Scope<DepthProps>) -> Element {
- if rand::random::<usize>() % 10 == 0 {
- cx.needs_update();
- }
- let range = if cx.props.root { 2 } else { 3 };
- let node = match rand::random::<usize>() % range {
- 0 | 1 => {
- let (template, dynamic_node_types) = create_random_template(Box::leak(
- format!(
- "{}{}",
- concat!(file!(), ":", line!(), ":", column!(), ":"),
- {
- unsafe {
- let old = TEMPLATE_COUNT;
- TEMPLATE_COUNT += 1;
- old
- }
- }
- )
- .into_boxed_str(),
- ));
- // println!("{template:#?}");
- let node = VNode {
- key: None,
- parent: None,
- template: Cell::new(template),
- root_ids: bumpalo::collections::Vec::new_in(cx.bump()).into(),
- dynamic_nodes: {
- let dynamic_nodes: Vec<_> = dynamic_node_types
- .iter()
- .map(|ty| match ty {
- DynamicNodeType::Text => DynamicNode::Text(VText::new(Box::leak(
- format!("{}", rand::random::<usize>()).into_boxed_str(),
- ))),
- DynamicNodeType::Other => {
- create_random_dynamic_node(cx, cx.props.depth + 1)
- }
- })
- .collect();
- cx.bump().alloc(dynamic_nodes)
- },
- dynamic_attrs: cx.bump().alloc(
- (0..template.attr_paths.len())
- .map(|_| create_random_dynamic_attr(cx))
- .collect::<Vec<_>>(),
- ),
- };
- Some(node)
- }
- _ => None,
- };
- // println!("{node:#?}");
- node
- }
- // test for panics when creating random nodes and templates
- #[cfg(not(miri))]
- #[test]
- fn create() {
- for _ in 0..1000 {
- let mut vdom =
- VirtualDom::new_with_props(create_random_element, DepthProps { depth: 0, root: true });
- let _ = vdom.rebuild();
- }
- }
- // test for panics when diffing random nodes
- // This test will change the template every render which is not very realistic, but it helps stress the system
- #[cfg(not(miri))]
- #[test]
- fn diff() {
- for _ in 0..100000 {
- let mut vdom =
- VirtualDom::new_with_props(create_random_element, DepthProps { depth: 0, root: true });
- let _ = vdom.rebuild();
- // A list of all elements that have had event listeners
- // This is intentionally never cleared, so that we can test that calling event listeners that are removed doesn't cause a panic
- let mut event_listeners = HashSet::new();
- for _ in 0..100 {
- for &id in &event_listeners {
- println!("firing event on {:?}", id);
- vdom.handle_event(
- "data",
- std::rc::Rc::new(String::from("hello world")),
- id,
- true,
- );
- }
- {
- let muts = vdom.render_immediate();
- for mut_ in muts.edits {
- if let Mutation::NewEventListener { name, id } = mut_ {
- println!("new event listener on {:?} for {:?}", id, name);
- event_listeners.insert(id);
- }
- }
- }
- }
- }
- }
|