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- /*
- *
- * Copyright 2019 gRPC authors.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- */
- #include <condition_variable>
- #include <mutex>
- #include <benchmark/benchmark.h>
- #include <grpc/grpc.h>
- #include "src/core/lib/iomgr/executor/threadpool.h"
- #include "test/core/util/test_config.h"
- #include "test/cpp/microbenchmarks/helpers.h"
- #include "test/cpp/util/test_config.h"
- namespace grpc {
- namespace testing {
- // This helper class allows a thread to block for a pre-specified number of
- // actions. BlockingCounter has an initial non-negative count on initialization.
- // Each call to DecrementCount will decrease the count by 1. When making a call
- // to Wait, if the count is greater than 0, the thread will be blocked, until
- // the count reaches 0.
- class BlockingCounter {
- public:
- explicit BlockingCounter(int count) : count_(count) {}
- void DecrementCount() {
- std::lock_guard<std::mutex> l(mu_);
- count_--;
- if (count_ == 0) cv_.notify_all();
- }
- void Wait() {
- std::unique_lock<std::mutex> l(mu_);
- while (count_ > 0) {
- cv_.wait(l);
- }
- }
- private:
- int count_;
- std::mutex mu_;
- std::condition_variable cv_;
- };
- // This is a functor/closure class for threadpool microbenchmark.
- // This functor (closure) class will add another functor into pool if the
- // number passed in (num_add) is greater than 0. Otherwise, it will decrement
- // the counter to indicate that task is finished. This functor will suicide at
- // the end, therefore, no need for caller to do clean-ups.
- class AddAnotherFunctor : public grpc_completion_queue_functor {
- public:
- AddAnotherFunctor(grpc_core::ThreadPool* pool, BlockingCounter* counter,
- int num_add)
- : pool_(pool), counter_(counter), num_add_(num_add) {
- functor_run = &AddAnotherFunctor::Run;
- inlineable = false;
- internal_next = this;
- internal_success = 0;
- }
- // When the functor gets to run in thread pool, it will take itself as first
- // argument and internal_success as second one.
- static void Run(grpc_completion_queue_functor* cb, int /*ok*/) {
- auto* callback = static_cast<AddAnotherFunctor*>(cb);
- if (--callback->num_add_ > 0) {
- callback->pool_->Add(new AddAnotherFunctor(
- callback->pool_, callback->counter_, callback->num_add_));
- } else {
- callback->counter_->DecrementCount();
- }
- // Suicides.
- delete callback;
- }
- private:
- grpc_core::ThreadPool* pool_;
- BlockingCounter* counter_;
- int num_add_;
- };
- template <int kConcurrentFunctor>
- static void ThreadPoolAddAnother(benchmark::State& state) {
- const int num_iterations = state.range(0);
- const int num_threads = state.range(1);
- // Number of adds done by each closure.
- const int num_add = num_iterations / kConcurrentFunctor;
- grpc_core::ThreadPool pool(num_threads);
- while (state.KeepRunningBatch(num_iterations)) {
- BlockingCounter counter(kConcurrentFunctor);
- for (int i = 0; i < kConcurrentFunctor; ++i) {
- pool.Add(new AddAnotherFunctor(&pool, &counter, num_add));
- }
- counter.Wait();
- }
- state.SetItemsProcessed(state.iterations());
- }
- // First pair of arguments is range for number of iterations (num_iterations).
- // Second pair of arguments is range for thread pool size (num_threads).
- BENCHMARK_TEMPLATE(ThreadPoolAddAnother, 1)->RangePair(524288, 524288, 1, 1024);
- BENCHMARK_TEMPLATE(ThreadPoolAddAnother, 4)->RangePair(524288, 524288, 1, 1024);
- BENCHMARK_TEMPLATE(ThreadPoolAddAnother, 8)->RangePair(524288, 524288, 1, 1024);
- BENCHMARK_TEMPLATE(ThreadPoolAddAnother, 16)
- ->RangePair(524288, 524288, 1, 1024);
- BENCHMARK_TEMPLATE(ThreadPoolAddAnother, 32)
- ->RangePair(524288, 524288, 1, 1024);
- BENCHMARK_TEMPLATE(ThreadPoolAddAnother, 64)
- ->RangePair(524288, 524288, 1, 1024);
- BENCHMARK_TEMPLATE(ThreadPoolAddAnother, 128)
- ->RangePair(524288, 524288, 1, 1024);
- BENCHMARK_TEMPLATE(ThreadPoolAddAnother, 512)
- ->RangePair(524288, 524288, 1, 1024);
- BENCHMARK_TEMPLATE(ThreadPoolAddAnother, 2048)
- ->RangePair(524288, 524288, 1, 1024);
- // A functor class that will delete self on end of running.
