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Fixed an inaccuracy in the documentation for SDL_PenProximityEvent and SDL_PenMotionEvent

Eduard Gushchin 4 months ago
parent
commit
0ca8027205
1 changed files with 2 additions and 2 deletions
  1. 2 2
      include/SDL3/SDL_events.h

+ 2 - 2
include/SDL3/SDL_events.h

@@ -797,7 +797,7 @@ typedef struct SDL_PenProximityEvent
     SDL_EventType type; /**< SDL_EVENT_PEN_PROXIMITY_IN or SDL_EVENT_PEN_PROXIMITY_OUT */
     Uint32 reserved;
     Uint64 timestamp;   /**< In nanoseconds, populated using SDL_GetTicksNS() */
-    SDL_WindowID windowID; /**< The window with mouse focus, if any */
+    SDL_WindowID windowID; /**< The window with pen focus, if any */
     SDL_PenID which;        /**< The pen instance id */
 } SDL_PenProximityEvent;
 
@@ -817,7 +817,7 @@ typedef struct SDL_PenMotionEvent
     SDL_EventType type; /**< SDL_EVENT_PEN_MOTION */
     Uint32 reserved;
     Uint64 timestamp;   /**< In nanoseconds, populated using SDL_GetTicksNS() */
-    SDL_WindowID windowID; /**< The window with mouse focus, if any */
+    SDL_WindowID windowID; /**< The window with pen focus, if any */
     SDL_PenID which;        /**< The pen instance id */
     SDL_PenInputFlags pen_state;   /**< Complete pen input state at time of event */
     float x;                /**< X coordinate, relative to window */