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- // Copyright 2018 The Abseil Authors.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // https://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- // For reference check out:
- // https://itanium-cxx-abi.github.io/cxx-abi/abi.html#mangling
- //
- // Note that we only have partial C++11 support yet.
- #include "absl/debugging/internal/demangle.h"
- #include <cstdint>
- #include <cstdio>
- #include <limits>
- namespace absl {
- ABSL_NAMESPACE_BEGIN
- namespace debugging_internal {
- typedef struct {
- const char *abbrev;
- const char *real_name;
- // Number of arguments in <expression> context, or 0 if disallowed.
- int arity;
- } AbbrevPair;
- // List of operators from Itanium C++ ABI.
- static const AbbrevPair kOperatorList[] = {
- // New has special syntax (not currently supported).
- {"nw", "new", 0},
- {"na", "new[]", 0},
- // Works except that the 'gs' prefix is not supported.
- {"dl", "delete", 1},
- {"da", "delete[]", 1},
- {"ps", "+", 1}, // "positive"
- {"ng", "-", 1}, // "negative"
- {"ad", "&", 1}, // "address-of"
- {"de", "*", 1}, // "dereference"
- {"co", "~", 1},
- {"pl", "+", 2},
- {"mi", "-", 2},
- {"ml", "*", 2},
- {"dv", "/", 2},
- {"rm", "%", 2},
- {"an", "&", 2},
- {"or", "|", 2},
- {"eo", "^", 2},
- {"aS", "=", 2},
- {"pL", "+=", 2},
- {"mI", "-=", 2},
- {"mL", "*=", 2},
- {"dV", "/=", 2},
- {"rM", "%=", 2},
- {"aN", "&=", 2},
- {"oR", "|=", 2},
- {"eO", "^=", 2},
- {"ls", "<<", 2},
- {"rs", ">>", 2},
- {"lS", "<<=", 2},
- {"rS", ">>=", 2},
- {"eq", "==", 2},
- {"ne", "!=", 2},
- {"lt", "<", 2},
- {"gt", ">", 2},
- {"le", "<=", 2},
- {"ge", ">=", 2},
- {"nt", "!", 1},
- {"aa", "&&", 2},
- {"oo", "||", 2},
- {"pp", "++", 1},
- {"mm", "--", 1},
- {"cm", ",", 2},
- {"pm", "->*", 2},
- {"pt", "->", 0}, // Special syntax
- {"cl", "()", 0}, // Special syntax
- {"ix", "[]", 2},
- {"qu", "?", 3},
- {"st", "sizeof", 0}, // Special syntax
- {"sz", "sizeof", 1}, // Not a real operator name, but used in expressions.
- {nullptr, nullptr, 0},
- };
- // List of builtin types from Itanium C++ ABI.
- //
- // Invariant: only one- or two-character type abbreviations here.
- static const AbbrevPair kBuiltinTypeList[] = {
- {"v", "void", 0},
- {"w", "wchar_t", 0},
- {"b", "bool", 0},
- {"c", "char", 0},
- {"a", "signed char", 0},
- {"h", "unsigned char", 0},
- {"s", "short", 0},
- {"t", "unsigned short", 0},
- {"i", "int", 0},
- {"j", "unsigned int", 0},
- {"l", "long", 0},
- {"m", "unsigned long", 0},
- {"x", "long long", 0},
- {"y", "unsigned long long", 0},
- {"n", "__int128", 0},
- {"o", "unsigned __int128", 0},
- {"f", "float", 0},
- {"d", "double", 0},
- {"e", "long double", 0},
- {"g", "__float128", 0},
- {"z", "ellipsis", 0},
- {"De", "decimal128", 0}, // IEEE 754r decimal floating point (128 bits)
- {"Dd", "decimal64", 0}, // IEEE 754r decimal floating point (64 bits)
- {"Dc", "decltype(auto)", 0},
- {"Da", "auto", 0},
- {"Dn", "std::nullptr_t", 0}, // i.e., decltype(nullptr)
- {"Df", "decimal32", 0}, // IEEE 754r decimal floating point (32 bits)
- {"Di", "char32_t", 0},
- {"Du", "char8_t", 0},
- {"Ds", "char16_t", 0},
- {"Dh", "float16", 0}, // IEEE 754r half-precision float (16 bits)
- {nullptr, nullptr, 0},
- };
- // List of substitutions Itanium C++ ABI.
- static const AbbrevPair kSubstitutionList[] = {
- {"St", "", 0},
- {"Sa", "allocator", 0},
- {"Sb", "basic_string", 0},
- // std::basic_string<char, std::char_traits<char>,std::allocator<char> >
- {"Ss", "string", 0},
- // std::basic_istream<char, std::char_traits<char> >
- {"Si", "istream", 0},
- // std::basic_ostream<char, std::char_traits<char> >
- {"So", "ostream", 0},
- // std::basic_iostream<char, std::char_traits<char> >
- {"Sd", "iostream", 0},
- {nullptr, nullptr, 0},
- };
- // State needed for demangling. This struct is copied in almost every stack
- // frame, so every byte counts.
- typedef struct {
- int mangled_idx; // Cursor of mangled name.
- int out_cur_idx; // Cursor of output string.
- int prev_name_idx; // For constructors/destructors.
- signed int prev_name_length : 16; // For constructors/destructors.
- signed int nest_level : 15; // For nested names.
- unsigned int append : 1; // Append flag.
- // Note: for some reason MSVC can't pack "bool append : 1" into the same int
- // with the above two fields, so we use an int instead. Amusingly it can pack
- // "signed bool" as expected, but relying on that to continue to be a legal
- // type seems ill-advised (as it's illegal in at least clang).
- } ParseState;
- static_assert(sizeof(ParseState) == 4 * sizeof(int),
- "unexpected size of ParseState");
- // One-off state for demangling that's not subject to backtracking -- either
- // constant data, data that's intentionally immune to backtracking (steps), or
- // data that would never be changed by backtracking anyway (recursion_depth).
- //
- // Only one copy of this exists for each call to Demangle, so the size of this
- // struct is nearly inconsequential.
- typedef struct {
- const char *mangled_begin; // Beginning of input string.
- char *out; // Beginning of output string.
- int out_end_idx; // One past last allowed output character.
- int recursion_depth; // For stack exhaustion prevention.
- int steps; // Cap how much work we'll do, regardless of depth.
- ParseState parse_state; // Backtrackable state copied for most frames.
- } State;
- namespace {
- // Prevent deep recursion / stack exhaustion.
- // Also prevent unbounded handling of complex inputs.
- class ComplexityGuard {
- public:
- explicit ComplexityGuard(State *state) : state_(state) {
- ++state->recursion_depth;
- ++state->steps;
- }
- ~ComplexityGuard() { --state_->recursion_depth; }
- // 256 levels of recursion seems like a reasonable upper limit on depth.
- // 128 is not enough to demagle synthetic tests from demangle_unittest.txt:
- // "_ZaaZZZZ..." and "_ZaaZcvZcvZ..."
- static constexpr int kRecursionDepthLimit = 256;
- // We're trying to pick a charitable upper-limit on how many parse steps are
- // necessary to handle something that a human could actually make use of.
- // This is mostly in place as a bound on how much work we'll do if we are
- // asked to demangle an mangled name from an untrusted source, so it should be
- // much larger than the largest expected symbol, but much smaller than the
- // amount of work we can do in, e.g., a second.
- //
- // Some real-world symbols from an arbitrary binary started failing between
- // 2^12 and 2^13, so we multiply the latter by an extra factor of 16 to set
- // the limit.
- //
- // Spending one second on 2^17 parse steps would require each step to take
- // 7.6us, or ~30000 clock cycles, so it's safe to say this can be done in
- // under a second.
- static constexpr int kParseStepsLimit = 1 << 17;
- bool IsTooComplex() const {
- return state_->recursion_depth > kRecursionDepthLimit ||
- state_->steps > kParseStepsLimit;
- }
- private:
- State *state_;
- };
- } // namespace
- // We don't use strlen() in libc since it's not guaranteed to be async
- // signal safe.
- static size_t StrLen(const char *str) {
- size_t len = 0;
- while (*str != '\0') {
- ++str;
- ++len;
- }
- return len;
- }
- // Returns true if "str" has at least "n" characters remaining.
