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@@ -759,11 +759,11 @@ extern "C" {
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* or emulator, e.g. those from ARM, Imagination or Qualcomm.
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* - Resolving OpenGL ES function addresses at link time by linking with
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* the OpenGL ES library instead of querying them at run time with
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- * SDL_GL_GetProcAddress.
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+ * SDL_GL_GetProcAddress().
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*
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* Caution: for an application to work with the default behaviour across
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- * different OpenGL drivers it \i must query the OpenGL ES function
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- * addresses at run time using SDL_GL_GetProcAddress.
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+ * different OpenGL drivers it must query the OpenGL ES function
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+ * addresses at run time using SDL_GL_GetProcAddress().
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*
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* This variable is ignored on most platforms because OpenGL ES is native
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* or not supported.
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