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@@ -4389,7 +4389,7 @@ bool SDL_RenderGeometry(SDL_Renderer *renderer,
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}
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#ifdef SDL_VIDEO_RENDER_SW
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-static bool remap_one_indice(
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+static int remap_one_indice(
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int prev,
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int k,
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SDL_Texture *texture,
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@@ -4427,7 +4427,7 @@ static bool remap_one_indice(
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return prev;
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}
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-static bool remap_indices(
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+static int remap_indices(
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int prev[3],
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int k,
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SDL_Texture *texture,
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