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@@ -198,24 +198,19 @@ extern SDL_DECLSPEC SDL_CameraID * SDLCALL SDL_GetCameras(int *count);
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* format on your behalf.
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*
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* If `count` is not NULL, it will be filled with the number of elements in
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- * the returned array. Additionally, the last element of the array has all
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- * fields set to zero (this element is not included in `count`).
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+ * the returned array.
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*
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- * The returned list is owned by the caller, and should be released with
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- * SDL_free() when no longer needed.
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- *
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- * Note that it's legal for a camera to supply a list with only the zeroed
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- * final element and `*count` set to zero; this is what will happen on
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+ * Note that it's legal for a camera to supply an empty list. This is what will happen on
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* Emscripten builds, since that platform won't tell _anything_ about
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* available cameras until you've opened one, and won't even tell if there
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* _is_ a camera until the user has given you permission to check through a
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* scary warning popup.
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*
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+ * The returned array follows the SDL_GetStringRule, and will be automatically freed later.
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+ *
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* \param devid the camera device instance ID to query.
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- * \param count a pointer filled in with the number of elements in the list.
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- * Can be NULL.
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- * \returns a 0 terminated array of SDL_CameraSpecs, which should be freed
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- * with SDL_free(), or NULL on failure; call
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+ * \param count a pointer filled in with the number of elements in the list, may be NULL.
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+ * \returns a NULL terminated array of pointers to SDL_CameraSpec or NULL on failure; call
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* SDL_GetError() for more information.
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*
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* \threadsafety It is safe to call this function from any thread.
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@@ -225,7 +220,7 @@ extern SDL_DECLSPEC SDL_CameraID * SDLCALL SDL_GetCameras(int *count);
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* \sa SDL_GetCameras
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* \sa SDL_OpenCamera
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*/
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-extern SDL_DECLSPEC SDL_CameraSpec * SDLCALL SDL_GetCameraSupportedFormats(SDL_CameraID devid, int *count);
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+extern SDL_DECLSPEC const SDL_CameraSpec * const * SDLCALL SDL_GetCameraSupportedFormats(SDL_CameraID devid, int *count);
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/**
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* Get the human-readable device name for a camera.
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