- class SuicideFunctorForAdd : public grpc_completion_queue_functor {
- public:
- explicit SuicideFunctorForAdd(BlockingCounter* counter) : counter_(counter) {
- functor_run = &SuicideFunctorForAdd::Run;
- inlineable = false;
- internal_next = this;
- internal_success = 0;
- }
- static void Run(grpc_completion_queue_functor* cb, int /*ok*/) {
- // On running, the first argument would be itself.
- auto* callback = static_cast<SuicideFunctorForAdd*>(cb);
- callback->counter_->DecrementCount();
- delete callback;
- }
- private:
- BlockingCounter* counter_;
- };
- // Performs the scenario of external thread(s) adding closures into pool.
- static void BM_ThreadPoolExternalAdd(benchmark::State& state) {
- static grpc_core::ThreadPool* external_add_pool = nullptr;
- int thread_idx = state.thread_index();
- // Setup for each run of test.
- if (thread_idx == 0) {
- const int num_threads = state.range(1);
- external_add_pool = new grpc_core::ThreadPool(num_threads);
- }
- const int num_iterations = state.range(0) / state.threads();
- while (state.KeepRunningBatch(num_iterations)) {
- BlockingCounter counter(num_iterations);
- for (int i = 0; i < num_iterations; ++i) {
- external_add_pool->Add(new SuicideFunctorForAdd(&counter));
- }
- counter.Wait();
- }
- // Teardown at the end of each test run.
- if (thread_idx == 0) {
- state.SetItemsProcessed(state.range(0));
- delete external_add_pool;
- }
- }
- BENCHMARK(BM_ThreadPoolExternalAdd)
- // First pair is range for number of iterations (num_iterations).
- // Second pair is range for thread pool size (num_threads).
- ->RangePair(524288, 524288, 1, 1024)
- ->ThreadRange(1, 256); // Concurrent external thread(s) up to 256
- // Functor (closure) that adds itself into pool repeatedly. By adding self, the
- // overhead would be low and can measure the time of add more accurately.
- class AddSelfFunctor : public grpc_completion_queue_functor {
- public:
- AddSelfFunctor(grpc_core::ThreadPool* pool, BlockingCounter* counter,
- int num_add)
- : pool_(pool), counter_(counter), num_add_(num_add) {
- functor_run = &AddSelfFunctor::Run;
- inlineable = false;
- internal_next = this;
- internal_success = 0;
- }
- // When the functor gets to run in thread pool, it will take itself as first
- // argument and internal_success as second one.
- static void Run(grpc_completion_queue_functor* cb, int /*ok*/) {
- auto* callback = static_cast<AddSelfFunctor*>(cb);
- if (--callback->num_add_ > 0) {
- callback->pool_->Add(cb);
- } else {
- callback->counter_->DecrementCount();
- // Suicides.
- delete callback;
- }
- }
- private:
- grpc_core::ThreadPool* pool_;
- BlockingCounter* counter_;
- int num_add_;
- };
- template <int kConcurrentFunctor>
- static void ThreadPoolAddSelf(benchmark::State& state) {
- const int num_iterations = state.range(0);
- const int num_threads = state.range(1);
- // Number of adds done by each closure.
- const int num_add = num_iterations / kConcurrentFunctor;
- grpc_core::ThreadPool pool(num_threads);
- while (state.KeepRunningBatch(num_iterations)) {
- BlockingCounter counter(kConcurrentFunctor);
- for (int i = 0; i < kConcurrentFunctor; ++i) {
- pool.Add(new AddSelfFunctor(&pool, &counter, num_add));
- }
- counter.Wait();
- }
- state.SetItemsProcessed(state.iterations());
- }
- // First pair of arguments is range for number of iterations (num_iterations).
- // Second pair of arguments is range for thread pool size (num_threads).
