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@@ -448,6 +448,10 @@ main(int argc, char *argv[])
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/* !!! FIXME: */
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/*SDL_RenderSetLogicalSize(screen, background->w, background->h);*/
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+ if (argv[1] && *argv[1] != '-') {
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+ gamecontroller = SDL_GameControllerOpen(SDL_atoi(argv[1]));
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+ }
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+
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UpdateWindowTitle();
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/* Loop, getting controller events! */
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