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@@ -177,8 +177,8 @@ extern SDL_DECLSPEC const char * SDLCALL SDL_GetRenderDriver(int index);
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* SDL_CreateWindow()).
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* \param window a pointer filled with the window, or NULL on error.
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* \param renderer a pointer filled with the renderer, or NULL on error.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -447,8 +447,8 @@ extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_GetRendererProperties(SDL_Rende
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* \param renderer the rendering context.
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* \param w a pointer filled in with the width in pixels.
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* \param h a pointer filled in with the height in pixels.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -467,8 +467,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderOutputSize(SDL_Renderer *renderer,
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* \param renderer the rendering context.
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* \param w a pointer filled in with the current width.
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* \param h a pointer filled in with the current height.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -806,8 +806,8 @@ extern SDL_DECLSPEC SDL_Renderer * SDLCALL SDL_GetRendererFromTexture(SDL_Textur
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* argument can be NULL if you don't need this information.
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* \param h a pointer filled in with the height of the texture in pixels. This
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* argument can be NULL if you don't need this information.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*/
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@@ -829,8 +829,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetTextureSize(SDL_Texture *texture, float
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* \param r the red color value multiplied into copy operations.
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* \param g the green color value multiplied into copy operations.
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* \param b the blue color value multiplied into copy operations.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -857,8 +857,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetTextureColorMod(SDL_Texture *texture, Ui
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* \param r the red color value multiplied into copy operations.
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* \param g the green color value multiplied into copy operations.
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* \param b the blue color value multiplied into copy operations.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -876,8 +876,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetTextureColorModFloat(SDL_Texture *textur
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* \param r a pointer filled in with the current red color value.
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* \param g a pointer filled in with the current green color value.
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* \param b a pointer filled in with the current blue color value.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -894,8 +894,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetTextureColorMod(SDL_Texture *texture, Ui
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* \param r a pointer filled in with the current red color value.
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* \param g a pointer filled in with the current green color value.
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* \param b a pointer filled in with the current blue color value.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -918,8 +918,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetTextureColorModFloat(SDL_Texture *textur
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*
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* \param texture the texture to update.
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* \param alpha the source alpha value multiplied into copy operations.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -942,8 +942,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetTextureAlphaMod(SDL_Texture *texture, Ui
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*
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* \param texture the texture to update.
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* \param alpha the source alpha value multiplied into copy operations.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -958,8 +958,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetTextureAlphaModFloat(SDL_Texture *textur
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*
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* \param texture the texture to query.
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* \param alpha a pointer filled in with the current alpha value.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -974,8 +974,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetTextureAlphaMod(SDL_Texture *texture, Ui
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*
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* \param texture the texture to query.
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* \param alpha a pointer filled in with the current alpha value.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -993,8 +993,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetTextureAlphaModFloat(SDL_Texture *textur
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*
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* \param texture the texture to update.
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* \param blendMode the SDL_BlendMode to use for texture blending.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -1007,8 +1007,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetTextureBlendMode(SDL_Texture *texture, S
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*
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* \param texture the texture to query.
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* \param blendMode a pointer filled in with the current SDL_BlendMode.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -1025,8 +1025,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetTextureBlendMode(SDL_Texture *texture, S
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*
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* \param texture the texture to update.
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* \param scaleMode the SDL_ScaleMode to use for texture scaling.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -1039,8 +1039,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetTextureScaleMode(SDL_Texture *texture, S
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*
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* \param texture the texture to query.
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* \param scaleMode a pointer filled in with the current scale mode.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -1068,8 +1068,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetTextureScaleMode(SDL_Texture *texture, S
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* \param pixels the raw pixel data in the format of the texture.
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* \param pitch the number of bytes in a row of pixel data, including padding
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* between lines.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -1100,8 +1100,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_UpdateTexture(SDL_Texture *texture, const S
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* \param Vplane the raw pixel data for the V plane.
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* \param Vpitch the number of bytes between rows of pixel data for the V
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* plane.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -1130,8 +1130,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_UpdateYUVTexture(SDL_Texture *texture,
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* \param UVplane the raw pixel data for the UV plane.
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* \param UVpitch the number of bytes between rows of pixel data for the UV
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* plane.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -1162,9 +1162,9 @@ extern SDL_DECLSPEC bool SDLCALL SDL_UpdateNVTexture(SDL_Texture *texture,
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* appropriately offset by the locked area.