- static bool AtLeastNumCharsRemaining(const char *str, int n) {
- for (int i = 0; i < n; ++i) {
- if (str[i] == '\0') {
- return false;
- }
- }
- return true;
- }
- // Returns true if "str" has "prefix" as a prefix.
- static bool StrPrefix(const char *str, const char *prefix) {
- size_t i = 0;
- while (str[i] != '\0' && prefix[i] != '\0' && str[i] == prefix[i]) {
- ++i;
- }
- return prefix[i] == '\0'; // Consumed everything in "prefix".
- }
- static void InitState(State *state, const char *mangled, char *out,
- int out_size) {
- state->mangled_begin = mangled;
- state->out = out;
- state->out_end_idx = out_size;
- state->recursion_depth = 0;
- state->steps = 0;
- state->parse_state.mangled_idx = 0;
- state->parse_state.out_cur_idx = 0;
- state->parse_state.prev_name_idx = 0;
- state->parse_state.prev_name_length = -1;
- state->parse_state.nest_level = -1;
- state->parse_state.append = true;
- }
- static inline const char *RemainingInput(State *state) {
- return &state->mangled_begin[state->parse_state.mangled_idx];
- }
- // Returns true and advances "mangled_idx" if we find "one_char_token"
- // at "mangled_idx" position. It is assumed that "one_char_token" does
- // not contain '\0'.
- static bool ParseOneCharToken(State *state, const char one_char_token) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- if (RemainingInput(state)[0] == one_char_token) {
- ++state->parse_state.mangled_idx;
- return true;
- }
- return false;
- }
- // Returns true and advances "mangled_cur" if we find "two_char_token"
- // at "mangled_cur" position. It is assumed that "two_char_token" does
- // not contain '\0'.
- static bool ParseTwoCharToken(State *state, const char *two_char_token) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- if (RemainingInput(state)[0] == two_char_token[0] &&
- RemainingInput(state)[1] == two_char_token[1]) {
- state->parse_state.mangled_idx += 2;
- return true;
- }
- return false;
- }
- // Returns true and advances "mangled_cur" if we find any character in
- // "char_class" at "mangled_cur" position.
- static bool ParseCharClass(State *state, const char *char_class) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- if (RemainingInput(state)[0] == '\0') {
- return false;
- }
- const char *p = char_class;
- for (; *p != '\0'; ++p) {
- if (RemainingInput(state)[0] == *p) {
- ++state->parse_state.mangled_idx;
- return true;
- }
- }
- return false;
- }
- static bool ParseDigit(State *state, int *digit) {
- char c = RemainingInput(state)[0];
- if (ParseCharClass(state, "0123456789")) {
- if (digit != nullptr) {
- *digit = c - '0';
- }
- return true;
- }
- return false;
- }
- // This function is used for handling an optional non-terminal.
- static bool Optional(bool /*status*/) { return true; }
- // This function is used for handling <non-terminal>+ syntax.
- typedef bool (*ParseFunc)(State *);
- static bool OneOrMore(ParseFunc parse_func, State *state) {
- if (parse_func(state)) {
- while (parse_func(state)) {
- }
- return true;
- }
- return false;
- }
- // This function is used for handling <non-terminal>* syntax. The function
- // always returns true and must be followed by a termination token or a
- // terminating sequence not handled by parse_func (e.g.
- // ParseOneCharToken(state, 'E')).
- static bool ZeroOrMore(ParseFunc parse_func, State *state) {
- while (parse_func(state)) {
- }
- return true;
- }
- // Append "str" at "out_cur_idx". If there is an overflow, out_cur_idx is
- // set to out_end_idx+1. The output string is ensured to
- // always terminate with '\0' as long as there is no overflow.
- static void Append(State *state, const char *const str, const int length) {
- for (int i = 0; i < length; ++i) {
- if (state->parse_state.out_cur_idx + 1 <
- state->out_end_idx) { // +1 for '\0'
- state->out[state->parse_state.out_cur_idx++] = str[i];
- } else {
- // signal overflow
- state->parse_state.out_cur_idx = state->out_end_idx + 1;
- break;
- }
- }
- if (state->parse_state.out_cur_idx < state->out_end_idx) {
- state->out[state->parse_state.out_cur_idx] =
- '\0'; // Terminate it with '\0'
- }
- }
- // We don't use equivalents in libc to avoid locale issues.
- static bool IsLower(char c) { return c >= 'a' && c <= 'z'; }
- static bool IsAlpha(char c) {
- return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z');
- }
- static bool IsDigit(char c) { return c >= '0' && c <= '9'; }
- // Returns true if "str" is a function clone suffix. These suffixes are used
- // by GCC 4.5.x and later versions (and our locally-modified version of GCC
- // 4.4.x) to indicate functions which have been cloned during optimization.
- // We treat any sequence (.<alpha>+.<digit>+)+ as a function clone suffix.
- // Additionally, '_' is allowed along with the alphanumeric sequence.
- static bool IsFunctionCloneSuffix(const char *str) {
- size_t i = 0;
- while (str[i] != '\0') {
- bool parsed = false;
- // Consume a single [.<alpha> | _]*[.<digit>]* sequence.
- if (str[i] == '.' && (IsAlpha(str[i + 1]) || str[i + 1] == '_')) {
- parsed = true;
- i += 2;
- while (IsAlpha(str[i]) || str[i] == '_') {
- ++i;
- }
- }
- if (str[i] == '.' && IsDigit(str[i + 1])) {
- parsed = true;
- i += 2;
- while (IsDigit(str[i])) {
- ++i;
- }
- }
- if (!parsed)
- return false;
- }
- return true; // Consumed everything in "str".
- }
- static bool EndsWith(State *state, const char chr) {
- return state->parse_state.out_cur_idx > 0 &&
- state->parse_state.out_cur_idx < state->out_end_idx &&
- chr == state->out[state->parse_state.out_cur_idx - 1];
- }
- // Append "str" with some tweaks, iff "append" state is true.
- static void MaybeAppendWithLength(State *state, const char *const str,
- const int length) {
- if (state->parse_state.append && length > 0) {
- // Append a space if the output buffer ends with '<' and "str"
- // starts with '<' to avoid <<<.
- if (str[0] == '<' && EndsWith(state, '<')) {
- Append(state, " ", 1);
- }
- // Remember the last identifier name for ctors/dtors,
- // but only if we haven't yet overflown the buffer.
- if (state->parse_state.out_cur_idx < state->out_end_idx &&
- (IsAlpha(str[0]) || str[0] == '_')) {
- state->parse_state.prev_name_idx = state->parse_state.out_cur_idx;
- state->parse_state.prev_name_length = length;
- }
- Append(state, str, length);
- }
- }
- // Appends a positive decimal number to the output if appending is enabled.
- static bool MaybeAppendDecimal(State *state, unsigned int val) {
- // Max {32-64}-bit unsigned int is 20 digits.
- constexpr size_t kMaxLength = 20;
- char buf[kMaxLength];
- // We can't use itoa or sprintf as neither is specified to be
- // async-signal-safe.
- if (state->parse_state.append) {
- // We can't have a one-before-the-beginning pointer, so instead start with
- // one-past-the-end and manipulate one character before the pointer.
- char *p = &buf[kMaxLength];
- do { // val=0 is the only input that should write a leading zero digit.
- *--p = (val % 10) + '0';
- val /= 10;
- } while (p > buf && val != 0);
- // 'p' landed on the last character we set. How convenient.
- Append(state, p, kMaxLength - (p - buf));
- }
- return true;
- }
- // A convenient wrapper around MaybeAppendWithLength().
- // Returns true so that it can be placed in "if" conditions.
- static bool MaybeAppend(State *state, const char *const str) {
- if (state->parse_state.append) {
- int length = StrLen(str);
- MaybeAppendWithLength(state, str, length);
- }
- return true;
- }
- // This function is used for handling nested names.
- static bool EnterNestedName(State *state) {
- state->parse_state.nest_level = 0;
- return true;
- }
- // This function is used for handling nested names.
- static bool LeaveNestedName(State *state, int16_t prev_value) {
- state->parse_state.nest_level = prev_value;
- return true;
- }
- // Disable the append mode not to print function parameters, etc.