- BENCHMARK_TEMPLATE(ThreadPoolAddSelf, 1)->RangePair(524288, 524288, 1, 1024);
- BENCHMARK_TEMPLATE(ThreadPoolAddSelf, 4)->RangePair(524288, 524288, 1, 1024);
- BENCHMARK_TEMPLATE(ThreadPoolAddSelf, 8)->RangePair(524288, 524288, 1, 1024);
- BENCHMARK_TEMPLATE(ThreadPoolAddSelf, 16)->RangePair(524288, 524288, 1, 1024);
- BENCHMARK_TEMPLATE(ThreadPoolAddSelf, 32)->RangePair(524288, 524288, 1, 1024);
- BENCHMARK_TEMPLATE(ThreadPoolAddSelf, 64)->RangePair(524288, 524288, 1, 1024);
- BENCHMARK_TEMPLATE(ThreadPoolAddSelf, 128)->RangePair(524288, 524288, 1, 1024);
- BENCHMARK_TEMPLATE(ThreadPoolAddSelf, 512)->RangePair(524288, 524288, 1, 1024);
- BENCHMARK_TEMPLATE(ThreadPoolAddSelf, 2048)->RangePair(524288, 524288, 1, 1024);
- #if defined(__GNUC__) && !defined(SWIG)
- #if defined(__i386__) || defined(__x86_64__)
- #define CACHELINE_SIZE 64
- #elif defined(__powerpc64__)
- #define CACHELINE_SIZE 128
- #elif defined(__aarch64__)
- #define CACHELINE_SIZE 64
- #elif defined(__arm__)
- #if defined(__ARM_ARCH_5T__)
- #define CACHELINE_SIZE 32
- #elif defined(__ARM_ARCH_7A__)
- #define CACHELINE_SIZE 64
- #endif
- #endif
- #ifndef CACHELINE_SIZE
- #define CACHELINE_SIZE 64
- #endif
- #endif
- // A functor (closure) that simulates closures with small but non-trivial amount
- // of work.
- class ShortWorkFunctorForAdd : public grpc_completion_queue_functor {
- public:
- BlockingCounter* counter_;
- ShortWorkFunctorForAdd() {
- functor_run = &ShortWorkFunctorForAdd::Run;
- inlineable = false;
- internal_next = this;
- internal_success = 0;
- val_ = 0;
- }
- static void Run(grpc_completion_queue_functor* cb, int /*ok*/) {
- auto* callback = static_cast<ShortWorkFunctorForAdd*>(cb);
- // Uses pad to avoid compiler complaining unused variable error.
- callback->pad[0] = 0;
- for (int i = 0; i < 1000; ++i) {
- callback->val_++;
- }
- callback->counter_->DecrementCount();
- }
- private:
- char pad[CACHELINE_SIZE];
- volatile int val_;
- };
- // Simulates workloads where many short running callbacks are added to the
- // threadpool. The callbacks are not enough to keep all the workers busy
- // continuously so the number of workers running changes overtime.
- //
- // In effect this tests how well the threadpool avoids spurious wakeups.
- static void BM_SpikyLoad(benchmark::State& state) {
- const int num_threads = state.range(0);
- const int kNumSpikes = 1000;
- const int batch_size = 3 * num_threads;
- std::vector<ShortWorkFunctorForAdd> work_vector(batch_size);
- grpc_core::ThreadPool pool(num_threads);
- while (state.KeepRunningBatch(kNumSpikes * batch_size)) {
- for (int i = 0; i != kNumSpikes; ++i) {
- BlockingCounter counter(batch_size);
- for (auto& w : work_vector) {
- w.counter_ = &counter;
- pool.Add(&w);
- }
- counter.Wait();
- }
- }
- state.SetItemsProcessed(state.iterations() * batch_size);
- }
- BENCHMARK(BM_SpikyLoad)->Arg(1)->Arg(2)->Arg(4)->Arg(8)->Arg(16);
- } // namespace testing
- } // namespace grpc
- // Some distros have RunSpecifiedBenchmarks under the benchmark namespace,
- // and others do not. This allows us to support both modes.
- namespace benchmark {
- void RunTheBenchmarksNamespaced() { RunSpecifiedBenchmarks(); }
- } // namespace benchmark
- int main(int argc, char* argv[]) {
- grpc::testing::TestEnvironment env(argc, argv);
- LibraryInitializer libInit;
- ::benchmark::Initialize(&argc, argv);
- grpc::testing::InitTest(&argc, &argv, false);
- benchmark::RunTheBenchmarksNamespaced();
- return 0;
- }
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