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* \param pitch this is filled in with the pitch of the locked pixels; the
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* pitch is the length of one row in bytes.
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- * \returns true on success or false if the texture is not valid or
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- * was not created with `SDL_TEXTUREACCESS_STREAMING`; call
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- * SDL_GetError() for more information.
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+ * \returns true on success or false if the texture is not valid or was not
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+ * created with `SDL_TEXTUREACCESS_STREAMING`; call SDL_GetError()
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+ * for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -1199,8 +1199,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_LockTexture(SDL_Texture *texture,
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* NULL, the entire texture will be locked.
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* \param surface this is filled in with an SDL surface representing the
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* locked area.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -1239,8 +1239,8 @@ extern SDL_DECLSPEC void SDLCALL SDL_UnlockTexture(SDL_Texture *texture);
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* \param texture the targeted texture, which must be created with the
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* `SDL_TEXTUREACCESS_TARGET` flag, or NULL to render to the
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* window instead of a texture.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -1282,8 +1282,8 @@ extern SDL_DECLSPEC SDL_Texture * SDLCALL SDL_GetRenderTarget(SDL_Renderer *rend
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* \param h the height of the logical resolution.
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* \param mode the presentation mode used.
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* \param scale_mode the scale mode used.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -1304,8 +1304,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetRenderLogicalPresentation(SDL_Renderer *
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* \param h an int to be filled with the height.
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* \param mode a pointer filled in with the presentation mode.
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* \param scale_mode a pointer filled in with the scale mode.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -1324,8 +1324,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderLogicalPresentation(SDL_Renderer *
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* \param renderer the rendering context.
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* \param rect a pointer filled in with the final presentation rectangle, may
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* be NULL.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -1341,8 +1341,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderLogicalPresentationRect(SDL_Render
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* \param window_y the y coordinate in window coordinates.
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* \param x a pointer filled with the x coordinate in render coordinates.
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* \param y a pointer filled with the y coordinate in render coordinates.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -1361,8 +1361,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderCoordinatesFromWindow(SDL_Renderer *r
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* coordinates.
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* \param window_y a pointer filled with the y coordinate in window
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* coordinates.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -1381,8 +1381,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderCoordinatesToWindow(SDL_Renderer *ren
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*
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* \param renderer the rendering context.
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* \param event the event to modify.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -1396,8 +1396,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_ConvertEventToRenderCoordinates(SDL_Rendere
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* \param renderer the rendering context.
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* \param rect the SDL_Rect structure representing the drawing area, or NULL
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* to set the viewport to the entire target.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -1411,8 +1411,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetRenderViewport(SDL_Renderer *renderer, c
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*
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* \param renderer the rendering context.
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* \param rect an SDL_Rect structure filled in with the current drawing area.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -1429,8 +1429,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderViewport(SDL_Renderer *renderer, S
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* viewport is always reset when changing rendering targets.
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*
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* \param renderer the rendering context.
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- * \returns true if the viewport was set to a specific rectangle, or
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- * false if it was set to NULL (the entire target).
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+ * \returns true if the viewport was set to a specific rectangle, or false if
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+ * it was set to NULL (the entire target).
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -1452,8 +1452,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderViewportSet(SDL_Renderer *renderer);
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* \param renderer the rendering context.
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* \param rect a pointer filled in with the area that is safe for interactive
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* content.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
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+ * information.
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*
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* \since This function is available since SDL 3.0.0.
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*/
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@@ -1465,8 +1465,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderSafeArea(SDL_Renderer *renderer, S
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* \param renderer the rendering context.
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* \param rect an SDL_Rect structure representing the clip area, relative to
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* the viewport, or NULL to disable clipping.
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- * \returns true on success or false on failure; call SDL_GetError()
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- * for more information.
