Browse Source

Remove 'malloc' from comment

Sylvain 3 years ago
parent
commit
0445c13aae
2 changed files with 2 additions and 2 deletions
  1. 1 1
      src/events/SDL_quit.c
  2. 1 1
      src/video/SDL_video.c

+ 1 - 1
src/events/SDL_quit.c

@@ -54,7 +54,7 @@ SDL_HandleSIG(int sig)
     signal(sig, SDL_HandleSIG);
 
     /* Send a quit event next time the event loop pumps. */
-    /* We can't send it in signal handler; malloc() might be interrupted! */
+    /* We can't send it in signal handler; SDL_malloc() might be interrupted! */
     if ((sig == SIGINT) || (sig == SIGTERM)) {
         send_quit_pending = SDL_TRUE;
     }

+ 1 - 1
src/video/SDL_video.c

@@ -347,7 +347,7 @@ SDL_CreateWindowTexture(SDL_VideoDevice *unused, SDL_Window * window, Uint32 * f
     data->pitch = (((window->w * data->bytes_per_pixel) + 3) & ~3);
 
     {
-        /* Make static analysis happy about potential malloc(0) calls. */
+        /* Make static analysis happy about potential SDL_malloc(0) calls. */
         const size_t allocsize = window->h * data->pitch;
         data->pixels = SDL_malloc((allocsize > 0) ? allocsize : 1);
         if (!data->pixels) {