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Don't test 10-bit pixel format conversion

We either need to explicitly test using the sRGB colorspace or update the tests for HDR10 color conversion. We'll just disable them for now, as these formats aren't commonly used in games.

(cherry picked from commit f9c57e16b0bc40935b0d6f8f71b4e2a5410f7999)
Sam Lantinga 1 year ago
parent
commit
05bb182a53
1 changed files with 2 additions and 0 deletions
  1. 2 0
      test/testautomation_surface.c

+ 2 - 0
test/testautomation_surface.c

@@ -346,7 +346,9 @@ int surface_testCompleteSurfaceConversion(void *arg)
         SDL_PIXELFORMAT_RGBA8888,
         SDL_PIXELFORMAT_ABGR8888,
         SDL_PIXELFORMAT_BGRA8888,
+#if 0 /* We aren't testing HDR10 colorspace conversion */
         SDL_PIXELFORMAT_ARGB2101010,
+#endif
     };
     SDL_Surface *face = NULL, *cvt1, *cvt2, *final;
     SDL_PixelFormat *fmt1, *fmt2;