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+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -1481,8 +1481,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetRenderClipRect(SDL_Renderer *renderer, c
|
|
|
* \param renderer the rendering context.
|
|
|
* \param rect an SDL_Rect structure filled in with the current clipping area
|
|
|
* or an empty rectangle if clipping is disabled.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -1495,8 +1495,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderClipRect(SDL_Renderer *renderer, S
|
|
|
* Get whether clipping is enabled on the given renderer.
|
|
|
*
|
|
|
* \param renderer the rendering context.
|
|
|
- * \returns true if clipping is enabled or false if not; call
|
|
|
- * SDL_GetError() for more information.
|
|
|
+ * \returns true if clipping is enabled or false if not; call SDL_GetError()
|
|
|
+ * for more information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -1519,8 +1519,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderClipEnabled(SDL_Renderer *renderer);
|
|
|
* \param renderer the rendering context.
|
|
|
* \param scaleX the horizontal scaling factor.
|
|
|
* \param scaleY the vertical scaling factor.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -1534,8 +1534,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetRenderScale(SDL_Renderer *renderer, floa
|
|
|
* \param renderer the rendering context.
|
|
|
* \param scaleX a pointer filled in with the horizontal scaling factor.
|
|
|
* \param scaleY a pointer filled in with the vertical scaling factor.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -1556,8 +1556,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderScale(SDL_Renderer *renderer, floa
|
|
|
* \param a the alpha value used to draw on the rendering target; usually
|
|
|
* `SDL_ALPHA_OPAQUE` (255). Use SDL_SetRenderDrawBlendMode to
|
|
|
* specify how the alpha channel is used.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -1579,8 +1579,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetRenderDrawColor(SDL_Renderer *renderer,
|
|
|
* \param a the alpha value used to draw on the rendering target. Use
|
|
|
* SDL_SetRenderDrawBlendMode to specify how the alpha channel is
|
|
|
* used.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -1601,8 +1601,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetRenderDrawColorFloat(SDL_Renderer *rende
|
|
|
* rendering target.
|
|
|
* \param a a pointer filled in with the alpha value used to draw on the
|
|
|
* rendering target; usually `SDL_ALPHA_OPAQUE` (255).
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -1623,8 +1623,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderDrawColor(SDL_Renderer *renderer,
|
|
|
* rendering target.
|
|
|
* \param a a pointer filled in with the alpha value used to draw on the
|
|
|
* rendering target.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -1646,8 +1646,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderDrawColorFloat(SDL_Renderer *rende
|
|
|
*
|
|
|
* \param renderer the rendering context.
|
|
|
* \param scale the color scale value.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -1660,8 +1660,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetRenderColorScale(SDL_Renderer *renderer,
|
|
|
*
|
|
|
* \param renderer the rendering context.
|
|
|
* \param scale a pointer filled in with the current color scale value.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -1676,8 +1676,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderColorScale(SDL_Renderer *renderer,
|
|
|
*
|
|
|
* \param renderer the rendering context.
|
|
|
* \param blendMode the SDL_BlendMode to use for blending.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -1690,8 +1690,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetRenderDrawBlendMode(SDL_Renderer *render
|
|
|
*
|
|
|
* \param renderer the rendering context.
|
|
|
* \param blendMode a pointer filled in with the current SDL_BlendMode.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -1708,8 +1708,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderDrawBlendMode(SDL_Renderer *render
|
|
|
* SDL_SetRenderDrawColor() when needed.
|
|
|
*
|
|
|
* \param renderer the rendering context.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -1723,8 +1723,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderClear(SDL_Renderer *renderer);
|
|
|
* \param renderer the renderer which should draw a point.
|
|
|
* \param x the x coordinate of the point.
|
|
|
* \param y the y coordinate of the point.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -1738,8 +1738,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderPoint(SDL_Renderer *renderer, float x
|
|
|
* \param renderer the renderer which should draw multiple points.
|
|
|
* \param points the points to draw.
|
|
|
* \param count the number of points to draw.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -1755,8 +1755,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderPoints(SDL_Renderer *renderer, const
|
|
|
* \param y1 the y coordinate of the start point.
|
|
|
* \param x2 the x coordinate of the end point.
|
|
|
* \param y2 the y coordinate of the end point.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -1771,8 +1771,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderLine(SDL_Renderer *renderer, float x1
|
|
|
* \param renderer the renderer which should draw multiple lines.
|
|
|
* \param points the points along the lines.
|
|
|
* \param count the number of points, drawing count-1 lines.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -1786,8 +1786,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderLines(SDL_Renderer *renderer, const S
|
|
|
* \param renderer the renderer which should draw a rectangle.
