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@@ -979,6 +979,48 @@ extern DECLSPEC int SDLCALL SDL_RenderSetScale(SDL_Renderer * renderer,
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extern DECLSPEC void SDLCALL SDL_RenderGetScale(SDL_Renderer * renderer,
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float *scaleX, float *scaleY);
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+/**
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+ * Get logical coordinates of point in renderer when given real coordinates of point in window.
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+ * Logical coordinates will differ from real coordinates when render is scaled and logical renderer size set
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+ *
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+ * \param renderer the renderer from which the logical coordinates should be calcualted
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+ * \param windowX the real X coordinate in the window
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+ * \param windowY the real Y coordinate in the window
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+ * \param logicalX the pointer filled with the logical x coordinate
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+ * \param logicalY the pointer filled with the logical y coordinate
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+ *
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+ * \since This function is available since SDL 2.0.20.
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+ *
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+ * \sa SDL_RenderGetScale
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+ * \sa SDL_RenderSetScale
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+ * \sa SDL_RenderGetLogicalSize
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+ * \sa SDL_RenderSetLogicalSize
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+ */
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+extern DECLSPEC void SDLCALL SDL_RenderWindowToLogical(SDL_Renderer * renderer,
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+ int windowX, int windowY,
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+ float *logicalX, float *logicalY);
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+
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+ /**
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+ * Get real coordinates of point in window when given logical coordinates of point in renderer.
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+ * Logical coordinates will differ from real coordinates when render is scaled and logical renderer size set
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+ *
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+ * \param renderer the renderer from which the window coordinates should be calculated
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+ * \param logicalX the logical x coordinate
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+ * \param logicalY the logical y coordinate
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+ * \param windowX the pointer filled with the real X coordinate in the window
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+ * \param windowY the pointer filled with the real Y coordinate in the window
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+
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+ *
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+ * \since This function is available since SDL 2.0.20.
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+ *
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+ * \sa SDL_RenderGetScale
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+ * \sa SDL_RenderSetScale
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+ * \sa SDL_RenderGetLogicalSize
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+ * \sa SDL_RenderSetLogicalSize
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+ */
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+extern DECLSPEC void SDLCALL SDL_RenderLogicalToWindow(SDL_Renderer * renderer,
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+ float logicalX, float logicalY,
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+ int *windowX, int *windowY);
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/**
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* Set the color used for drawing operations (Rect, Line and Clear).
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*
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