@@ -457,7 +457,7 @@ SDL_CreateTexture(SDL_Renderer * renderer, Uint32 format, int access, int w, int
if (IsSupportedFormat(renderer, format)) {
if (renderer->CreateTexture(renderer, texture) < 0) {
SDL_DestroyTexture(texture);
- return 0;
+ return NULL;
}
} else {
texture->native = SDL_CreateTexture(renderer,