|
|
|
* \param rect a pointer to the destination rectangle, or NULL to outline the
|
|
|
* entire rendering target.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -1802,8 +1802,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderRect(SDL_Renderer *renderer, const SD
|
|
|
* \param renderer the renderer which should draw multiple rectangles.
|
|
|
* \param rects a pointer to an array of destination rectangles.
|
|
|
* \param count the number of rectangles.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -1818,8 +1818,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderRects(SDL_Renderer *renderer, const S
|
|
|
* \param renderer the renderer which should fill a rectangle.
|
|
|
* \param rect a pointer to the destination rectangle, or NULL for the entire
|
|
|
* rendering target.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -1834,8 +1834,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderFillRect(SDL_Renderer *renderer, cons
|
|
|
* \param renderer the renderer which should fill multiple rectangles.
|
|
|
* \param rects a pointer to an array of destination rectangles.
|
|
|
* \param count the number of rectangles.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -1853,8 +1853,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderFillRects(SDL_Renderer *renderer, con
|
|
|
* texture.
|
|
|
* \param dstrect a pointer to the destination rectangle, or NULL for the
|
|
|
* entire rendering target.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -1880,8 +1880,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderTexture(SDL_Renderer *renderer, SDL_T
|
|
|
* around dstrect.w/2, dstrect.h/2).
|
|
|
* \param flip an SDL_FlipMode value stating which flipping actions should be
|
|
|
* performed on the texture.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -1908,8 +1908,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderTextureRotated(SDL_Renderer *renderer
|
|
|
* 64x64 tiles.
|
|
|
* \param dstrect a pointer to the destination rectangle, or NULL for the
|
|
|
* entire rendering target.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -1940,8 +1940,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderTextureTiled(SDL_Renderer *renderer,
|
|
|
* corner of `dstrect`, or 0.0f for an unscaled copy.
|
|
|
* \param dstrect a pointer to the destination rectangle, or NULL for the
|
|
|
* entire rendering target.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -1962,8 +1962,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderTexture9Grid(SDL_Renderer *renderer,
|
|
|
* array, if NULL all vertices will be rendered in sequential
|
|
|
* order.
|
|
|
* \param num_indices number of indices.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -1992,8 +1992,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_RenderGeometry(SDL_Renderer *renderer,
|
|
|
* if NULL all vertices will be rendered in sequential order.
|
|
|
* \param num_indices number of indices.
|
|
|
* \param size_indices index size: 1 (byte), 2 (short), 4 (int).
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -2052,8 +2052,8 @@ extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_RenderReadPixels(SDL_Renderer *ren
|
|
|
* do not have a concept of backbuffers.
|
|
|
*
|
|
|
* \param renderer the rendering context.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \threadsafety You may only call this function on the main thread.
|
|
|
*
|
|
@@ -2127,8 +2127,8 @@ extern SDL_DECLSPEC void SDLCALL SDL_DestroyRenderer(SDL_Renderer *renderer);
|
|
|
* be prepared to make changes if specific state needs to be protected.
|
|
|
*
|
|
|
* \param renderer the rendering context.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*/
|
|
@@ -2192,8 +2192,8 @@ extern SDL_DECLSPEC void * SDLCALL SDL_GetRenderMetalCommandEncoder(SDL_Renderer
|
|
|
* \param signal_semaphore a VkSempahore that SDL will signal when rendering
|
|
|
* for the current frame is complete, or 0 if not
|
|
|
* needed.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \threadsafety It is **NOT** safe to call this function from two threads at
|
|
|
* once.
|
|
@@ -2216,8 +2216,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_AddVulkanRenderSemaphores(SDL_Renderer *ren
|
|
|
*
|
|
|
* \param renderer the renderer to toggle.
|
|
|
* \param vsync the vertical refresh sync interval.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|
|
@@ -2234,8 +2234,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetRenderVSync(SDL_Renderer *renderer, int
|
|
|
* \param renderer the renderer to toggle.
|
|
|
* \param vsync an int filled with the current vertical refresh sync interval.
|
|
|
* See SDL_SetRenderVSync() for the meaning of the value.
|
|
|
- * \returns true on success or false on failure; call SDL_GetError()
|
|
|
- * for more information.
|
|
|
+ * \returns true on success or false on failure; call SDL_GetError() for more
|
|
|
+ * information.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.0.0.
|
|
|
*
|