- static bool DisableAppend(State *state) {
- state->parse_state.append = false;
- return true;
- }
- // Restore the append mode to the previous state.
- static bool RestoreAppend(State *state, bool prev_value) {
- state->parse_state.append = prev_value;
- return true;
- }
- // Increase the nest level for nested names.
- static void MaybeIncreaseNestLevel(State *state) {
- if (state->parse_state.nest_level > -1) {
- ++state->parse_state.nest_level;
- }
- }
- // Appends :: for nested names if necessary.
- static void MaybeAppendSeparator(State *state) {
- if (state->parse_state.nest_level >= 1) {
- MaybeAppend(state, "::");
- }
- }
- // Cancel the last separator if necessary.
- static void MaybeCancelLastSeparator(State *state) {
- if (state->parse_state.nest_level >= 1 && state->parse_state.append &&
- state->parse_state.out_cur_idx >= 2) {
- state->parse_state.out_cur_idx -= 2;
- state->out[state->parse_state.out_cur_idx] = '\0';
- }
- }
- // Returns true if the identifier of the given length pointed to by
- // "mangled_cur" is anonymous namespace.
- static bool IdentifierIsAnonymousNamespace(State *state, int length) {
- // Returns true if "anon_prefix" is a proper prefix of "mangled_cur".
- static const char anon_prefix[] = "_GLOBAL__N_";
- return (length > static_cast<int>(sizeof(anon_prefix) - 1) &&
- StrPrefix(RemainingInput(state), anon_prefix));
- }
- // Forward declarations of our parsing functions.
- static bool ParseMangledName(State *state);
- static bool ParseEncoding(State *state);
- static bool ParseName(State *state);
- static bool ParseUnscopedName(State *state);
- static bool ParseNestedName(State *state);
- static bool ParsePrefix(State *state);
- static bool ParseUnqualifiedName(State *state);
- static bool ParseSourceName(State *state);
- static bool ParseLocalSourceName(State *state);
- static bool ParseUnnamedTypeName(State *state);
- static bool ParseNumber(State *state, int *number_out);
- static bool ParseFloatNumber(State *state);
- static bool ParseSeqId(State *state);
- static bool ParseIdentifier(State *state, int length);
- static bool ParseOperatorName(State *state, int *arity);
- static bool ParseSpecialName(State *state);
- static bool ParseCallOffset(State *state);
- static bool ParseNVOffset(State *state);
- static bool ParseVOffset(State *state);
- static bool ParseCtorDtorName(State *state);
- static bool ParseDecltype(State *state);
- static bool ParseType(State *state);
- static bool ParseCVQualifiers(State *state);
- static bool ParseBuiltinType(State *state);
- static bool ParseFunctionType(State *state);
- static bool ParseBareFunctionType(State *state);
- static bool ParseClassEnumType(State *state);
- static bool ParseArrayType(State *state);
- static bool ParsePointerToMemberType(State *state);
- static bool ParseTemplateParam(State *state);
- static bool ParseTemplateTemplateParam(State *state);
- static bool ParseTemplateArgs(State *state);
- static bool ParseTemplateArg(State *state);
- static bool ParseBaseUnresolvedName(State *state);
- static bool ParseUnresolvedName(State *state);
- static bool ParseExpression(State *state);
- static bool ParseExprPrimary(State *state);
- static bool ParseExprCastValue(State *state);
- static bool ParseLocalName(State *state);
- static bool ParseLocalNameSuffix(State *state);
- static bool ParseDiscriminator(State *state);
- static bool ParseSubstitution(State *state, bool accept_std);
- // Implementation note: the following code is a straightforward
- // translation of the Itanium C++ ABI defined in BNF with a couple of
- // exceptions.
- //
- // - Support GNU extensions not defined in the Itanium C++ ABI
- // - <prefix> and <template-prefix> are combined to avoid infinite loop
- // - Reorder patterns to shorten the code
- // - Reorder patterns to give greedier functions precedence
- // We'll mark "Less greedy than" for these cases in the code
- //
- // Each parsing function changes the parse state and returns true on
- // success, or returns false and doesn't change the parse state (note:
- // the parse-steps counter increases regardless of success or failure).
- // To ensure that the parse state isn't changed in the latter case, we
- // save the original state before we call multiple parsing functions
- // consecutively with &&, and restore it if unsuccessful. See
- // ParseEncoding() as an example of this convention. We follow the
- // convention throughout the code.
- //
- // Originally we tried to do demangling without following the full ABI
- // syntax but it turned out we needed to follow the full syntax to
- // parse complicated cases like nested template arguments. Note that
- // implementing a full-fledged demangler isn't trivial (libiberty's
- // cp-demangle.c has +4300 lines).
- //
- // Note that (foo) in <(foo) ...> is a modifier to be ignored.
- //
- // Reference:
- // - Itanium C++ ABI
- // <https://mentorembedded.github.io/cxx-abi/abi.html#mangling>
- // <mangled-name> ::= _Z <encoding>
- static bool ParseMangledName(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- return ParseTwoCharToken(state, "_Z") && ParseEncoding(state);
- }
- // <encoding> ::= <(function) name> <bare-function-type>
- // ::= <(data) name>
- // ::= <special-name>
- static bool ParseEncoding(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- // Implementing the first two productions together as <name>
- // [<bare-function-type>] avoids exponential blowup of backtracking.
- //
- // Since Optional(...) can't fail, there's no need to copy the state for
- // backtracking.
- if (ParseName(state) && Optional(ParseBareFunctionType(state))) {
- return true;
- }
- if (ParseSpecialName(state)) {
- return true;
- }
- return false;
- }
- // <name> ::= <nested-name>
- // ::= <unscoped-template-name> <template-args>
- // ::= <unscoped-name>
- // ::= <local-name>
- static bool ParseName(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- if (ParseNestedName(state) || ParseLocalName(state)) {
- return true;
- }
- // We reorganize the productions to avoid re-parsing unscoped names.
- // - Inline <unscoped-template-name> productions:
- // <name> ::= <substitution> <template-args>
- // ::= <unscoped-name> <template-args>
- // ::= <unscoped-name>
- // - Merge the two productions that start with unscoped-name:
- // <name> ::= <unscoped-name> [<template-args>]
- ParseState copy = state->parse_state;
- // "std<...>" isn't a valid name.
- if (ParseSubstitution(state, /*accept_std=*/false) &&
- ParseTemplateArgs(state)) {
- return true;
- }
- state->parse_state = copy;
- // Note there's no need to restore state after this since only the first
- // subparser can fail.
- return ParseUnscopedName(state) && Optional(ParseTemplateArgs(state));
- }
- // <unscoped-name> ::= <unqualified-name>
- // ::= St <unqualified-name>
- static bool ParseUnscopedName(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- if (ParseUnqualifiedName(state)) {
- return true;
- }
- ParseState copy = state->parse_state;
- if (ParseTwoCharToken(state, "St") && MaybeAppend(state, "std::") &&
- ParseUnqualifiedName(state)) {
- return true;
- }
- state->parse_state = copy;
- return false;
- }
- // <ref-qualifer> ::= R // lvalue method reference qualifier
- // ::= O // rvalue method reference qualifier
- static inline bool ParseRefQualifier(State *state) {
- return ParseCharClass(state, "OR");
- }
- // <nested-name> ::= N [<CV-qualifiers>] [<ref-qualifier>] <prefix>
- // <unqualified-name> E
- // ::= N [<CV-qualifiers>] [<ref-qualifier>] <template-prefix>
- // <template-args> E
- static bool ParseNestedName(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- ParseState copy = state->parse_state;
- if (ParseOneCharToken(state, 'N') && EnterNestedName(state) &&
- Optional(ParseCVQualifiers(state)) &&
- Optional(ParseRefQualifier(state)) && ParsePrefix(state) &&
- LeaveNestedName(state, copy.nest_level) &&
- ParseOneCharToken(state, 'E')) {
- return true;
- }
- state->parse_state = copy;
- return false;
- }
- // This part is tricky. If we literally translate them to code, we'll
- // end up infinite loop. Hence we merge them to avoid the case.
