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Sync SDL3 wiki -> header

SDL Wiki Bot 8 months ago
parent
commit
0822d94631
2 changed files with 2 additions and 2 deletions
  1. 1 1
      include/SDL3/SDL_mouse.h
  2. 1 1
      include/SDL3/SDL_video.h

+ 1 - 1
include/SDL3/SDL_mouse.h

@@ -423,7 +423,7 @@ extern SDL_DECLSPEC SDL_Cursor * SDLCALL SDL_CreateCursor(const Uint8 * data,
  * situations. For example, if the original surface is 32x32, then on a 2x
  * macOS display or 200% display scale on Windows, a 64x64 version of the
  * image will be used, if available. If a matching version of the image isn't
- * available, the closest larger size image will be downscaled to the 
+ * available, the closest larger size image will be downscaled to the
  * appropriate size and be used instead, if available. Otherwise, the closest
  * smaller image will be upscaled and be used instead.
  *

+ 1 - 1
include/SDL3/SDL_video.h

@@ -1341,7 +1341,7 @@ extern SDL_DECLSPEC const char * SDLCALL SDL_GetWindowTitle(SDL_Window *window);
  * situations. For example, if the original surface is 32x32, then on a 2x
  * macOS display or 200% display scale on Windows, a 64x64 version of the
  * image will be used, if available. If a matching version of the image isn't
- * available, the closest larger size image will be downscaled to the 
+ * available, the closest larger size image will be downscaled to the
  * appropriate size and be used instead, if available. Otherwise, the closest
  * smaller image will be upscaled and be used instead.
  *