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@@ -484,6 +484,7 @@ SDL_ResampleAudio(const int chans, const int inrate, const int outrate,
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const float *inbuf, const int inbuflen,
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float *outbuf, const int outbuflen)
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{
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+ const double finrate = (double) inrate;
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const float outtimeincr = 1.0f / ((float) outrate);
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const float ratio = ((float) outrate) / ((float) inrate);
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const int paddinglen = ResamplerPadding(inrate, outrate);
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@@ -498,7 +499,6 @@ SDL_ResampleAudio(const int chans, const int inrate, const int outrate,
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for (i = 0; i < outframes; i++) {
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const int srcindex = (int) (outtime * inrate);
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- const float finrate = (float) inrate;
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const float intime = ((float) srcindex) / finrate;
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const float innexttime = ((float) (srcindex + 1)) / finrate;
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