- //
- // <prefix> ::= <prefix> <unqualified-name>
- // ::= <template-prefix> <template-args>
- // ::= <template-param>
- // ::= <substitution>
- // ::= # empty
- // <template-prefix> ::= <prefix> <(template) unqualified-name>
- // ::= <template-param>
- // ::= <substitution>
- static bool ParsePrefix(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- bool has_something = false;
- while (true) {
- MaybeAppendSeparator(state);
- if (ParseTemplateParam(state) ||
- ParseSubstitution(state, /*accept_std=*/true) ||
- ParseUnscopedName(state) ||
- (ParseOneCharToken(state, 'M') && ParseUnnamedTypeName(state))) {
- has_something = true;
- MaybeIncreaseNestLevel(state);
- continue;
- }
- MaybeCancelLastSeparator(state);
- if (has_something && ParseTemplateArgs(state)) {
- return ParsePrefix(state);
- } else {
- break;
- }
- }
- return true;
- }
- // <unqualified-name> ::= <operator-name>
- // ::= <ctor-dtor-name>
- // ::= <source-name>
- // ::= <local-source-name> // GCC extension; see below.
- // ::= <unnamed-type-name>
- static bool ParseUnqualifiedName(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- return (ParseOperatorName(state, nullptr) || ParseCtorDtorName(state) ||
- ParseSourceName(state) || ParseLocalSourceName(state) ||
- ParseUnnamedTypeName(state));
- }
- // <source-name> ::= <positive length number> <identifier>
- static bool ParseSourceName(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- ParseState copy = state->parse_state;
- int length = -1;
- if (ParseNumber(state, &length) && ParseIdentifier(state, length)) {
- return true;
- }
- state->parse_state = copy;
- return false;
- }
- // <local-source-name> ::= L <source-name> [<discriminator>]
- //
- // References:
- // https://gcc.gnu.org/bugzilla/show_bug.cgi?id=31775
- // https://gcc.gnu.org/viewcvs?view=rev&revision=124467
- static bool ParseLocalSourceName(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- ParseState copy = state->parse_state;
- if (ParseOneCharToken(state, 'L') && ParseSourceName(state) &&
- Optional(ParseDiscriminator(state))) {
- return true;
- }
- state->parse_state = copy;
- return false;
- }
- // <unnamed-type-name> ::= Ut [<(nonnegative) number>] _
- // ::= <closure-type-name>
- // <closure-type-name> ::= Ul <lambda-sig> E [<(nonnegative) number>] _
- // <lambda-sig> ::= <(parameter) type>+
- static bool ParseUnnamedTypeName(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- ParseState copy = state->parse_state;
- // Type's 1-based index n is encoded as { "", n == 1; itoa(n-2), otherwise }.
- // Optionally parse the encoded value into 'which' and add 2 to get the index.
- int which = -1;
- // Unnamed type local to function or class.
- if (ParseTwoCharToken(state, "Ut") && Optional(ParseNumber(state, &which)) &&
- which <= std::numeric_limits<int>::max() - 2 && // Don't overflow.
- ParseOneCharToken(state, '_')) {
- MaybeAppend(state, "{unnamed type#");
- MaybeAppendDecimal(state, 2 + which);
- MaybeAppend(state, "}");
- return true;
- }
- state->parse_state = copy;
- // Closure type.
- which = -1;
- if (ParseTwoCharToken(state, "Ul") && DisableAppend(state) &&
- OneOrMore(ParseType, state) && RestoreAppend(state, copy.append) &&
- ParseOneCharToken(state, 'E') && Optional(ParseNumber(state, &which)) &&
- which <= std::numeric_limits<int>::max() - 2 && // Don't overflow.
- ParseOneCharToken(state, '_')) {
- MaybeAppend(state, "{lambda()#");
- MaybeAppendDecimal(state, 2 + which);
- MaybeAppend(state, "}");
- return true;
- }
- state->parse_state = copy;
- return false;
- }
- // <number> ::= [n] <non-negative decimal integer>
- // If "number_out" is non-null, then *number_out is set to the value of the
- // parsed number on success.
- static bool ParseNumber(State *state, int *number_out) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- bool negative = false;
- if (ParseOneCharToken(state, 'n')) {
- negative = true;
- }
- const char *p = RemainingInput(state);
- uint64_t number = 0;
- for (; *p != '\0'; ++p) {
- if (IsDigit(*p)) {
- number = number * 10 + (*p - '0');
- } else {
- break;
- }
- }
- // Apply the sign with uint64_t arithmetic so overflows aren't UB. Gives
- // "incorrect" results for out-of-range inputs, but negative values only
- // appear for literals, which aren't printed.
- if (negative) {
- number = ~number + 1;
- }
- if (p != RemainingInput(state)) { // Conversion succeeded.
- state->parse_state.mangled_idx += p - RemainingInput(state);
- if (number_out != nullptr) {
- // Note: possibly truncate "number".
- *number_out = number;
- }
- return true;
- }
- return false;
- }
- // Floating-point literals are encoded using a fixed-length lowercase
- // hexadecimal string.
- static bool ParseFloatNumber(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- const char *p = RemainingInput(state);
- for (; *p != '\0'; ++p) {
- if (!IsDigit(*p) && !(*p >= 'a' && *p <= 'f')) {
- break;
- }
- }
- if (p != RemainingInput(state)) { // Conversion succeeded.
- state->parse_state.mangled_idx += p - RemainingInput(state);
- return true;
- }
- return false;
- }
- // The <seq-id> is a sequence number in base 36,
- // using digits and upper case letters
- static bool ParseSeqId(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- const char *p = RemainingInput(state);
- for (; *p != '\0'; ++p) {
- if (!IsDigit(*p) && !(*p >= 'A' && *p <= 'Z')) {
- break;
- }
- }
- if (p != RemainingInput(state)) { // Conversion succeeded.
- state->parse_state.mangled_idx += p - RemainingInput(state);
- return true;
- }
- return false;
- }
- // <identifier> ::= <unqualified source code identifier> (of given length)
- static bool ParseIdentifier(State *state, int length) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- if (length < 0 || !AtLeastNumCharsRemaining(RemainingInput(state), length)) {
- return false;
- }
- if (IdentifierIsAnonymousNamespace(state, length)) {
- MaybeAppend(state, "(anonymous namespace)");
- } else {
- MaybeAppendWithLength(state, RemainingInput(state), length);
- }
- state->parse_state.mangled_idx += length;
- return true;
- }
- // <operator-name> ::= nw, and other two letters cases
- // ::= cv <type> # (cast)
- // ::= v <digit> <source-name> # vendor extended operator
- static bool ParseOperatorName(State *state, int *arity) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- if (!AtLeastNumCharsRemaining(RemainingInput(state), 2)) {
- return false;
- }
- // First check with "cv" (cast) case.
- ParseState copy = state->parse_state;
- if (ParseTwoCharToken(state, "cv") && MaybeAppend(state, "operator ") &&
- EnterNestedName(state) && ParseType(state) &&
- LeaveNestedName(state, copy.nest_level)) {
- if (arity != nullptr) {
- *arity = 1;
- }
- return true;
- }
- state->parse_state = copy;
- // Then vendor extended operators.
- if (ParseOneCharToken(state, 'v') && ParseDigit(state, arity) &&
- ParseSourceName(state)) {
- return true;
- }
- state->parse_state = copy;
- // Other operator names should start with a lower alphabet followed
- // by a lower/upper alphabet.
- if (!(IsLower(RemainingInput(state)[0]) &&
- IsAlpha(RemainingInput(state)[1]))) {
- return false;
- }
- // We may want to perform a binary search if we really need speed.
- const AbbrevPair *p;
- for (p = kOperatorList; p->abbrev != nullptr; ++p) {
- if (RemainingInput(state)[0] == p->abbrev[0] &&
- RemainingInput(state)[1] == p->abbrev[1]) {
- if (arity != nullptr) {
- *arity = p->arity;
- }
- MaybeAppend(state, "operator");
- if (IsLower(*p->real_name)) { // new, delete, etc.
