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- // Copyright 2017 The Abseil Authors.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // https://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- #ifndef ABSL_RANDOM_INTERNAL_SALTED_SEED_SEQ_H_
- #define ABSL_RANDOM_INTERNAL_SALTED_SEED_SEQ_H_
- #include <cstdint>
- #include <cstdlib>
- #include <initializer_list>
- #include <iterator>
- #include <memory>
- #include <type_traits>
- #include <utility>
- #include "absl/container/inlined_vector.h"
- #include "absl/meta/type_traits.h"
- #include "absl/random/internal/seed_material.h"
- #include "absl/types/optional.h"
- #include "absl/types/span.h"
- namespace absl {
- ABSL_NAMESPACE_BEGIN
- namespace random_internal {
- // This class conforms to the C++ Standard "Seed Sequence" concept
- // [rand.req.seedseq].
- //
- // A `SaltedSeedSeq` is meant to wrap an existing seed sequence and modify
- // generated sequence by mixing with extra entropy. This entropy may be
- // build-dependent or process-dependent. The implementation may change to be
- // have either or both kinds of entropy. If salt is not available sequence is
- // not modified.
- template <typename SSeq>
- class SaltedSeedSeq {
- public:
- using inner_sequence_type = SSeq;
- using result_type = typename SSeq::result_type;
- SaltedSeedSeq() : seq_(absl::make_unique<SSeq>()) {}
- template <typename Iterator>
- SaltedSeedSeq(Iterator begin, Iterator end)
- : seq_(absl::make_unique<SSeq>(begin, end)) {}
- template <typename T>
- SaltedSeedSeq(std::initializer_list<T> il)
- : SaltedSeedSeq(il.begin(), il.end()) {}
- SaltedSeedSeq(const SaltedSeedSeq&) = delete;
- SaltedSeedSeq& operator=(const SaltedSeedSeq&) = delete;
- SaltedSeedSeq(SaltedSeedSeq&&) = default;
- SaltedSeedSeq& operator=(SaltedSeedSeq&&) = default;
- template <typename RandomAccessIterator>
- void generate(RandomAccessIterator begin, RandomAccessIterator end) {
- // The common case is that generate is called with ContiguousIterators
- // to uint arrays. Such contiguous memory regions may be optimized,
- // which we detect here.
- using tag = absl::conditional_t<
- (std::is_pointer<RandomAccessIterator>::value &&
- std::is_same<absl::decay_t<decltype(*begin)>, uint32_t>::value),
- ContiguousAndUint32Tag, DefaultTag>;
- if (begin != end) {
- generate_impl(begin, end, tag{});
- }
- }
- template <typename OutIterator>
- void param(OutIterator out) const {
- seq_->param(out);
- }
- size_t size() const { return seq_->size(); }
- private:
- struct ContiguousAndUint32Tag {};
- struct DefaultTag {};
- // Generate which requires the iterators are contiguous pointers to uint32_t.
- void generate_impl(uint32_t* begin, uint32_t* end, ContiguousAndUint32Tag) {
- generate_contiguous(absl::MakeSpan(begin, end));
- }
- // The uncommon case for generate is that it is called with iterators over
- // some other buffer type which is assignable from a 32-bit value. In this
- // case we allocate a temporary 32-bit buffer and then copy-assign back
- // to the initial inputs.
- template <typename RandomAccessIterator>
- void generate_impl(RandomAccessIterator begin, RandomAccessIterator end,
- DefaultTag) {
- return generate_and_copy(std::distance(begin, end), begin);
- }
- // Fills the initial seed buffer the underlying SSeq::generate() call,
- // mixing in the salt material.
- void generate_contiguous(absl::Span<uint32_t> buffer) {
- seq_->generate(buffer.begin(), buffer.end());
- const uint32_t salt = absl::random_internal::GetSaltMaterial().value_or(0);
- MixIntoSeedMaterial(absl::MakeConstSpan(&salt, 1), buffer);
- }
- // Allocates a seed buffer of `n` elements, generates the seed, then
- // copies the result into the `out` iterator.
- template <typename Iterator>
- void generate_and_copy(size_t n, Iterator out) {
- // Allocate a temporary buffer, generate, and then copy.
- absl::InlinedVector<uint32_t, 8> data(n, 0);
- generate_contiguous(absl::MakeSpan(data.data(), data.size()));
- std::copy(data.begin(), data.end(), out);
- }
- // Because [rand.req.seedseq] is not required to be copy-constructible,
- // copy-assignable nor movable, we wrap it with unique pointer to be able
- // to move SaltedSeedSeq.
- std::unique_ptr<SSeq> seq_;
- };
- // is_salted_seed_seq indicates whether the type is a SaltedSeedSeq.
- template <typename T, typename = void>
- struct is_salted_seed_seq : public std::false_type {};
- template <typename T>
- struct is_salted_seed_seq<
- T, typename std::enable_if<std::is_same<
- T, SaltedSeedSeq<typename T::inner_sequence_type>>::value>::type>
- : public std::true_type {};
- // MakeSaltedSeedSeq returns a salted variant of the seed sequence.
- // When provided with an existing SaltedSeedSeq, returns the input parameter,
- // otherwise constructs a new SaltedSeedSeq which embodies the original
- // non-salted seed parameters.
- template <
- typename SSeq, //
- typename EnableIf = absl::enable_if_t<is_salted_seed_seq<SSeq>::value>>
- SSeq MakeSaltedSeedSeq(SSeq&& seq) {
- return SSeq(std::forward<SSeq>(seq));
- }
- template <
- typename SSeq, //
- typename EnableIf = absl::enable_if_t<!is_salted_seed_seq<SSeq>::value>>
- SaltedSeedSeq<typename std::decay<SSeq>::type> MakeSaltedSeedSeq(SSeq&& seq) {
- using sseq_type = typename std::decay<SSeq>::type;
- using result_type = typename sseq_type::result_type;
- absl::InlinedVector<result_type, 8> data;
- seq.param(std::back_inserter(data));
- return SaltedSeedSeq<sseq_type>(data.begin(), data.end());
- }
- } // namespace random_internal
- ABSL_NAMESPACE_END
- } // namespace absl
- #endif // ABSL_RANDOM_INTERNAL_SALTED_SEED_SEQ_H_
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