- MaybeAppend(state, " ");
- }
- MaybeAppend(state, p->real_name);
- state->parse_state.mangled_idx += 2;
- return true;
- }
- }
- return false;
- }
- // <special-name> ::= TV <type>
- // ::= TT <type>
- // ::= TI <type>
- // ::= TS <type>
- // ::= TH <type> # thread-local
- // ::= Tc <call-offset> <call-offset> <(base) encoding>
- // ::= GV <(object) name>
- // ::= T <call-offset> <(base) encoding>
- // G++ extensions:
- // ::= TC <type> <(offset) number> _ <(base) type>
- // ::= TF <type>
- // ::= TJ <type>
- // ::= GR <name>
- // ::= GA <encoding>
- // ::= Th <call-offset> <(base) encoding>
- // ::= Tv <call-offset> <(base) encoding>
- //
- // Note: we don't care much about them since they don't appear in
- // stack traces. The are special data.
- static bool ParseSpecialName(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- ParseState copy = state->parse_state;
- if (ParseOneCharToken(state, 'T') && ParseCharClass(state, "VTISH") &&
- ParseType(state)) {
- return true;
- }
- state->parse_state = copy;
- if (ParseTwoCharToken(state, "Tc") && ParseCallOffset(state) &&
- ParseCallOffset(state) && ParseEncoding(state)) {
- return true;
- }
- state->parse_state = copy;
- if (ParseTwoCharToken(state, "GV") && ParseName(state)) {
- return true;
- }
- state->parse_state = copy;
- if (ParseOneCharToken(state, 'T') && ParseCallOffset(state) &&
- ParseEncoding(state)) {
- return true;
- }
- state->parse_state = copy;
- // G++ extensions
- if (ParseTwoCharToken(state, "TC") && ParseType(state) &&
- ParseNumber(state, nullptr) && ParseOneCharToken(state, '_') &&
- DisableAppend(state) && ParseType(state)) {
- RestoreAppend(state, copy.append);
- return true;
- }
- state->parse_state = copy;
- if (ParseOneCharToken(state, 'T') && ParseCharClass(state, "FJ") &&
- ParseType(state)) {
- return true;
- }
- state->parse_state = copy;
- if (ParseTwoCharToken(state, "GR") && ParseName(state)) {
- return true;
- }
- state->parse_state = copy;
- if (ParseTwoCharToken(state, "GA") && ParseEncoding(state)) {
- return true;
- }
- state->parse_state = copy;
- if (ParseOneCharToken(state, 'T') && ParseCharClass(state, "hv") &&
- ParseCallOffset(state) && ParseEncoding(state)) {
- return true;
- }
- state->parse_state = copy;
- return false;
- }
- // <call-offset> ::= h <nv-offset> _
- // ::= v <v-offset> _
- static bool ParseCallOffset(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- ParseState copy = state->parse_state;
- if (ParseOneCharToken(state, 'h') && ParseNVOffset(state) &&
- ParseOneCharToken(state, '_')) {
- return true;
- }
- state->parse_state = copy;
- if (ParseOneCharToken(state, 'v') && ParseVOffset(state) &&
- ParseOneCharToken(state, '_')) {
- return true;
- }
- state->parse_state = copy;
- return false;
- }
- // <nv-offset> ::= <(offset) number>
- static bool ParseNVOffset(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- return ParseNumber(state, nullptr);
- }
- // <v-offset> ::= <(offset) number> _ <(virtual offset) number>
- static bool ParseVOffset(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- ParseState copy = state->parse_state;
- if (ParseNumber(state, nullptr) && ParseOneCharToken(state, '_') &&
- ParseNumber(state, nullptr)) {
- return true;
- }
- state->parse_state = copy;
- return false;
- }
- // <ctor-dtor-name> ::= C1 | C2 | C3 | CI1 <base-class-type> | CI2
- // <base-class-type>
- // ::= D0 | D1 | D2
- // # GCC extensions: "unified" constructor/destructor. See
- // #
- // https://github.com/gcc-mirror/gcc/blob/7ad17b583c3643bd4557f29b8391ca7ef08391f5/gcc/cp/mangle.c#L1847
- // ::= C4 | D4
- static bool ParseCtorDtorName(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- ParseState copy = state->parse_state;
- if (ParseOneCharToken(state, 'C')) {
- if (ParseCharClass(state, "1234")) {
- const char *const prev_name =
- state->out + state->parse_state.prev_name_idx;
- MaybeAppendWithLength(state, prev_name,
- state->parse_state.prev_name_length);
- return true;
- } else if (ParseOneCharToken(state, 'I') && ParseCharClass(state, "12") &&
- ParseClassEnumType(state)) {
- return true;
- }
- }
- state->parse_state = copy;
- if (ParseOneCharToken(state, 'D') && ParseCharClass(state, "0124")) {
- const char *const prev_name = state->out + state->parse_state.prev_name_idx;
- MaybeAppend(state, "~");
- MaybeAppendWithLength(state, prev_name,
- state->parse_state.prev_name_length);
- return true;
- }
- state->parse_state = copy;
- return false;
- }
- // <decltype> ::= Dt <expression> E # decltype of an id-expression or class
- // # member access (C++0x)
- // ::= DT <expression> E # decltype of an expression (C++0x)
- static bool ParseDecltype(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- ParseState copy = state->parse_state;
- if (ParseOneCharToken(state, 'D') && ParseCharClass(state, "tT") &&
- ParseExpression(state) && ParseOneCharToken(state, 'E')) {
- return true;
- }
- state->parse_state = copy;
- return false;
- }
- // <type> ::= <CV-qualifiers> <type>
- // ::= P <type> # pointer-to
- // ::= R <type> # reference-to
- // ::= O <type> # rvalue reference-to (C++0x)
- // ::= C <type> # complex pair (C 2000)
- // ::= G <type> # imaginary (C 2000)
- // ::= U <source-name> <type> # vendor extended type qualifier
- // ::= <builtin-type>
- // ::= <function-type>
- // ::= <class-enum-type> # note: just an alias for <name>
- // ::= <array-type>
- // ::= <pointer-to-member-type>
- // ::= <template-template-param> <template-args>
- // ::= <template-param>
- // ::= <decltype>
- // ::= <substitution>
- // ::= Dp <type> # pack expansion of (C++0x)
- // ::= Dv <num-elems> _ # GNU vector extension
- //
- static bool ParseType(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- ParseState copy = state->parse_state;
- // We should check CV-qualifers, and PRGC things first.
- //
- // CV-qualifiers overlap with some operator names, but an operator name is not
- // valid as a type. To avoid an ambiguity that can lead to exponential time
- // complexity, refuse to backtrack the CV-qualifiers.
- //
- // _Z4aoeuIrMvvE
- // => _Z 4aoeuI rM v v E
- // aoeu<operator%=, void, void>
- // => _Z 4aoeuI r Mv v E
- // aoeu<void void::* restrict>
- //
- // By consuming the CV-qualifiers first, the former parse is disabled.
- if (ParseCVQualifiers(state)) {
- const bool result = ParseType(state);
- if (!result) state->parse_state = copy;
- return result;
- }
- state->parse_state = copy;
- // Similarly, these tag characters can overlap with other <name>s resulting in
- // two different parse prefixes that land on <template-args> in the same
- // place, such as "C3r1xI...". So, disable the "ctor-name = C3" parse by
- // refusing to backtrack the tag characters.
- if (ParseCharClass(state, "OPRCG")) {
- const bool result = ParseType(state);
- if (!result) state->parse_state = copy;
- return result;
- }
- state->parse_state = copy;
- if (ParseTwoCharToken(state, "Dp") && ParseType(state)) {
- return true;
- }
- state->parse_state = copy;
- if (ParseOneCharToken(state, 'U') && ParseSourceName(state) &&
- ParseType(state)) {
- return true;
- }
- state->parse_state = copy;
- if (ParseBuiltinType(state) || ParseFunctionType(state) ||
- ParseClassEnumType(state) || ParseArrayType(state) ||
- ParsePointerToMemberType(state) || ParseDecltype(state) ||
- // "std" on its own isn't a type.
- ParseSubstitution(state, /*accept_std=*/false)) {
- return true;
- }
- if (ParseTemplateTemplateParam(state) && ParseTemplateArgs(state)) {
- return true;
- }
- state->parse_state = copy;
- // Less greedy than <template-template-param> <template-args>.
- if (ParseTemplateParam(state)) {
- return true;
- }
- if (ParseTwoCharToken(state, "Dv") && ParseNumber(state, nullptr) &&
- ParseOneCharToken(state, '_')) {
- return true;
- }
- state->parse_state = copy;
- return false;
- }
- // <CV-qualifiers> ::= [r] [V] [K]
- // We don't allow empty <CV-qualifiers> to avoid infinite loop in
- // ParseType().
- static bool ParseCVQualifiers(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- int num_cv_qualifiers = 0;
- num_cv_qualifiers += ParseOneCharToken(state, 'r');
- num_cv_qualifiers += ParseOneCharToken(state, 'V');
- num_cv_qualifiers += ParseOneCharToken(state, 'K');
- return num_cv_qualifiers > 0;
- }
- // <builtin-type> ::= v, etc. # single-character builtin types
- // ::= u <source-name>
- // ::= Dd, etc. # two-character builtin types
- //
- // Not supported:
- // ::= DF <number> _ # _FloatN (N bits)
- //
- static bool ParseBuiltinType(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- const AbbrevPair *p;
- for (p = kBuiltinTypeList; p->abbrev != nullptr; ++p) {
- // Guaranteed only 1- or 2-character strings in kBuiltinTypeList.
- if (p->abbrev[1] == '\0') {
- if (ParseOneCharToken(state, p->abbrev[0])) {
- MaybeAppend(state, p->real_name);
- return true;
- }
- } else if (p->abbrev[2] == '\0' && ParseTwoCharToken(state, p->abbrev)) {
- MaybeAppend(state, p->real_name);
- return true;
- }
- }
- ParseState copy = state->parse_state;
- if (ParseOneCharToken(state, 'u') && ParseSourceName(state)) {
- return true;
- }
- state->parse_state = copy;
- return false;
- }
- // <exception-spec> ::= Do # non-throwing
- // exception-specification (e.g.,
- // noexcept, throw())
- // ::= DO <expression> E # computed (instantiation-dependent)
- // noexcept
- // ::= Dw <type>+ E # dynamic exception specification
- // with instantiation-dependent types
- static bool ParseExceptionSpec(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- if (ParseTwoCharToken(state, "Do")) return true;
- ParseState copy = state->parse_state;
- if (ParseTwoCharToken(state, "DO") && ParseExpression(state) &&
- ParseOneCharToken(state, 'E')) {
- return true;
- }
- state->parse_state = copy;
- if (ParseTwoCharToken(state, "Dw") && OneOrMore(ParseType, state) &&
- ParseOneCharToken(state, 'E')) {
- return true;
- }
- state->parse_state = copy;
- return false;
- }
- // <function-type> ::= [exception-spec] F [Y] <bare-function-type> [O] E
- static bool ParseFunctionType(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- ParseState copy = state->parse_state;
- if (Optional(ParseExceptionSpec(state)) && ParseOneCharToken(state, 'F') &&
- Optional(ParseOneCharToken(state, 'Y')) && ParseBareFunctionType(state) &&
- Optional(ParseOneCharToken(state, 'O')) &&
- ParseOneCharToken(state, 'E')) {
- return true;
- }
- state->parse_state = copy;
- return false;
- }
- // <bare-function-type> ::= <(signature) type>+
- static bool ParseBareFunctionType(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- ParseState copy = state->parse_state;
- DisableAppend(state);
- if (OneOrMore(ParseType, state)) {
- RestoreAppend(state, copy.append);
- MaybeAppend(state, "()");
- return true;
- }
- state->parse_state = copy;
- return false;
- }
- // <class-enum-type> ::= <name>
- static bool ParseClassEnumType(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- return ParseName(state);
- }
- // <array-type> ::= A <(positive dimension) number> _ <(element) type>
- // ::= A [<(dimension) expression>] _ <(element) type>
- static bool ParseArrayType(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- ParseState copy = state->parse_state;
- if (ParseOneCharToken(state, 'A') && ParseNumber(state, nullptr) &&
- ParseOneCharToken(state, '_') && ParseType(state)) {
- return true;
- }
- state->parse_state = copy;
- if (ParseOneCharToken(state, 'A') && Optional(ParseExpression(state)) &&
- ParseOneCharToken(state, '_') && ParseType(state)) {
- return true;
- }
- state->parse_state = copy;
- return false;
- }
- // <pointer-to-member-type> ::= M <(class) type> <(member) type>
- static bool ParsePointerToMemberType(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- ParseState copy = state->parse_state;
- if (ParseOneCharToken(state, 'M') && ParseType(state) && ParseType(state)) {
- return true;
- }
- state->parse_state = copy;
- return false;
- }
- // <template-param> ::= T_
- // ::= T <parameter-2 non-negative number> _
- static bool ParseTemplateParam(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- if (ParseTwoCharToken(state, "T_")) {
- MaybeAppend(state, "?"); // We don't support template substitutions.
- return true;
- }
- ParseState copy = state->parse_state;
- if (ParseOneCharToken(state, 'T') && ParseNumber(state, nullptr) &&
- ParseOneCharToken(state, '_')) {
- MaybeAppend(state, "?"); // We don't support template substitutions.
- return true;
- }
- state->parse_state = copy;
- return false;
- }
- // <template-template-param> ::= <template-param>
- // ::= <substitution>
- static bool ParseTemplateTemplateParam(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- return (ParseTemplateParam(state) ||
- // "std" on its own isn't a template.
- ParseSubstitution(state, /*accept_std=*/false));
- }
- // <template-args> ::= I <template-arg>+ E
- static bool ParseTemplateArgs(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- ParseState copy = state->parse_state;
- DisableAppend(state);
- if (ParseOneCharToken(state, 'I') && OneOrMore(ParseTemplateArg, state) &&
- ParseOneCharToken(state, 'E')) {
- RestoreAppend(state, copy.append);
- MaybeAppend(state, "<>");
- return true;
- }
- state->parse_state = copy;
- return false;
- }
- // <template-arg> ::= <type>
- // ::= <expr-primary>
- // ::= J <template-arg>* E # argument pack
- // ::= X <expression> E
- static bool ParseTemplateArg(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- ParseState copy = state->parse_state;
- if (ParseOneCharToken(state, 'J') && ZeroOrMore(ParseTemplateArg, state) &&
- ParseOneCharToken(state, 'E')) {
- return true;
- }
- state->parse_state = copy;
- // There can be significant overlap between the following leading to
- // exponential backtracking:
- //
- // <expr-primary> ::= L <type> <expr-cast-value> E
- // e.g. L 2xxIvE 1 E
- // <type> ==> <local-source-name> <template-args>
- // e.g. L 2xx IvE
- //
- // This means parsing an entire <type> twice, and <type> can contain
- // <template-arg>, so this can generate exponential backtracking. There is
- // only overlap when the remaining input starts with "L <source-name>", so
- // parse all cases that can start this way jointly to share the common prefix.
- //
- // We have:
- //
- // <template-arg> ::= <type>
- // ::= <expr-primary>
- //
- // First, drop all the productions of <type> that must start with something
- // other than 'L'. All that's left is <class-enum-type>; inline it.
- //
- // <type> ::= <nested-name> # starts with 'N'
- // ::= <unscoped-name>
- // ::= <unscoped-template-name> <template-args>
- // ::= <local-name> # starts with 'Z'
- //
- // Drop and inline again:
- //
- // <type> ::= <unscoped-name>
- // ::= <unscoped-name> <template-args>
- // ::= <substitution> <template-args> # starts with 'S'
- //
- // Merge the first two, inline <unscoped-name>, drop last:
- //
- // <type> ::= <unqualified-name> [<template-args>]
- // ::= St <unqualified-name> [<template-args>] # starts with 'S'
- //
- // Drop and inline:
- //
- // <type> ::= <operator-name> [<template-args>] # starts with lowercase
- // ::= <ctor-dtor-name> [<template-args>] # starts with 'C' or 'D'
- // ::= <source-name> [<template-args>] # starts with digit
- // ::= <local-source-name> [<template-args>]
- // ::= <unnamed-type-name> [<template-args>] # starts with 'U'
- //
- // One more time:
- //
- // <type> ::= L <source-name> [<template-args>]
- //
- // Likewise with <expr-primary>:
- //
- // <expr-primary> ::= L <type> <expr-cast-value> E
- // ::= LZ <encoding> E # cannot overlap; drop
- // ::= L <mangled_name> E # cannot overlap; drop
- //
- // By similar reasoning as shown above, the only <type>s starting with
- // <source-name> are "<source-name> [<template-args>]". Inline this.
- //
- // <expr-primary> ::= L <source-name> [<template-args>] <expr-cast-value> E
- //
- // Now inline both of these into <template-arg>:
- //
- // <template-arg> ::= L <source-name> [<template-args>]
- // ::= L <source-name> [<template-args>] <expr-cast-value> E
- //
- // Merge them and we're done:
- // <template-arg>
- // ::= L <source-name> [<template-args>] [<expr-cast-value> E]
- if (ParseLocalSourceName(state) && Optional(ParseTemplateArgs(state))) {
- copy = state->parse_state;
- if (ParseExprCastValue(state) && ParseOneCharToken(state, 'E')) {
- return true;
- }
- state->parse_state = copy;
- return true;
- }
- // Now that the overlapping cases can't reach this code, we can safely call
- // both of these.
- if (ParseType(state) || ParseExprPrimary(state)) {
- return true;
- }
- state->parse_state = copy;
- if (ParseOneCharToken(state, 'X') && ParseExpression(state) &&
- ParseOneCharToken(state, 'E')) {
- return true;
- }
- state->parse_state = copy;
- return false;
- }
- // <unresolved-type> ::= <template-param> [<template-args>]
- // ::= <decltype>
- // ::= <substitution>
- static inline bool ParseUnresolvedType(State *state) {
- // No ComplexityGuard because we don't copy the state in this stack frame.
- return (ParseTemplateParam(state) && Optional(ParseTemplateArgs(state))) ||
- ParseDecltype(state) || ParseSubstitution(state, /*accept_std=*/false);
- }
- // <simple-id> ::= <source-name> [<template-args>]
- static inline bool ParseSimpleId(State *state) {
- // No ComplexityGuard because we don't copy the state in this stack frame.
- // Note: <simple-id> cannot be followed by a parameter pack; see comment in
- // ParseUnresolvedType.
- return ParseSourceName(state) && Optional(ParseTemplateArgs(state));
- }
- // <base-unresolved-name> ::= <source-name> [<template-args>]
- // ::= on <operator-name> [<template-args>]
- // ::= dn <destructor-name>
- static bool ParseBaseUnresolvedName(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- if (ParseSimpleId(state)) {
- return true;
- }
- ParseState copy = state->parse_state;
- if (ParseTwoCharToken(state, "on") && ParseOperatorName(state, nullptr) &&
- Optional(ParseTemplateArgs(state))) {
- return true;
- }
- state->parse_state = copy;
- if (ParseTwoCharToken(state, "dn") &&
- (ParseUnresolvedType(state) || ParseSimpleId(state))) {
- return true;
- }
- state->parse_state = copy;
- return false;
- }
- // <unresolved-name> ::= [gs] <base-unresolved-name>
- // ::= sr <unresolved-type> <base-unresolved-name>
- // ::= srN <unresolved-type> <unresolved-qualifier-level>+ E
- // <base-unresolved-name>
- // ::= [gs] sr <unresolved-qualifier-level>+ E
- // <base-unresolved-name>
- static bool ParseUnresolvedName(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- ParseState copy = state->parse_state;
- if (Optional(ParseTwoCharToken(state, "gs")) &&
- ParseBaseUnresolvedName(state)) {
- return true;
- }
- state->parse_state = copy;
- if (ParseTwoCharToken(state, "sr") && ParseUnresolvedType(state) &&
- ParseBaseUnresolvedName(state)) {
- return true;
- }
- state->parse_state = copy;
- if (ParseTwoCharToken(state, "sr") && ParseOneCharToken(state, 'N') &&
- ParseUnresolvedType(state) &&
- OneOrMore(/* <unresolved-qualifier-level> ::= */ ParseSimpleId, state) &&
- ParseOneCharToken(state, 'E') && ParseBaseUnresolvedName(state)) {
- return true;
- }
- state->parse_state = copy;
- if (Optional(ParseTwoCharToken(state, "gs")) &&
- ParseTwoCharToken(state, "sr") &&
- OneOrMore(/* <unresolved-qualifier-level> ::= */ ParseSimpleId, state) &&
- ParseOneCharToken(state, 'E') && ParseBaseUnresolvedName(state)) {
- return true;
- }
- state->parse_state = copy;
- return false;
- }
- // <expression> ::= <1-ary operator-name> <expression>
- // ::= <2-ary operator-name> <expression> <expression>
- // ::= <3-ary operator-name> <expression> <expression> <expression>
- // ::= cl <expression>+ E
- // ::= cp <simple-id> <expression>* E # Clang-specific.
- // ::= cv <type> <expression> # type (expression)
- // ::= cv <type> _ <expression>* E # type (expr-list)
- // ::= st <type>
- // ::= <template-param>
- // ::= <function-param>
- // ::= <expr-primary>
- // ::= dt <expression> <unresolved-name> # expr.name
- // ::= pt <expression> <unresolved-name> # expr->name
- // ::= sp <expression> # argument pack expansion
- // ::= sr <type> <unqualified-name> <template-args>
- // ::= sr <type> <unqualified-name>
- // <function-param> ::= fp <(top-level) CV-qualifiers> _
- // ::= fp <(top-level) CV-qualifiers> <number> _
- // ::= fL <number> p <(top-level) CV-qualifiers> _
- // ::= fL <number> p <(top-level) CV-qualifiers> <number> _
- static bool ParseExpression(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- if (ParseTemplateParam(state) || ParseExprPrimary(state)) {
- return true;
- }
- ParseState copy = state->parse_state;
- // Object/function call expression.
- if (ParseTwoCharToken(state, "cl") && OneOrMore(ParseExpression, state) &&
- ParseOneCharToken(state, 'E')) {
- return true;
- }
- state->parse_state = copy;
- // Clang-specific "cp <simple-id> <expression>* E"
- // https://clang.llvm.org/doxygen/ItaniumMangle_8cpp_source.html#l04338
- if (ParseTwoCharToken(state, "cp") && ParseSimpleId(state) &&
- ZeroOrMore(ParseExpression, state) && ParseOneCharToken(state, 'E')) {
- return true;
- }
- state->parse_state = copy;
- // Function-param expression (level 0).
- if (ParseTwoCharToken(state, "fp") && Optional(ParseCVQualifiers(state)) &&
- Optional(ParseNumber(state, nullptr)) && ParseOneCharToken(state, '_')) {
- return true;
- }
- state->parse_state = copy;
- // Function-param expression (level 1+).
- if (ParseTwoCharToken(state, "fL") && Optional(ParseNumber(state, nullptr)) &&
- ParseOneCharToken(state, 'p') && Optional(ParseCVQualifiers(state)) &&
- Optional(ParseNumber(state, nullptr)) && ParseOneCharToken(state, '_')) {
- return true;
- }
- state->parse_state = copy;
- // Parse the conversion expressions jointly to avoid re-parsing the <type> in
- // their common prefix. Parsed as:
- // <expression> ::= cv <type> <conversion-args>
- // <conversion-args> ::= _ <expression>* E
- // ::= <expression>
- //
- // Also don't try ParseOperatorName after seeing "cv", since ParseOperatorName
- // also needs to accept "cv <type>" in other contexts.
- if (ParseTwoCharToken(state, "cv")) {
- if (ParseType(state)) {
- ParseState copy2 = state->parse_state;
- if (ParseOneCharToken(state, '_') && ZeroOrMore(ParseExpression, state) &&
- ParseOneCharToken(state, 'E')) {
- return true;
- }
- state->parse_state = copy2;
- if (ParseExpression(state)) {
- return true;
- }
- }
- } else {
- // Parse unary, binary, and ternary operator expressions jointly, taking
- // care not to re-parse subexpressions repeatedly. Parse like:
- // <expression> ::= <operator-name> <expression>
- // [<one-to-two-expressions>]
- // <one-to-two-expressions> ::= <expression> [<expression>]
- int arity = -1;
- if (ParseOperatorName(state, &arity) &&
- arity > 0 && // 0 arity => disabled.
- (arity < 3 || ParseExpression(state)) &&
- (arity < 2 || ParseExpression(state)) &&
- (arity < 1 || ParseExpression(state))) {
- return true;
- }
- }
- state->parse_state = copy;
- // sizeof type
- if (ParseTwoCharToken(state, "st") && ParseType(state)) {
- return true;
- }
- state->parse_state = copy;
- // Object and pointer member access expressions.
- if ((ParseTwoCharToken(state, "dt") || ParseTwoCharToken(state, "pt")) &&
- ParseExpression(state) && ParseType(state)) {
- return true;
- }
- state->parse_state = copy;
- // Pointer-to-member access expressions. This parses the same as a binary
- // operator, but it's implemented separately because "ds" shouldn't be
- // accepted in other contexts that parse an operator name.
- if (ParseTwoCharToken(state, "ds") && ParseExpression(state) &&
- ParseExpression(state)) {
- return true;
- }
- state->parse_state = copy;
- // Parameter pack expansion
- if (ParseTwoCharToken(state, "sp") && ParseExpression(state)) {
- return true;
- }
- state->parse_state = copy;
- return ParseUnresolvedName(state);
- }
- // <expr-primary> ::= L <type> <(value) number> E
- // ::= L <type> <(value) float> E
- // ::= L <mangled-name> E
- // // A bug in g++'s C++ ABI version 2 (-fabi-version=2).
- // ::= LZ <encoding> E
- //
- // Warning, subtle: the "bug" LZ production above is ambiguous with the first
- // production where <type> starts with <local-name>, which can lead to
- // exponential backtracking in two scenarios:
- //
- // - When whatever follows the E in the <local-name> in the first production is
- // not a name, we backtrack the whole <encoding> and re-parse the whole thing.
- //
- // - When whatever follows the <local-name> in the first production is not a
- // number and this <expr-primary> may be followed by a name, we backtrack the
- // <name> and re-parse it.
- //
- // Moreover this ambiguity isn't always resolved -- for example, the following
- // has two different parses:
- //
- // _ZaaILZ4aoeuE1x1EvE
- // => operator&&<aoeu, x, E, void>
- // => operator&&<(aoeu::x)(1), void>
- //
- // To resolve this, we just do what GCC's demangler does, and refuse to parse
- // casts to <local-name> types.
- static bool ParseExprPrimary(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- ParseState copy = state->parse_state;
- // The "LZ" special case: if we see LZ, we commit to accept "LZ <encoding> E"
- // or fail, no backtracking.
- if (ParseTwoCharToken(state, "LZ")) {
- if (ParseEncoding(state) && ParseOneCharToken(state, 'E')) {
- return true;
- }
- state->parse_state = copy;
- return false;
- }
- // The merged cast production.
- if (ParseOneCharToken(state, 'L') && ParseType(state) &&
- ParseExprCastValue(state)) {
- return true;
- }
- state->parse_state = copy;
- if (ParseOneCharToken(state, 'L') && ParseMangledName(state) &&
- ParseOneCharToken(state, 'E')) {
- return true;
- }
- state->parse_state = copy;
- return false;
- }
- // <number> or <float>, followed by 'E', as described above ParseExprPrimary.
- static bool ParseExprCastValue(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- // We have to be able to backtrack after accepting a number because we could
- // have e.g. "7fffE", which will accept "7" as a number but then fail to find
- // the 'E'.
- ParseState copy = state->parse_state;
- if (ParseNumber(state, nullptr) && ParseOneCharToken(state, 'E')) {
- return true;
- }
- state->parse_state = copy;
- if (ParseFloatNumber(state) && ParseOneCharToken(state, 'E')) {
- return true;
- }
- state->parse_state = copy;
- return false;
- }
- // <local-name> ::= Z <(function) encoding> E <(entity) name> [<discriminator>]
- // ::= Z <(function) encoding> E s [<discriminator>]
- //
- // Parsing a common prefix of these two productions together avoids an
- // exponential blowup of backtracking. Parse like:
- // <local-name> := Z <encoding> E <local-name-suffix>
- // <local-name-suffix> ::= s [<discriminator>]
- // ::= <name> [<discriminator>]
- static bool ParseLocalNameSuffix(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- if (MaybeAppend(state, "::") && ParseName(state) &&
- Optional(ParseDiscriminator(state))) {
- return true;
- }
- // Since we're not going to overwrite the above "::" by re-parsing the
- // <encoding> (whose trailing '\0' byte was in the byte now holding the
- // first ':'), we have to rollback the "::" if the <name> parse failed.
- if (state->parse_state.append) {
- state->out[state->parse_state.out_cur_idx - 2] = '\0';
- }
- return ParseOneCharToken(state, 's') && Optional(ParseDiscriminator(state));
- }
- static bool ParseLocalName(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- ParseState copy = state->parse_state;
- if (ParseOneCharToken(state, 'Z') && ParseEncoding(state) &&
- ParseOneCharToken(state, 'E') && ParseLocalNameSuffix(state)) {
- return true;
- }
- state->parse_state = copy;
- return false;
- }
- // <discriminator> := _ <(non-negative) number>
- static bool ParseDiscriminator(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- ParseState copy = state->parse_state;
- if (ParseOneCharToken(state, '_') && ParseNumber(state, nullptr)) {
- return true;
- }
- state->parse_state = copy;
- return false;
- }
- // <substitution> ::= S_
- // ::= S <seq-id> _
- // ::= St, etc.
- //
- // "St" is special in that it's not valid as a standalone name, and it *is*
- // allowed to precede a name without being wrapped in "N...E". This means that
- // if we accept it on its own, we can accept "St1a" and try to parse
- // template-args, then fail and backtrack, accept "St" on its own, then "1a" as
- // an unqualified name and re-parse the same template-args. To block this
- // exponential backtracking, we disable it with 'accept_std=false' in
- // problematic contexts.
- static bool ParseSubstitution(State *state, bool accept_std) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- if (ParseTwoCharToken(state, "S_")) {
- MaybeAppend(state, "?"); // We don't support substitutions.
- return true;
- }
- ParseState copy = state->parse_state;
- if (ParseOneCharToken(state, 'S') && ParseSeqId(state) &&
- ParseOneCharToken(state, '_')) {
- MaybeAppend(state, "?"); // We don't support substitutions.
- return true;
- }
- state->parse_state = copy;
- // Expand abbreviations like "St" => "std".
- if (ParseOneCharToken(state, 'S')) {
- const AbbrevPair *p;
- for (p = kSubstitutionList; p->abbrev != nullptr; ++p) {
- if (RemainingInput(state)[0] == p->abbrev[1] &&
- (accept_std || p->abbrev[1] != 't')) {
- MaybeAppend(state, "std");
- if (p->real_name[0] != '\0') {
- MaybeAppend(state, "::");
- MaybeAppend(state, p->real_name);
- }
- ++state->parse_state.mangled_idx;
- return true;
- }
- }
- }
- state->parse_state = copy;
- return false;
- }
- // Parse <mangled-name>, optionally followed by either a function-clone suffix
- // or version suffix. Returns true only if all of "mangled_cur" was consumed.
- static bool ParseTopLevelMangledName(State *state) {
- ComplexityGuard guard(state);
- if (guard.IsTooComplex()) return false;
- if (ParseMangledName(state)) {
- if (RemainingInput(state)[0] != '\0') {
- // Drop trailing function clone suffix, if any.
- if (IsFunctionCloneSuffix(RemainingInput(state))) {
- return true;
- }
- // Append trailing version suffix if any.
- // ex. _Z3foo@@GLIBCXX_3.4
- if (RemainingInput(state)[0] == '@') {
- MaybeAppend(state, RemainingInput(state));
- return true;
- }
- return false; // Unconsumed suffix.
- }
- return true;
- }
- return false;
- }
- static bool Overflowed(const State *state) {
- return state->parse_state.out_cur_idx >= state->out_end_idx;
- }
- // The demangler entry point.
- bool Demangle(const char *mangled, char *out, int out_size) {
- State state;
- InitState(&state, mangled, out, out_size);
- return ParseTopLevelMangledName(&state) && !Overflowed(&state) &&
- state.parse_state.out_cur_idx > 0;
- }
- } // namespace debugging_internal
- ABSL_NAMESPACE_END
- } // namespace absl
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